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authorMarek Olšák <[email protected]>2017-02-24 00:52:07 +0100
committerMarek Olšák <[email protected]>2017-03-03 15:29:30 +0100
commitc6a3911e5d1dc7a324be6015cb685a27f8627b51 (patch)
treed50f21d039f6b15204a951150055831e2b4f84f4
parentad18d7f040431ac64c349c2a764fd94d4152e573 (diff)
radeonsi: remove last use of llvm.SI.resinfo
and move one function up to reuse the code.
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c97
1 files changed, 49 insertions, 48 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 19a06d4f3ae..5dc53fcf750 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -3989,12 +3989,42 @@ static void atomic_emit(
LLVMBuildBitCast(builder, tmp, bld_base->base.elem_type, "");
}
+static void set_tex_fetch_args(struct si_shader_context *ctx,
+ struct lp_build_emit_data *emit_data,
+ unsigned target,
+ LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
+ LLVMValueRef *param, unsigned count,
+ unsigned dmask)
+{
+ struct gallivm_state *gallivm = &ctx->gallivm;
+ struct ac_image_args args = {};
+
+ /* Pad to power of two vector */
+ while (count < util_next_power_of_two(count))
+ param[count++] = LLVMGetUndef(ctx->i32);
+
+ if (count > 1)
+ args.addr = lp_build_gather_values(gallivm, param, count);
+ else
+ args.addr = param[0];
+
+ args.resource = res_ptr;
+ args.sampler = samp_ptr;
+ args.dmask = dmask;
+ args.unorm = target == TGSI_TEXTURE_RECT ||
+ target == TGSI_TEXTURE_SHADOWRECT;
+ args.da = tgsi_is_array_sampler(target);
+
+ /* Ugly, but we seem to have no other choice right now. */
+ STATIC_ASSERT(sizeof(args) <= sizeof(emit_data->args));
+ memcpy(emit_data->args, &args, sizeof(args));
+}
+
static void resq_fetch_args(
struct lp_build_tgsi_context * bld_base,
struct lp_build_emit_data * emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
- struct gallivm_state *gallivm = bld_base->base.gallivm;
const struct tgsi_full_instruction *inst = emit_data->inst;
const struct tgsi_full_src_register *reg = &inst->Src[0];
@@ -4008,19 +4038,19 @@ static void resq_fetch_args(
&emit_data->args[0]);
emit_data->arg_count = 1;
} else {
- emit_data->args[0] = bld_base->uint_bld.zero; /* mip level */
+ LLVMValueRef res_ptr;
+ unsigned image_target;
+
+ if (inst->Memory.Texture == TGSI_TEXTURE_3D)
+ image_target = TGSI_TEXTURE_2D_ARRAY;
+ else
+ image_target = inst->Memory.Texture;
+
image_fetch_rsrc(bld_base, reg, false, inst->Memory.Texture,
- &emit_data->args[1]);
- emit_data->args[2] = lp_build_const_int32(gallivm, 15); /* dmask */
- emit_data->args[3] = bld_base->uint_bld.zero; /* unorm */
- emit_data->args[4] = bld_base->uint_bld.zero; /* r128 */
- emit_data->args[5] = tgsi_is_array_image(inst->Memory.Texture) ?
- bld_base->uint_bld.one : bld_base->uint_bld.zero; /* da */
- emit_data->args[6] = bld_base->uint_bld.zero; /* glc */
- emit_data->args[7] = bld_base->uint_bld.zero; /* slc */
- emit_data->args[8] = bld_base->uint_bld.zero; /* tfe */
- emit_data->args[9] = bld_base->uint_bld.zero; /* lwe */
- emit_data->arg_count = 10;
+ &res_ptr);
+ set_tex_fetch_args(ctx, emit_data, image_target,
+ res_ptr, NULL, &bld_base->uint_bld.zero, 1,
+ 0xf);
}
}
@@ -4029,6 +4059,7 @@ static void resq_emit(
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
+ struct si_shader_context *ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
const struct tgsi_full_instruction *inst = emit_data->inst;
@@ -4040,10 +4071,11 @@ static void resq_emit(
} else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
out = get_buffer_size(bld_base, emit_data->args[0]);
} else {
- out = lp_build_intrinsic(
- builder, "llvm.SI.getresinfo.i32", emit_data->dst_type,
- emit_data->args, emit_data->arg_count,
- LP_FUNC_ATTR_READNONE | LP_FUNC_ATTR_LEGACY);
+ struct ac_image_args args;
+
+ memcpy(&args, emit_data->args, sizeof(args)); /* ugly */
+ args.opcode = ac_image_get_resinfo;
+ out = ac_emit_image_opcode(&ctx->ac, &args);
/* Divide the number of layers by 6 to get the number of cubes. */
if (inst->Memory.Texture == TGSI_TEXTURE_CUBE_ARRAY) {
@@ -4059,37 +4091,6 @@ static void resq_emit(
emit_data->output[emit_data->chan] = out;
}
-static void set_tex_fetch_args(struct si_shader_context *ctx,
- struct lp_build_emit_data *emit_data,
- unsigned target,
- LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
- LLVMValueRef *param, unsigned count,
- unsigned dmask)
-{
- struct gallivm_state *gallivm = &ctx->gallivm;
- struct ac_image_args args = {};
-
- /* Pad to power of two vector */
- while (count < util_next_power_of_two(count))
- param[count++] = LLVMGetUndef(ctx->i32);
-
- if (count > 1)
- args.addr = lp_build_gather_values(gallivm, param, count);
- else
- args.addr = param[0];
-
- args.resource = res_ptr;
- args.sampler = samp_ptr;
- args.dmask = dmask;
- args.unorm = target == TGSI_TEXTURE_RECT ||
- target == TGSI_TEXTURE_SHADOWRECT;
- args.da = tgsi_is_array_sampler(target);
-
- /* Ugly, but we seem to have no other choice right now. */
- STATIC_ASSERT(sizeof(args) <= sizeof(emit_data->args));
- memcpy(emit_data->args, &args, sizeof(args));
-}
-
static const struct lp_build_tgsi_action tex_action;
enum desc_type {