diff options
author | Matt Turner <[email protected]> | 2017-02-24 15:32:11 -0800 |
---|---|---|
committer | Matt Turner <[email protected]> | 2017-03-23 14:34:43 -0700 |
commit | b831b8d2e1ec00f11207343e131d74e53fe2c4a5 (patch) | |
tree | b53d9a30c7f2df46ec4746ba3212bd71fa2e5a19 | |
parent | adb157ddfd52ab495878a8b2b1bf70586d773aa2 (diff) |
nir: Return progress from nir_lower_load_const_to_scalar().
Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r-- | src/compiler/nir/nir.h | 2 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_load_const_to_scalar.c | 26 |
2 files changed, 21 insertions, 7 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index a3235739192..d570ee74a45 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2400,7 +2400,7 @@ bool nir_lower_constant_initializers(nir_shader *shader, void nir_move_vec_src_uses_to_dest(nir_shader *shader); bool nir_lower_vec_to_movs(nir_shader *shader); bool nir_lower_alu_to_scalar(nir_shader *shader); -void nir_lower_load_const_to_scalar(nir_shader *shader); +bool nir_lower_load_const_to_scalar(nir_shader *shader); bool nir_lower_phis_to_scalar(nir_shader *shader); void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask); diff --git a/src/compiler/nir/nir_lower_load_const_to_scalar.c b/src/compiler/nir/nir_lower_load_const_to_scalar.c index bd518f920d6..e494facfd21 100644 --- a/src/compiler/nir/nir_lower_load_const_to_scalar.c +++ b/src/compiler/nir/nir_lower_load_const_to_scalar.c @@ -35,11 +35,11 @@ * same value was used in different vector contant loads. */ -static void +static bool lower_load_const_instr_scalar(nir_load_const_instr *lower) { if (lower->def.num_components == 1) - return; + return false; nir_builder b; nir_builder_init(&b, nir_cf_node_get_function(&lower->instr.block->cf_node)); @@ -65,24 +65,38 @@ lower_load_const_instr_scalar(nir_load_const_instr *lower) /* Replace the old load with a reference to our reconstructed vector. */ nir_ssa_def_rewrite_uses(&lower->def, nir_src_for_ssa(vec)); nir_instr_remove(&lower->instr); + return true; } -static void +static bool nir_lower_load_const_to_scalar_impl(nir_function_impl *impl) { + bool progress = false; + nir_foreach_block(block, impl) { nir_foreach_instr_safe(instr, block) { if (instr->type == nir_instr_type_load_const) - lower_load_const_instr_scalar(nir_instr_as_load_const(instr)); + progress |= + lower_load_const_instr_scalar(nir_instr_as_load_const(instr)); } } + + if (progress) + nir_metadata_preserve(impl, nir_metadata_block_index | + nir_metadata_dominance); + + return progress; } -void +bool nir_lower_load_const_to_scalar(nir_shader *shader) { + bool progress = false; + nir_foreach_function(function, shader) { if (function->impl) - nir_lower_load_const_to_scalar_impl(function->impl); + progress |= nir_lower_load_const_to_scalar_impl(function->impl); } + + return progress; } |