diff options
author | Adam Jackson <[email protected]> | 2006-03-30 19:23:38 +0000 |
---|---|---|
committer | Adam Jackson <[email protected]> | 2006-03-30 19:23:38 +0000 |
commit | 823c581f7cbb90239d3f31f721cabd5bbf88dad9 (patch) | |
tree | 4d20a1d1be09c356c003de68bfca5eb37263dff9 | |
parent | 898269798185a58304e52e83f0fc1f0353d4a4d3 (diff) |
Revert my change from 1.37 as being bogus (see ensuing list discussion for
rationale).
-rw-r--r-- | src/mesa/main/api_arrayelt.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index d4c69d25ea8..e905f164025 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -670,7 +670,7 @@ static void _ae_update_state( GLcontext *ctx ) aa++; } for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - if (ctx->Array.TexCoord[i].Enabled && ctx->Array.TexCoord[i].Ptr) { + if (ctx->Array.TexCoord[i].Enabled) { /* NOTE: we use generic glVertexAttrib functions here. * If we ever de-alias conventional/generic vertex attribs this * will have to change. @@ -685,8 +685,7 @@ static void _ae_update_state( GLcontext *ctx ) /* generic vertex attribute arrays */ for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */ - if (ctx->Array.VertexAttrib[i].Enabled && - ctx->Array.VertexAttrib[i].Ptr) { + if (ctx->Array.VertexAttrib[i].Enabled) { struct gl_client_array *attribArray = &ctx->Array.VertexAttrib[i]; at->array = attribArray; /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV |