diff options
author | Francisco Jerez <[email protected]> | 2014-11-12 03:47:13 +0200 |
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committer | Francisco Jerez <[email protected]> | 2015-05-04 17:44:15 +0300 |
commit | 8424cafbac5c9747f0ee9ae55d8633e8172ee47f (patch) | |
tree | ff6ceffab1e2f04a729ec1d6029f9df128820453 | |
parent | dded5271e4e811fa6df5005df0961295f58d3a1d (diff) |
mesa: Add extern "C" guards to shaderimage.h to allow inclusion from C++ code.
Reviewed-by: Matt Turner <[email protected]>
-rw-r--r-- | src/mesa/main/shaderimage.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/main/shaderimage.h b/src/mesa/main/shaderimage.h index 4aa859ca5cc..1c7d1e0e894 100644 --- a/src/mesa/main/shaderimage.h +++ b/src/mesa/main/shaderimage.h @@ -30,6 +30,10 @@ #include "glheader.h" #include "formats.h" +#ifdef __cplusplus +extern "C" { +#endif + struct gl_context; /** @@ -58,4 +62,8 @@ _mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures); void GLAPIENTRY _mesa_MemoryBarrier(GLbitfield barriers); +#ifdef __cplusplus +} +#endif + #endif |