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authorEric Anholt <[email protected]>2012-12-18 14:25:42 -0800
committerEric Anholt <[email protected]>2012-12-22 13:41:22 -0800
commitc417d261ddafb5e2d83808b02e22c35457594559 (patch)
tree7806d363bae411b70f20d850cd6e0f4f151bdaa5
parenta58bf9d8f9c683b98aee4759533c997557b2c848 (diff)
i965: Fix hiz resolves getting stomped by depth offset validation.
Fixes all the remaining non-Z32F_S8 depthstencil-render-miplevels tests in piglit. Reviewed-by: Jordan Justen <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index cb8e682d000..faa29d124fc 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -436,17 +436,17 @@ static bool brw_try_draw_prims( struct gl_context *ctx,
intel_prepare_render(intel);
+ /* This workaround has to happen outside of brw_state_upload() because it
+ * may flush the batchbuffer for a blit, affecting the state flags.
+ */
+ brw_workaround_depthstencil_alignment(brw);
+
/* Resolves must occur after updating renderbuffers, updating context state,
* and finalizing textures but before setting up any hardware state for
* this draw call.
*/
brw_predraw_resolve_buffers(brw);
- /* This workaround has to happen outside of brw_state_upload() because it
- * may flush the batchbuffer for a blit, affecting the state flags.
- */
- brw_workaround_depthstencil_alignment(brw);
-
/* Bind all inputs, derive varying and size information:
*/
brw_merge_inputs( brw, arrays );