diff options
author | Ian Romanick <[email protected]> | 2012-02-01 10:18:13 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2012-02-03 10:50:01 -0700 |
commit | 87b4c9b322dabeba7c9a9d02e9efefd2c89e6625 (patch) | |
tree | 58fec8ab42faddf811818ad97efa759b9a5e08e3 | |
parent | 0fcc518964223d9baaa2b45e80afeb800beb872f (diff) |
intel: FBOs with texture border are unsupported
FBOs differ from textures in a significant way. With textures, we can
strip the border and get correct rendering except when the application
fetches texels outside [0,1].
With an FBO, the pixel at (0,0) is in the border. The
ARB_framebuffer_object spec says:
"If the attached image is a texture image, then the window
coordinates (x[w], y[w]) correspond to the texel (i, j, k), from
figure 3.10 as follows:
i = (x[w] - b)
j = (y[w] - b)
k = (layer - b)
where <b> is the texture image's border width..."
Since the border doesn't exist, we can never render any pixels in the
correct location. Just mark these FBOs FRAMEBUFFER_UNSUPPORTED.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42336
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 2ba43ac8623..185602a21f8 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -762,6 +762,17 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) continue; } + if (fb->Attachment[i].Type == GL_TEXTURE) { + const struct gl_texture_image *img = + _mesa_get_attachment_teximage_const(&fb->Attachment[i]); + + if (img->Border) { + DBG("texture with border\n"); + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT; + continue; + } + } + irb = intel_renderbuffer(rb); if (irb == NULL) { DBG("software rendering renderbuffer\n"); |