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authorIan Romanick <[email protected]>2008-02-05 09:43:52 -0800
committerIan Romanick <[email protected]>2008-02-05 09:44:33 -0800
commitc9f98142b6a47825c49aea72a79c1be62c2b7d89 (patch)
treef5c2eb82f7e3435e0277df60c74d4c912b3cd407
parent45f4125fa83c4e43a01d44cb8eb2a4c97b72181f (diff)
Use _transpose_matrix4x4 from Cell SDK instead of my own version
-rw-r--r--src/mesa/pipe/cell/spu/spu_exec.c3
-rw-r--r--src/mesa/pipe/cell/spu/spu_vertex_fetch.c59
-rw-r--r--src/mesa/pipe/cell/spu/spu_vertex_shader.h2
3 files changed, 5 insertions, 59 deletions
diff --git a/src/mesa/pipe/cell/spu/spu_exec.c b/src/mesa/pipe/cell/spu/spu_exec.c
index 1bd8687d419..e51008b9b3c 100644
--- a/src/mesa/pipe/cell/spu/spu_exec.c
+++ b/src/mesa/pipe/cell/spu/spu_exec.c
@@ -52,6 +52,7 @@
#include <libmisc.h>
#include <spu_mfcio.h>
+#include <transpose_matrix4x4.h>
#include <simdmath/ceilf4.h>
#include <simdmath/cosf4.h>
#include <simdmath/divf4.h>
@@ -664,7 +665,7 @@ fetch_texel( struct spu_sampler *sampler,
sampler->get_samples(sampler, s->f, t->f, p->f, lodbias, (float *) rgba);
- spu_transpose_4x4(out, rgba);
+ _transpose_matrix4x4(out, rgba);
r->q = out[0];
g->q = out[1];
b->q = out[2];
diff --git a/src/mesa/pipe/cell/spu/spu_vertex_fetch.c b/src/mesa/pipe/cell/spu/spu_vertex_fetch.c
index cfa449e8130..6e86a919ce4 100644
--- a/src/mesa/pipe/cell/spu/spu_vertex_fetch.c
+++ b/src/mesa/pipe/cell/spu/spu_vertex_fetch.c
@@ -31,6 +31,8 @@
*/
#include <spu_mfcio.h>
+#include <transpose_matrix4x4.h>
+
#include "pipe/p_util.h"
#include "pipe/p_state.h"
#include "pipe/p_shader_tokens.h"
@@ -308,61 +310,6 @@ static spu_fetch_func get_fetch_func( enum pipe_format format )
}
-void
-spu_transpose_4x4(qword *out, const qword *in)
-{
- static const qword masks[8] = {
- {
- 0x00, 0x01, 0x02, 0x03, 0x10, 0x11, 0x12, 0x13,
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- },
- {
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- 0x00, 0x01, 0x02, 0x03, 0x10, 0x11, 0x12, 0x13,
- },
-
- {
- 0x04, 0x05, 0x06, 0x07, 0x14, 0x15, 0x16, 0x17,
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- },
- {
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- 0x04, 0x05, 0x06, 0x07, 0x14, 0x15, 0x16, 0x17,
- },
-
- {
- 0x08, 0x09, 0x0a, 0x0b, 0x18, 0x19, 0x1a, 0x1b,
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- },
- {
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- 0x08, 0x09, 0x0a, 0x0b, 0x18, 0x19, 0x1a, 0x1b,
- },
-
- {
- 0x0c, 0x0d, 0x0e, 0x0f, 0x1c, 0x1d, 0x1e, 0x1f,
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- },
- {
- 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
- 0x0c, 0x0d, 0x0e, 0x0f, 0x1c, 0x1d, 0x1e, 0x1f,
- },
- };
-
- out[0] = si_shufb(in[0], in[1], masks[0]);
- out[0] = si_or(out[0], si_shufb(in[2], in[3], masks[1]));
-
- out[1] = si_shufb(in[0], in[1], masks[2]);
- out[1] = si_or(out[1], si_shufb(in[2], in[3], masks[3]));
-
- out[2] = si_shufb(in[0], in[1], masks[4]);
- out[2] = si_or(out[2], si_shufb(in[2], in[3], masks[5]));
-
- out[3] = si_shufb(in[0], in[1], masks[6]);
- out[3] = si_or(out[3], si_shufb(in[2], in[3], masks[7]));
-}
-
-
/**
* Fetch vertex attributes for 'count' vertices.
*/
@@ -427,7 +374,7 @@ static void generic_vertex_fetch(struct spu_vs_context *draw,
* excessive number of fetch functions, but we could at least
* minimize the transpose step:
*/
- spu_transpose_4x4(&machine->Inputs[attr].xyzw[0].q, p);
+ _transpose_matrix4x4(&machine->Inputs[attr].xyzw[0].q, p);
}
}
diff --git a/src/mesa/pipe/cell/spu/spu_vertex_shader.h b/src/mesa/pipe/cell/spu/spu_vertex_shader.h
index 2435b7ddae0..c96b93ff0ac 100644
--- a/src/mesa/pipe/cell/spu/spu_vertex_shader.h
+++ b/src/mesa/pipe/cell/spu/spu_vertex_shader.h
@@ -39,8 +39,6 @@ struct spu_vs_context {
extern void spu_update_vertex_fetch(struct spu_vs_context *draw);
-extern void spu_transpose_4x4(qword *out, const qword *in);
-
static INLINE void spu_vertex_fetch(struct spu_vs_context *draw,
struct spu_exec_machine *machine,
const unsigned *elts,