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authorJason Ekstrand <[email protected]>2018-06-29 17:08:30 -0700
committerJason Ekstrand <[email protected]>2018-07-02 14:52:05 -0700
commitafa8f589219440890d3afc42df6a055a15eb676f (patch)
treee2d4db18f3bd337402700e862e64b69e980e4a71
parente0f7a3aa5bbece84b37cf844d64b468d3cf926b3 (diff)
anv: Add support for the on-disk shader cache
The Vulkan API provides a mechanism for applications to cache their own shaders and manage on-disk pipeline caching themselves. Generally, this is what I would recommend to application developers and I've resisted implementing driver-side transparent caching in the Vulkan driver for a long time. However, not all applications do this and, for some use-cases, it's just not practical. Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r--src/intel/vulkan/anv_device.c36
-rw-r--r--src/intel/vulkan/anv_pipeline_cache.c98
-rw-r--r--src/intel/vulkan/anv_private.h3
3 files changed, 126 insertions, 11 deletions
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 2d0b23dfdae..7b3ddbb9501 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -35,6 +35,7 @@
#include "util/strtod.h"
#include "util/debug.h"
#include "util/build_id.h"
+#include "util/disk_cache.h"
#include "util/mesa-sha1.h"
#include "vk_util.h"
#include "common/gen_defines.h"
@@ -233,6 +234,8 @@ anv_physical_device_init_uuids(struct anv_physical_device *device)
"build-id too short. It needs to be a SHA");
}
+ memcpy(device->driver_build_sha1, build_id_data(note), 20);
+
struct mesa_sha1 sha1_ctx;
uint8_t sha1[20];
STATIC_ASSERT(VK_UUID_SIZE <= sizeof(sha1));
@@ -271,6 +274,35 @@ anv_physical_device_init_uuids(struct anv_physical_device *device)
return VK_SUCCESS;
}
+static void
+anv_physical_device_init_disk_cache(struct anv_physical_device *device)
+{
+#ifdef ENABLE_SHADER_CACHE
+ char renderer[9];
+ MAYBE_UNUSED int len = snprintf(renderer, sizeof(renderer), "anv_%04x",
+ device->chipset_id);
+ assert(len == sizeof(renderer) - 1);
+
+ char timestamp[41];
+ _mesa_sha1_format(timestamp, device->driver_build_sha1);
+
+ device->disk_cache = disk_cache_create(renderer, timestamp, 0);
+#else
+ device->disk_cache = NULL;
+#endif
+}
+
+static void
+anv_physical_device_free_disk_cache(struct anv_physical_device *device)
+{
+#ifdef ENABLE_SHADER_CACHE
+ if (device->disk_cache)
+ disk_cache_destroy(device->disk_cache);
+#else
+ assert(device->disk_cache == NULL);
+#endif
+}
+
static VkResult
anv_physical_device_init(struct anv_physical_device *device,
struct anv_instance *instance,
@@ -442,6 +474,8 @@ anv_physical_device_init(struct anv_physical_device *device,
if (result != VK_SUCCESS)
goto fail;
+ anv_physical_device_init_disk_cache(device);
+
if (instance->enabled_extensions.KHR_display) {
master_fd = open(primary_path, O_RDWR | O_CLOEXEC);
if (master_fd >= 0) {
@@ -459,6 +493,7 @@ anv_physical_device_init(struct anv_physical_device *device,
result = anv_init_wsi(device);
if (result != VK_SUCCESS) {
ralloc_free(device->compiler);
+ anv_physical_device_free_disk_cache(device);
goto fail;
}
@@ -481,6 +516,7 @@ static void
anv_physical_device_finish(struct anv_physical_device *device)
{
anv_finish_wsi(device);
+ anv_physical_device_free_disk_cache(device);
ralloc_free(device->compiler);
close(device->local_fd);
if (device->master_fd >= 0)
diff --git a/src/intel/vulkan/anv_pipeline_cache.c b/src/intel/vulkan/anv_pipeline_cache.c
index e57cd1c75c6..d4c7262dc05 100644
--- a/src/intel/vulkan/anv_pipeline_cache.c
+++ b/src/intel/vulkan/anv_pipeline_cache.c
@@ -24,6 +24,8 @@
#include "compiler/blob.h"
#include "util/hash_table.h"
#include "util/debug.h"
+#include "util/disk_cache.h"
