diff options
author | Samuel Pitoiset <[email protected]> | 2017-07-18 14:36:18 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-07-31 13:53:39 +0200 |
commit | bc38214d76cea8f0e67aa90ac41014ac2973154e (patch) | |
tree | a0fec64c45ab41660e46d3db0fe7deef0c4a8fbd | |
parent | 8ca88da368c55252c18e50b6e4789561f9fb5ebd (diff) |
mesa: rename texturestorage() to texturestorage_error()
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r-- | src/mesa/main/texstorage.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c index ede3159f058..0117ab6c81d 100644 --- a/src/mesa/main/texstorage.c +++ b/src/mesa/main/texstorage.c @@ -560,9 +560,9 @@ texstorage_no_error(GLuint dims, GLenum target, GLsizei levels, * Helper used by _mesa_TextureStorage1/2/3D(). */ static void -texturestorage(GLuint dims, GLuint texture, GLsizei levels, - GLenum internalformat, GLsizei width, GLsizei height, - GLsizei depth, const char *caller) +texturestorage_error(GLuint dims, GLuint texture, GLsizei levels, + GLenum internalformat, GLsizei width, GLsizei height, + GLsizei depth, const char *caller) { struct gl_texture_object *texObj; GET_CURRENT_CONTEXT(ctx); @@ -657,8 +657,8 @@ void GLAPIENTRY _mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width) { - texturestorage(1, texture, levels, internalformat, width, 1, 1, - "glTextureStorage1D"); + texturestorage_error(1, texture, levels, internalformat, width, 1, 1, + "glTextureStorage1D"); } @@ -667,8 +667,8 @@ _mesa_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) { - texturestorage(2, texture, levels, internalformat, width, height, 1, - "glTextureStorage2D"); + texturestorage_error(2, texture, levels, internalformat, width, height, 1, + "glTextureStorage2D"); } @@ -676,8 +676,8 @@ void GLAPIENTRY _mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) { - texturestorage(3, texture, levels, internalformat, width, height, depth, - "glTextureStorage3D"); + texturestorage_error(3, texture, levels, internalformat, width, height, depth, + "glTextureStorage3D"); } |