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authorMichel Dänzer <[email protected]>2014-10-08 16:01:47 +0900
committerMichel Dänzer <[email protected]>2014-10-15 16:26:14 +0900
commit87da286755ea09b6efab591a124c261fde890ba8 (patch)
tree9fee5a861f91b5f8044ff73771f59d1ddef6e7c4
parent3ede67a4c6d77892296ffc5568ddf3accaa1af99 (diff)
r600g,radeonsi: Use staging texture for transfers if any miplevel is tiled
We set the NO_CPU_ACCESS flag for BO allocation in that case, so direct CPU access may not work. Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/gallium/drivers/radeon/r600_texture.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index 17aca01ad9f..13df49533a7 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -924,7 +924,7 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
* the CPU is much happier reading out of cached system memory
* than uncached VRAM.
*/
- if (rtex->surface.level[level].mode >= RADEON_SURF_MODE_1D)
+ if (rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D)
use_staging_texture = TRUE;
/* Untiled buffers in VRAM, which is slow for CPU reads */