diff options
author | Marek Olšák <[email protected]> | 2017-09-27 13:17:21 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-09-28 17:48:33 +0200 |
commit | 9d54025cd1eee3f42b80c062d1f644904bf2ba41 (patch) | |
tree | b87470e6faf66814fe199b961f8502b07a424c9e | |
parent | 15e3657e433f0e370632fdb70889eb6dfafeba34 (diff) |
mesa: fix texture updates for ATI_fragment_shader
Cc: 17.1 17.2 <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/main/texstate.c | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 269e29194d6..edd22537319 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -840,9 +840,11 @@ _mesa_update_texture_state(struct gl_context *ctx) memcpy(prog, ctx->_Shader->CurrentProgram, sizeof(prog)); - if (prog[MESA_SHADER_FRAGMENT] == NULL && - _mesa_arb_fragment_program_enabled(ctx)) { - prog[MESA_SHADER_FRAGMENT] = ctx->FragmentProgram.Current; + if (prog[MESA_SHADER_FRAGMENT] == NULL) { + if (_mesa_arb_fragment_program_enabled(ctx)) + prog[MESA_SHADER_FRAGMENT] = ctx->FragmentProgram.Current; + else if (_mesa_ati_fragment_shader_enabled(ctx)) + prog[MESA_SHADER_FRAGMENT] = ctx->ATIFragmentShader.Current->Program; } /* TODO: only set this if there are actual changes */ |