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authorMarek Olšák <[email protected]>2012-10-08 02:27:35 +0200
committerMarek Olšák <[email protected]>2012-10-11 21:12:03 +0200
commitce7ebdd29af8b7ee34250c8f52db5f32e7ffddf9 (patch)
treef998cb325b4f7b5282ea175c8003bc4f6ff47e38
parentf04a6a65cc2a3986c80e3770566ee9ae713148ac (diff)
st/mesa: remove useless checking in reset_cache
It's always NULL here. Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 62e57123512..e4d6c4a85bf 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -555,7 +555,6 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
static void
reset_cache(struct st_context *st)
{
- struct pipe_context *pipe = st->pipe;
struct bitmap_cache *cache = st->bitmap.cache;
/*memset(cache->buffer, 0xff, sizeof(cache->buffer));*/
@@ -566,11 +565,6 @@ reset_cache(struct st_context *st)
cache->ymin = 1000000;
cache->ymax = -1000000;
- if (cache->trans) {
- pipe->transfer_destroy(pipe, cache->trans);
- cache->trans = NULL;
- }
-
assert(!cache->texture);
/* allocate a new texture */