diff options
author | Timothy Arceri <[email protected]> | 2019-04-08 20:13:49 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2019-04-09 11:29:41 +1000 |
commit | e30804c6024f9b97e3a73266ee08ae6655eea5e2 (patch) | |
tree | 89e325b0553434bf011eb3fd86f27db46f1f854e | |
parent | c6cf602121bec6e2c7447eb4a6302e06e9d902c9 (diff) |
nir/radv: remove restrictions on opt_if_loop_last_continue()
When I implemented opt_if_loop_last_continue() I had restricted
this pass from moving other if-statements inside the branch opposite
the continue. At the time it was causing a bunch of spilling in
shader-db for i965.
However Samuel Pitoiset noticed that making this pass more aggressive
significantly improved the performance of Doom on RADV. Below are
the statistics he gathered.
28717 shaders in 14931 tests
Totals:
SGPRS: 1267317 -> 1267549 (0.02 %)
VGPRS: 896876 -> 895920 (-0.11 %)
Spilled SGPRs: 24701 -> 26367 (6.74 %)
Code Size: 48379452 -> 48507880 (0.27 %) bytes
Max Waves: 241159 -> 241190 (0.01 %)
Totals from affected shaders:
SGPRS: 23584 -> 23816 (0.98 %)
VGPRS: 25908 -> 24952 (-3.69 %)
Spilled SGPRs: 503 -> 2169 (331.21 %)
Code Size: 2471392 -> 2599820 (5.20 %) bytes
Max Waves: 586 -> 617 (5.29 %)
The codesize increases is related to Wolfenstein II it seems largely
due to an increase in phis rather than the existing jumps.
This gives +10% FPS with Doom on my Vega56.
Rhys Perry also benchmarked Doom on his VEGA64:
Before: 72.53 FPS
After: 80.77 FPS
v2: disable pass on non-AMD drivers
Reviewed-by: Ian Romanick <[email protected]> (v1)
Acked-by: Samuel Pitoiset <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_shader.c | 2 | ||||
-rw-r--r-- | src/compiler/nir/nir.h | 2 | ||||
-rw-r--r-- | src/compiler/nir/nir_opt_if.c | 87 | ||||
-rw-r--r-- | src/freedreno/ir3/ir3_nir.c | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/nir/tgsi_to_nir.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a2xx/ir2_nir.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader_nir.c | 2 | ||||
-rw-r--r-- | src/intel/compiler/brw_nir.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_nir.cpp | 2 |
9 files changed, 61 insertions, 42 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c index d3d073d1db8..7cde5e728e4 100644 --- a/src/amd/vulkan/radv_shader.c +++ b/src/amd/vulkan/radv_shader.c @@ -158,7 +158,7 @@ radv_optimize_nir(struct nir_shader *shader, bool optimize_conservatively, NIR_PASS(progress, shader, nir_opt_remove_phis); NIR_PASS(progress, shader, nir_opt_dce); } - NIR_PASS(progress, shader, nir_opt_if); + NIR_PASS(progress, shader, nir_opt_if, true); NIR_PASS(progress, shader, nir_opt_dead_cf); NIR_PASS(progress, shader, nir_opt_cse); NIR_PASS(progress, shader, nir_opt_peephole_select, 8, true, true); diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index bc72d8f83f5..c1ecf5ad561 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -3434,7 +3434,7 @@ bool nir_opt_gcm(nir_shader *shader, bool value_number); bool nir_opt_idiv_const(nir_shader *shader, unsigned min_bit_size); -bool nir_opt_if(nir_shader *shader); +bool nir_opt_if(nir_shader *shader, bool aggressive_last_continue); bool nir_opt_intrinsics(nir_shader *shader); diff --git a/src/compiler/nir/nir_opt_if.c b/src/compiler/nir/nir_opt_if.c index 4d3183ed151..713bdf0c38a 100644 --- a/src/compiler/nir/nir_opt_if.c +++ b/src/compiler/nir/nir_opt_if.c @@ -824,47 +824,60 @@ nir_block_ends_in_continue(nir_block *block) * The continue should then be removed by nir_opt_trivial_continues() and the * loop can potentially be unrolled. * - * Note: do_work_2() is only ever blocks and nested loops. We could also nest - * other if-statments in the branch which would allow further continues to - * be removed. However in practice this can result in increased register - * pressure. + * Note: Unless the function param aggressive_last_continue==true do_work_2() + * is only ever blocks and nested loops. We avoid nesting other if-statments + * in the branch as