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authorChad Versace <[email protected]>2016-12-22 17:06:14 -0800
committerChad Versace <[email protected]>2016-12-27 10:21:29 -0800
commitb85c0b569fe133b71a767a068e8608868158134e (patch)
tree147f2a60f8776802539064212a1d216b989d819d
parent75252826e82ffa9c091ebe5bcf303c9d7569c3a3 (diff)
egl: Emit correct error when robust context creation fails
Fixes dEQP-EGL.functional.create_context_ext.robust_* on Intel with GBM. If the user sets the EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR in EGL_CONTEXT_FLAGS_KHR when creating an OpenGL ES context, then EGL_KHR_create_context spec requires that we unconditionally emit EGL_BAD_ATTRIBUTE because that flag does not exist for OpenGL ES. When creating an OpenGL context, the spec requires that we emit EGL_BAD_MATCH if we can't support the request; that error is generated in the egl_dri2 layer where the driver capability is actually checked. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99188 Cc: [email protected] Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r--src/egl/main/eglcontext.c38
1 files changed, 26 insertions, 12 deletions
diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c
index 60625f64705..5313e1dabcc 100644
--- a/src/egl/main/eglcontext.c
+++ b/src/egl/main/eglcontext.c
@@ -184,19 +184,33 @@ _eglParseContextAttribList(_EGLContext *ctx, _EGLDisplay *dpy,
break;
}
- /* The EGL_KHR_create_context_spec says:
- *
- * "If the EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR bit is set in
- * EGL_CONTEXT_FLAGS_KHR, then a context supporting <robust buffer
- * access> will be created. Robust buffer access is defined in the
- * GL_ARB_robustness extension specification, and the resulting
- * context must also support either the GL_ARB_robustness
- * extension, or a version of OpenGL incorporating equivalent
- * functionality. This bit is supported for OpenGL contexts.
- */
if ((val & EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR) &&
- (api != EGL_OPENGL_API ||
- !dpy->Extensions.EXT_create_context_robustness)) {
+ api != EGL_OPENGL_API) {
+ /* The EGL_KHR_create_context spec says:
+ *
+ * 10) Which error should be generated if robust buffer access
+ * or reset notifications are requested under OpenGL ES?
+ *
+ * As per Issue 6, this extension does not support creating
+ * robust contexts for OpenGL ES. This is only supported via
+ * the EGL_EXT_create_context_robustness extension.
+ *
+ * Attempting to use this extension to create robust OpenGL
+ * ES context will generate an EGL_BAD_ATTRIBUTE error. This
+ * specific error is generated because this extension does
+ * not define the EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR
+ * and EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR
+ * bits for OpenGL ES contexts. Thus, use of these bits fall
+ * under condition described by: "If an attribute is
+ * specified that is not meaningful for the client API
+ * type.." in the above specification.
+ *
+ * The spec requires that we emit the error even if the display
+ * supports EGL_EXT_create_context_robustness. To create a robust
+ * GLES context, the *attribute*
+ * EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT must be used, not the
+ * *flag* EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR.
+ */
err = EGL_BAD_ATTRIBUTE;
break;
}