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authorGert Wollny <[email protected]>2018-11-19 07:56:09 +0100
committerGert Wollny <[email protected]>2018-11-19 11:06:56 +0100
commitd174cbccfadf206bfbe237e5038b3aa7992b96ba (patch)
treeb74d8b684de501a0335d8857263d9d9174a16397
parent18a8e11aeae51266e76ad7568261ba5c1a4d410b (diff)
r600: Only set context streamout strides info from the shader that has outputs
With 5d517a streamout info is only attached to the shader for which the transform feedback is actually recorded, but the driver set the context info with each state submitted, thereby always using the info data that was attached to the vertex shader. Pass the streamout stride info to the context only from the shader that actually has outputs. (Thanks to Marek Olšák for pointing me in the right direction) Fixes regresion with: dEQP-GLES31.functional.tessellation.invariance.* Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=108734 Fixes: 5d517a599b1eabd1d5696bf31e26f16568d35770 st/mesa: Don't record garbage streamout information in the non-SSO case. Signed-off-by: Gert Wollny <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c12
1 files changed, 9 insertions, 3 deletions
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index 2d365417872..f886a27170d 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -1020,7 +1020,9 @@ static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
- rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
+
+ if (rctx->vs_shader->so.num_outputs)
+ rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
}
static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
@@ -1035,7 +1037,9 @@ static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
if (!state)
return;
- rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
+
+ if (rctx->gs_shader->so.num_outputs)
+ rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
}
static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
@@ -1057,7 +1061,9 @@ static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
if (!state)
return;
- rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
+
+ if (rctx->tes_shader->so.num_outputs)
+ rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
}
void r600_delete_shader_selector(struct pipe_context *ctx,