this can result in increased register pressure, and in + * the i965 driver it causes a large amount of spilling in shader-db. + * For RADV however nesting these if-statements allows further continues to be + * remove and provides a significant FPS boost in Doom, which is why we have + * opted for this special bool to enable more aggresive optimisations. + * TODO: The GCM pass solves most of the spilling regressions in i965, if it + * is ever enabled we should consider removing the aggressive_last_continue + * param. */ static bool -opt_if_loop_last_continue(nir_loop *loop) +opt_if_loop_last_continue(nir_loop *loop, bool aggressive_last_continue) { - /* Get the last if-stament in the loop */ + nir_if *nif; + bool then_ends_in_continue; + bool else_ends_in_continue; + + /* Scan the control flow of the loop from the last to the first node + * looking for an if-statement we can optimise. + */ nir_block *last_block = nir_loop_last_block(loop); nir_cf_node *if_node = nir_cf_node_prev(&last_block->cf_node); while (if_node) { - if (if_node->type == nir_cf_node_if) - break; + if (if_node->type == nir_cf_node_if) { + nif = nir_cf_node_as_if(if_node); + nir_block *then_block = nir_if_last_then_block(nif); + nir_block *else_block = nir_if_last_else_block(nif); - if_node = nir_cf_node_prev(if_node); - } + then_ends_in_continue = nir_block_ends_in_continue(then_block); + else_ends_in_continue = nir_block_ends_in_continue(else_block); - if (!if_node || if_node->type != nir_cf_node_if) - return false; - - nir_if *nif = nir_cf_node_as_if(if_node); - nir_block *then_block = nir_if_last_then_block(nif); - nir_block *else_block = nir_if_last_else_block(nif); + /* If both branches end in a jump do nothing, this should be handled + * by nir_opt_dead_cf(). + */ + if ((then_ends_in_continue || nir_block_ends_in_break(then_block)) && + (else_ends_in_continue || nir_block_ends_in_break(else_block))) + return false; - bool then_ends_in_continue = nir_block_ends_in_continue(then_block); - bool else_ends_in_continue = nir_block_ends_in_continue(else_block); + /* If continue found stop scanning and attempt optimisation, or + */ + if (then_ends_in_continue || else_ends_in_continue || + !aggressive_last_continue) + break; + } - /* If both branches end in a continue do nothing, this should be handled - * by nir_opt_dead_cf(). - */ - if ((then_ends_in_continue || nir_block_ends_in_break(then_block)) && - (else_ends_in_continue || nir_block_ends_in_break(else_block))) - return false; + if_node = nir_cf_node_prev(if_node); + } + /* If we didn't find an if to optimise return */ if (!then_ends_in_continue && !else_ends_in_continue) return false; - /* if the block after the if/else is empty we bail, otherwise we might end - * up looping forever - */ + /* If there is nothing after the if-statement we bail */ if (&nif->cf_node == nir_cf_node_prev(&last_block->cf_node) && exec_list_is_empty(&last_block->instr_list)) return false; @@ -1327,7 +1340,8 @@ opt_if_merge(nir_if *nif) } static bool -opt_if_cf_list(nir_builder *b, struct exec_list *cf_list) +opt_if_cf_list(nir_builder *b, struct exec_list *cf_list, + bool aggressive_last_continue) { bool progress = false; foreach_list_typed(nir_cf_node, cf_node, node, cf_list) { @@ -1337,8 +1351,10 @@ opt_if_cf_list(nir_builder *b, struct exec_list *cf_list) case nir_cf_node_if: { nir_if *nif = nir_cf_node_as_if(cf_node); - progress |= opt_if_cf_list(b, &nif->then_list); - progress |= opt_if_cf_list(b, &nif->else_list); + progress |= opt_if_cf_list(b, &nif->then_list, + aggressive_last_continue); + progress |= opt_if_cf_list(b, &nif->else_list, + aggressive_last_continue); progress |= opt_if_loop_terminator(nif); progress |= opt_if_merge(nif); progress |= opt_if_simplification(b, nif); @@ -1347,10 +1363,12 @@ opt_if_cf_list(nir_builder *b, struct exec_list *cf_list) case nir_cf_node_loop: { nir_loop *loop = nir_cf_node_as_loop(cf_node); - progress |= opt_if_cf_list(b, &loop->body); + progress |= opt_if_cf_list(b, &loop->body, + aggressive_last_continue); progress |= opt_simplify_bcsel_of_phi(b, loop); progress |= opt_peel_loop_initial_if(loop); - progress |= opt_if_loop_last_continue(loop); + progress |= opt_if_loop_last_continue(loop, + aggressive_last_continue); break; } @@ -1399,7 +1417,7 @@ opt_if_safe_cf_list(nir_builder *b, struct exec_list *cf_list) } bool -nir_opt_if(nir_shader *shader) +nir_opt_if(nir_shader *shader, bool aggressive_last_continue) { bool progress = false; @@ -1416,7 +1434,8 @@ nir_opt_if(nir_shader *shader) nir_metadata_preserve(function->impl, nir_metadata_block_index | nir_metadata_dominance); - if (opt_if_cf_list(&b, &function->impl->body)) { + if (opt_if_cf_list(&b, &function->impl->body, + aggressive_last_continue)) { nir_metadata_preserve(function->impl, nir_metadata_none); /* If that made progress, we're no longer really in SSA form. We diff --git a/src/freedreno/ir3/ir3_nir.c b/src/freedreno/ir3/ir3_nir.c index 8b66615a6e0..7a8b9753643 100644 --- a/src/freedreno/ir3/ir3_nir.c +++ b/src/freedreno/ir3/ir3_nir.c @@ -147,7 +147,7 @@ ir3_optimize_loop(nir_shader *s) OPT(s, nir_copy_prop); OPT(s, nir_opt_dce); } - progress |= OPT(s, nir_opt_if); + progress |= OPT(s, nir_opt_if, false); progress |= OPT(s, nir_opt_remove_phis); progress |= OPT(s, nir_opt_undef); diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c b/src/gallium/auxiliary/nir/tgsi_to_nir.c index 09e40977fd8..e3cc5560033 100644 --- a/src/gallium/auxiliary/nir/tgsi_to_nir.c +++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c @@ -2066,7 +2066,7 @@ ttn_optimize_nir(nir_shader *nir, bool scalar) NIR_PASS(progress, nir, nir_opt_dce); } - NIR_PASS(progress, nir, nir_opt_if); + NIR_PASS(progress, nir, nir_opt_if, false); NIR_PASS(progress, nir, nir_opt_dead_cf); NIR_PASS(progress, nir, nir_opt_cse); NIR_PASS(progress, nir, nir_opt_peephole_select, 8, true, true); diff --git a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c index 6aaff393167..3d4145fccdc 100644 --- a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c +++ b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c @@ -94,7 +94,7 @@ ir2_optimize_loop(nir_shader *s) OPT(s, nir_opt_dce); } progress |= OPT(s, nir_opt_loop_unroll, nir_var_all); - progress |= OPT(s, nir_opt_if); + progress |= OPT(s, nir_opt_if, false); progress |= OPT(s, nir_opt_remove_phis); progress |= OPT(s, nir_opt_undef); diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c index 5ac18e2ebc8..938b0efcb76 100644 --- a/src/gallium/drivers/radeonsi/si_shader_nir.c +++ b/src/gallium/drivers/radeonsi/si_shader_nir.c @@ -880,7 +880,7 @@ si_lower_nir(struct si_shader_selector* sel) NIR_PASS(progress, sel->nir, nir_copy_prop); NIR_PASS(progress, sel->nir, nir_opt_dce); } - NIR_PASS(progress, sel->nir, nir_opt_if); + NIR_PASS(progress, sel->nir, nir_opt_if, true); NIR_PASS(progress, sel->nir, nir_opt_dead_cf); NIR_PASS(progress, sel->nir, nir_opt_cse); NIR_PASS(progress, sel->nir, nir_opt_peephole_select, 8, true, true); diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c index 238db902b47..2e63efdc427 100644 --- a/src/intel/compiler/brw_nir.c +++ b/src/intel/compiler/brw_nir.c @@ -609,7 +609,7 @@ brw_nir_optimize(nir_shader *nir, const struct brw_compiler *compiler, OPT(nir_copy_prop); OPT(nir_opt_dce); } - OPT(nir_opt_if); + OPT(nir_opt_if, false); if (nir->options->max_unroll_iterations != 0) { OPT(nir_opt_loop_unroll, indirect_mask); } diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp index 9a4e030413b..fb10869c9f9 100644 --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp @@ -324,7 +324,7 @@ st_nir_opts(nir_shader *nir, bool scalar) NIR_PASS(progress, nir, nir_copy_prop); NIR_PASS(progress, nir, nir_opt_dce); } - NIR_PASS(progress, nir, nir_opt_if); + NIR_PASS(progress, nir, nir_opt_if, false); NIR_PASS(progress, nir, nir_opt_dead_cf); NIR_PASS(progress, nir, nir_opt_cse); NIR_PASS(progress, nir, nir_opt_peephole_select, 8, true, true); |