diff options
author | Zack Rusin <[email protected]> | 2008-01-24 08:29:19 -0500 |
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committer | Zack Rusin <[email protected]> | 2008-01-24 08:29:19 -0500 |
commit | 6e2c3b3a494f7dd44e7718ee1c006848cd835100 (patch) | |
tree | 53d149c4744168d4d3e0877d42850124f8c7b258 | |
parent | bac991d6452a12a9c6cb85293a17448540761ca7 (diff) |
disable usage of llvm in fragment shaders
it produces wrong results because it hasn't been adjusted to some
new changes and it will just be in the way while changing llvm
code to a different vector layout
-rw-r--r-- | src/mesa/pipe/softpipe/sp_quad_fs.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/pipe/softpipe/sp_quad_fs.c b/src/mesa/pipe/softpipe/sp_quad_fs.c index 0001c76a805..c9cc8afa0ce 100644 --- a/src/mesa/pipe/softpipe/sp_quad_fs.c +++ b/src/mesa/pipe/softpipe/sp_quad_fs.c @@ -356,7 +356,12 @@ struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ) qss->stage.softpipe = softpipe; qss->stage.begin = shade_begin; #ifdef MESA_LLVM + /* disable until ported to accept + * x/y and soa layout qss->stage.run = shade_quad_llvm; + */ + softpipe->use_sse = FALSE; + qss->stage.run = shade_quad; #else qss->stage.run = shade_quad; #endif |