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authorRoland Scheidegger <[email protected]>2018-02-07 22:02:54 +0100
committerRoland Scheidegger <[email protected]>2018-02-07 22:03:18 +0100
commitdef09f8db0ce77fc41f5188418e0b06356ce59b7 (patch)
treeb5b76d69f1110eccdd3f7d3d0aa78c3e8ec6e264
parent83990dd529095dc0c2ce228bc8003c145ddf9e73 (diff)
u_blit: (trivial) fix bogus argument order for set_fragment_shader
Amazingly this still worked sometimes, albeit I'm not even sure why... This fixes d7bec6f7a6a2a35c80be939db8532011af1e9b67.
-rw-r--r--src/gallium/auxiliary/util/u_blit.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index 817eeac9f0d..de39422e329 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -603,8 +603,8 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, 1, &src_sampler_view);
/* shaders */
- set_fragment_shader(ctx, src_xrbias,
- src_sampler_view->format,
+ set_fragment_shader(ctx, src_sampler_view->format,
+ src_xrbias,
src_sampler_view->texture->target);
set_vertex_shader(ctx);
cso_set_tessctrl_shader_handle(ctx->cso, NULL);