+#include "util/mesa-sha1.h"
#include "anv_private.h"
struct anv_shader_bin *
@@ -280,6 +282,25 @@ anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
return shader;
}
+static void
+anv_pipeline_cache_add_shader_bin(struct anv_pipeline_cache *cache,
+ struct anv_shader_bin *bin)
+{
+ if (!cache->cache)
+ return;
+
+ pthread_mutex_lock(&cache->mutex);
+
+ struct hash_entry *entry = _mesa_hash_table_search(cache->cache, bin->key);
+ if (entry == NULL) {
+ /* Take a reference for the cache */
+ anv_shader_bin_ref(bin);
+ _mesa_hash_table_insert(cache->cache, bin->key, bin);
+ }
+
+ pthread_mutex_unlock(&cache->mutex);
+}
+
static struct anv_shader_bin *
anv_pipeline_cache_add_shader_locked(struct anv_pipeline_cache *cache,
const void *key_data, uint32_t key_size,
@@ -540,7 +561,38 @@ anv_device_search_for_kernel(struct anv_device *device,
struct anv_pipeline_cache *cache,
const void *key_data, uint32_t key_size)
{
- return cache ? anv_pipeline_cache_search(cache, key_data, key_size) : NULL;
+ struct anv_shader_bin *bin;
+
+ if (cache) {
+ bin = anv_pipeline_cache_search(cache, key_data, key_size);
+ if (bin)
+ return bin;
+ }
+
+#ifdef ENABLE_SHADER_CACHE
+ struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache;
+ if (disk_cache) {
+ cache_key cache_key;
+ disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
+
+ size_t buffer_size;
+ uint8_t *buffer = disk_cache_get(disk_cache, cache_key, &buffer_size);
+ if (buffer) {
+ struct blob_reader blob;
+ blob_reader_init(&blob, buffer, buffer_size);
+ bin = anv_shader_bin_create_from_blob(device, &blob);
+ free(buffer);
+
+ if (bin) {
+ if (cache)
+ anv_pipeline_cache_add_shader_bin(cache, bin);
+ return bin;
+ }
+ }
+ }
+#endif
+
+ return NULL;
}
struct anv_shader_bin *
@@ -554,17 +606,41 @@ anv_device_upload_kernel(struct anv_device *device,
uint32_t prog_data_size,
const struct anv_pipeline_bind_map *bind_map)
{
+ struct anv_shader_bin *bin;
if (cache) {
- return anv_pipeline_cache_upload_kernel(cache, key_data, key_size,
- kernel_data, kernel_size,
- constant_data, constant_data_size,
- prog_data, prog_data_size,
- bind_map);
+ bin = anv_pipeline_cache_upload_kernel(cache, key_data, key_size,
+ kernel_data, kernel_size,
+ constant_data, constant_data_size,
+ prog_data, prog_data_size,
+ bind_map);
} else {
- return anv_shader_bin_create(device, key_data, key_size,
- kernel_data, kernel_size,
- constant_data, constant_data_size,
- prog_data, prog_data_size,
- prog_data->param, bind_map);
+ bin = anv_shader_bin_create(device, key_data, key_size,
+ kernel_data, kernel_size,
+ constant_data, constant_data_size,
+ prog_data, prog_data_size,
+ prog_data->param, bind_map);
}
+
+ if (bin == NULL)
+ return NULL;
+
+#ifdef ENABLE_SHADER_CACHE
+ struct disk_cache *disk_cache = device->instance->physicalDevice.disk_cache;
+ if (disk_cache) {
+ struct blob binary;
+ blob_init(&binary);
+ anv_shader_bin_write_to_blob(bin, &binary);
+
+ if (!binary.out_of_memory) {
+ cache_key cache_key;
+ disk_cache_compute_key(disk_cache, key_data, key_size, cache_key);
+
+ disk_cache_put(disk_cache, cache_key, binary.data, binary.size, NULL);
+ }
+
+ blob_finish(&binary);
+ }
+#endif
+
+ return bin;
}
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index 1f1f9795cf3..4a26b1d3096 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -870,10 +870,13 @@ struct anv_physical_device {
struct anv_memory_heap heaps[VK_MAX_MEMORY_HEAPS];
} memory;
+ uint8_t driver_build_sha1[20];
uint8_t pipeline_cache_uuid[VK_UUID_SIZE];
uint8_t driver_uuid[VK_UUID_SIZE];
uint8_t device_uuid[VK_UUID_SIZE];
+ struct disk_cache * disk_cache;
+
struct wsi_device wsi_device;
int local_fd;
int master_fd;