diff options
author | Ian Romanick <[email protected]> | 2010-02-24 16:59:27 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2010-03-03 12:37:04 -0800 |
commit | 641705f0329c038079650089a664d76abfc5a937 (patch) | |
tree | 2d20899b039d86afbdf9a8b44b3223125ac9a412 | |
parent | 6f317253bf987f6e9788eb913a587d1373192f1c (diff) |
osmesa: Remove support for color-index rendering
Signed-off-by: Ian Romanick <[email protected]>
-rw-r--r-- | src/mesa/drivers/osmesa/osmesa.c | 78 |
1 files changed, 11 insertions, 67 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index f9672d888e8..bb6dbdf1c08 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -484,24 +484,6 @@ osmesa_update_state( GLcontext *ctx, GLuint new_state ) #include "swrast/s_spantemp.h" -/* color index */ -#define NAME(PREFIX) PREFIX##_CI -#define CI_MODE -#define RB_TYPE GLubyte -#define SPAN_VARS \ - const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *) osmesa->rowaddr[Y] + (X) -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - *DST = VALUE[0] -#define FETCH_PIXEL(DST, SRC) \ - DST = SRC[0] -#include "swrast/s_spantemp.h" - - - - /** * Macros for optimized line/triangle rendering. * Only for 8-bit channel, RGBA, BGRA, ARGB formats. @@ -776,11 +758,7 @@ compute_row_addresses( OSMesaContext osmesa ) return; } - if (osmesa->format == OSMESA_COLOR_INDEX) { - /* CI mode */ - bytesPerPixel = 1 * sizeof(GLubyte); - } - else if ((osmesa->format == OSMESA_RGB) || (osmesa->format == OSMESA_BGR)) { + if ((osmesa->format == OSMESA_RGB) || (osmesa->format == OSMESA_BGR)) { /* RGB mode */ bytesPerPixel = 3 * bpc; } @@ -999,14 +977,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_RGB_565; rb->PutMonoValues = put_mono_values_RGB_565; } - else if (osmesa->format == OSMESA_COLOR_INDEX) { - rb->GetRow = get_row_CI; - rb->GetValues = get_values_CI; - rb->PutRow = put_row_CI; - rb->PutMonoRow = put_mono_row_CI; - rb->PutValues = put_values_CI; - rb->PutMonoValues = put_mono_values_CI; - } else { _mesa_problem(ctx, "bad pixel format in osmesa renderbuffer_storage"); } @@ -1033,18 +1003,10 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type) rb->Delete = osmesa_delete_renderbuffer; rb->AllocStorage = osmesa_renderbuffer_storage; - if (format == OSMESA_COLOR_INDEX) { - rb->InternalFormat = GL_COLOR_INDEX; - rb->Format = MESA_FORMAT_CI8; - rb->_BaseFormat = GL_COLOR_INDEX; - rb->DataType = GL_UNSIGNED_BYTE; - } - else { - rb->InternalFormat = GL_RGBA; - rb->Format = MESA_FORMAT_RGBA8888; - rb->_BaseFormat = GL_RGBA; - rb->DataType = type; - } + rb->InternalFormat = GL_RGBA; + rb->Format = MESA_FORMAT_RGBA8888; + rb->_BaseFormat = GL_RGBA; + rb->DataType = type; } return rb; } @@ -1059,7 +1021,7 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type) * Create an Off-Screen Mesa rendering context. The only attribute needed is * an RGBA vs Color-Index mode flag. * - * Input: format - either GL_RGBA or GL_COLOR_INDEX + * Input: format - Must be GL_RGBA * sharelist - specifies another OSMesaContext with which to share * display lists. NULL indicates no sharing. * Return: an OSMesaContext or 0 if error @@ -1067,9 +1029,8 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type) GLAPI OSMesaContext GLAPIENTRY OSMesaCreateContext( GLenum format, OSMesaContext sharelist ) { - const GLint accumBits = (format == OSMESA_COLOR_INDEX) ? 0 : 16; return OSMesaCreateContextExt(format, DEFAULT_SOFTWARE_DEPTH_BITS, - 8, accumBits, sharelist); + 8, 0, sharelist); } @@ -1086,17 +1047,11 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, OSMesaContext osmesa; struct dd_function_table functions; GLint rind, gind, bind, aind; - GLint indexBits = 0, redBits = 0, greenBits = 0, blueBits = 0, alphaBits =0; - GLboolean rgbmode; + GLint redBits = 0, greenBits = 0, blueBits = 0, alphaBits =0; GLenum type = CHAN_TYPE; rind = gind = bind = aind = 0; - if (format==OSMESA_COLOR_INDEX) { - indexBits = 8; - rgbmode = GL_FALSE; - } - else if (format==OSMESA_RGBA) { - indexBits = 0; + if (format==OSMESA_RGBA) { redBits = CHAN_BITS; greenBits = CHAN_BITS; blueBits = CHAN_BITS; @@ -1105,10 +1060,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, gind = 1; bind = 2; aind = 3; - rgbmode = GL_TRUE; } else if (format==OSMESA_BGRA) { - indexBits = 0; redBits = CHAN_BITS; greenBits = CHAN_BITS; blueBits = CHAN_BITS; @@ -1117,10 +1070,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, gind = 1; rind = 2; aind = 3; - rgbmode = GL_TRUE; } else if (format==OSMESA_ARGB) { - indexBits = 0; redBits = CHAN_BITS; greenBits = CHAN_BITS; blueBits = CHAN_BITS; @@ -1129,10 +1080,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, rind = 1; gind = 2; bind = 3; - rgbmode = GL_TRUE; } else if (format==OSMESA_RGB) { - indexBits = 0; redBits = CHAN_BITS; greenBits = CHAN_BITS; blueBits = CHAN_BITS; @@ -1140,10 +1089,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, rind = 0; gind = 1; bind = 2; - rgbmode = GL_TRUE; } else if (format==OSMESA_BGR) { - indexBits = 0; redBits = CHAN_BITS; greenBits = CHAN_BITS; blueBits = CHAN_BITS; @@ -1151,11 +1098,9 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, rind = 2; gind = 1; bind = 0; - rgbmode = GL_TRUE; } #if CHAN_TYPE == GL_UNSIGNED_BYTE else if (format==OSMESA_RGB_565) { - indexBits = 0; redBits = 5; greenBits = 6; blueBits = 5; @@ -1163,7 +1108,6 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, rind = 0; /* not used */ gind = 0; bind = 0; - rgbmode = GL_TRUE; } #endif else { @@ -1172,14 +1116,14 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context); if (osmesa) { - osmesa->gl_visual = _mesa_create_visual( rgbmode, + osmesa->gl_visual = _mesa_create_visual( GL_TRUE, /* rgbMode */ GL_FALSE, /* double buffer */ GL_FALSE, /* stereo */ redBits, greenBits, blueBits, alphaBits, - indexBits, + 0, depthBits, stencilBits, accumBits, |