diff options
author | Benedikt Schemmer <[email protected]> | 2017-05-22 19:32:02 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-05-22 19:32:07 +0200 |
commit | b026f45bdd4ed5d583599be033ee54a86fb5dd11 (patch) | |
tree | 00282cb28f2d4a566f8fac9e6c83ee6a1e4a684b | |
parent | 8c069a6a06a17588b3df74e177553387d631e40a (diff) |
drirc: Add allow_glsl_builtin_variable_redeclaration for Dead Island Riptide Definitive Edition
Signed-off-by: Marek Olšák <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/common/drirc | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index 8093e8e42ab..d820462fad0 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -92,6 +92,10 @@ TODO: document the other workarounds. <option name="allow_glsl_builtin_variable_redeclaration" value="true" /> </application> + <application name="Dead Island Riptide Definitive Edition" executable="DeadIslandRiptideGame"> + <option name="allow_glsl_builtin_variable_redeclaration" value="true" /> + </application> + <application name="Dying Light" executable="DyingLightGame"> <option name="allow_glsl_builtin_variable_redeclaration" value="true" /> </application> |