diff options
author | Brian Paul <[email protected]> | 2005-06-28 03:48:08 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-06-28 03:48:08 +0000 |
commit | b6c0d753fa6c68ae1cd27caa92627db238f877d2 (patch) | |
tree | 542358f7282ee561c1e2e4cc9830ad514968b633 | |
parent | ec17e7941a2e6aae61372935d3fcb6135ec0b1c7 (diff) |
just code clean-ups and new comments
-rw-r--r-- | src/mesa/tnl/t_vb_normals.c | 73 |
1 files changed, 44 insertions, 29 deletions
diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c index c2202bef82c..9bc6ab49966 100644 --- a/src/mesa/tnl/t_vb_normals.c +++ b/src/mesa/tnl/t_vb_normals.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.3 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -39,7 +39,6 @@ #include "t_pipeline.h" - struct normal_stage_data { normal_func NormalTransform; GLvector4f normal; @@ -48,10 +47,8 @@ struct normal_stage_data { #define NORMAL_STAGE_DATA(stage) ((struct normal_stage_data *)stage->privatePtr) - - -static GLboolean run_normal_stage( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) +static GLboolean +run_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) { struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; @@ -75,7 +72,7 @@ static GLboolean run_normal_stage( GLcontext *ctx, &store->normal ); /* resulting normals */ if (VB->NormalPtr->count > 1) { - store->normal.stride = 16; + store->normal.stride = 4 * sizeof(GLfloat); } else { store->normal.stride = 0; @@ -89,8 +86,12 @@ static GLboolean run_normal_stage( GLcontext *ctx, } -static void validate_normal_stage( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) +/** + * Examine current GL state and set the store->NormalTransform pointer + * to point to the appropriate normal transformation routine. + */ +static void +validate_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage) { struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); @@ -100,23 +101,26 @@ static void validate_normal_stage( GLcontext *ctx, store->NormalTransform = NULL; return; } - - + if (ctx->_NeedEyeCoords) { + /* Eye coordinates are needed, for whatever reasons. + * Do lighting in eye coordinates, as the GL spec says. + */ GLuint transform = NORM_TRANSFORM_NO_ROT; if (ctx->ModelviewMatrixStack.Top->flags & (MAT_FLAG_GENERAL | - MAT_FLAG_ROTATION | - MAT_FLAG_GENERAL_3D | - MAT_FLAG_PERSPECTIVE)) + MAT_FLAG_ROTATION | + MAT_FLAG_GENERAL_3D | + MAT_FLAG_PERSPECTIVE)) { + /* need to do full (3x3) matrix transform */ transform = NORM_TRANSFORM; - + } if (ctx->Transform.Normalize) { store->NormalTransform = _mesa_normal_tab[transform | NORM_NORMALIZE]; } else if (ctx->Transform.RescaleNormals && - ctx->_ModelViewInvScale != 1.0) { + ctx->_ModelViewInvScale != 1.0) { store->NormalTransform = _mesa_normal_tab[transform | NORM_RESCALE]; } else { @@ -124,6 +128,11 @@ static void validate_normal_stage( GLcontext *ctx, } } else { + /* We don't need eye coordinates. + * Do lighting in object coordinates. Thus, we don't need to fully + * transform normal vectors (just leave them in object coordinates) + * but we still need to do normalization/rescaling if enabled. + */ if (ctx->Transform.Normalize) { store->NormalTransform = _mesa_normal_tab[NORM_NORMALIZE]; } @@ -138,13 +147,16 @@ static void validate_normal_stage( GLcontext *ctx, } - -static GLboolean alloc_normal_data( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) +/** + * Allocate stage's private data (storage for transformed normals). + */ +static GLboolean +alloc_normal_data(GLcontext *ctx, struct tnl_pipeline_stage *stage) { TNLcontext *tnl = TNL_CONTEXT(ctx); struct normal_stage_data *store; - stage->privatePtr = MALLOC(sizeof(*store)); + + stage->privatePtr = _mesa_malloc(sizeof(*store)); store = NORMAL_STAGE_DATA(stage); if (!store) return GL_FALSE; @@ -154,13 +166,16 @@ static GLboolean alloc_normal_data( GLcontext *ctx, } - -static void free_normal_data( struct tnl_pipeline_stage *stage ) +/** + * Free stage's private data. + */ +static void +free_normal_data(struct tnl_pipeline_stage *stage) { struct normal_stage_data *store = NORMAL_STAGE_DATA(stage); if (store) { _mesa_vector4f_free( &store->normal ); - FREE( store ); + _mesa_free( store ); stage->privatePtr = NULL; } } @@ -169,9 +184,9 @@ static void free_normal_data( struct tnl_pipeline_stage *stage ) const struct tnl_pipeline_stage _tnl_normal_transform_stage = { "normal transform", /* name */ - NULL, /* private data */ - alloc_normal_data, - free_normal_data, /* destructor */ - validate_normal_stage, /* check */ - run_normal_stage + NULL, /* privatePtr */ + alloc_normal_data, /* create */ + free_normal_data, /* destroy */ + validate_normal_stage, /* validate */ + run_normal_stage /* run */ }; |