diff options
author | Roland Scheidegger <[email protected]> | 2010-01-15 18:09:45 +0100 |
---|---|---|
committer | Roland Scheidegger <[email protected]> | 2010-01-15 18:09:45 +0100 |
commit | 5e5d0ad08167c178fcda005862e3dbead3e8c482 (patch) | |
tree | f08d0cf2725fede62ada26e8815d6d9eeebdf337 | |
parent | 1c4ad778126788cebcb54342837042bfe432d504 (diff) | |
parent | 70c8d2a29724d018bacc4a68ddc61db08faea00d (diff) |
Merge branch 'gallium-noconstbuf'
Conflicts:
src/gallium/drivers/softpipe/sp_draw_arrays.c
src/mesa/state_tracker/st_draw_feedback.c
51 files changed, 204 insertions, 216 deletions
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index fc2a1c59a6b..5a94f7bac9b 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -353,7 +353,7 @@ init_buffers(struct vl_compositor *c) * Create our vertex shader's constant buffer * Const buffer contains scaling and translation vectors */ - c->vs_const_buf.buffer = pipe_buffer_create + c->vs_const_buf = pipe_buffer_create ( c->pipe->screen, 1, @@ -365,7 +365,7 @@ init_buffers(struct vl_compositor *c) * Create our fragment shader's constant buffer * Const buffer contains the color conversion matrix and bias vectors */ - c->fs_const_buf.buffer = pipe_buffer_create + c->fs_const_buf = pipe_buffer_create ( c->pipe->screen, 1, @@ -390,8 +390,8 @@ cleanup_buffers(struct vl_compositor *c) for (i = 0; i < 2; ++i) pipe_buffer_reference(&c->vertex_bufs[i].buffer, NULL); - pipe_buffer_reference(&c->vs_const_buf.buffer, NULL); - pipe_buffer_reference(&c->fs_const_buf.buffer, NULL); + pipe_buffer_reference(&c->vs_const_buf, NULL); + pipe_buffer_reference(&c->fs_const_buf, NULL); } bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe) @@ -483,13 +483,13 @@ void vl_compositor_render(struct vl_compositor *compositor, compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader); compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs); compositor->pipe->set_vertex_elements(compositor->pipe, 2, compositor->vertex_elems); - compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, &compositor->vs_const_buf); - compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, &compositor->fs_const_buf); + compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, compositor->vs_const_buf); + compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, compositor->fs_const_buf); vs_consts = pipe_buffer_map ( compositor->pipe->screen, - compositor->vs_const_buf.buffer, + compositor->vs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); @@ -511,7 +511,7 @@ void vl_compositor_render(struct vl_compositor *compositor, vs_consts->src_trans.z = 0; vs_consts->src_trans.w = 0; - pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf.buffer); + pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf); compositor->pipe->draw_arrays(compositor->pipe, PIPE_PRIM_TRIANGLE_STRIP, 0, 4); compositor->pipe->flush(compositor->pipe, PIPE_FLUSH_RENDER_CACHE, fence); @@ -525,10 +525,10 @@ void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float memcpy ( - pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE), mat, sizeof(struct fragment_shader_consts) ); - pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf.buffer); + pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf); } diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h index f441901a751..6a9a3fd7af1 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.h +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -47,7 +47,7 @@ struct vl_compositor struct pipe_scissor_state scissor; struct pipe_vertex_buffer vertex_bufs[2]; struct pipe_vertex_element vertex_elems[2]; - struct pipe_constant_buffer vs_const_buf, fs_const_buf; + struct pipe_buffer *vs_const_buf, *fs_const_buf; }; bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe); diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index caf581aca60..5a5d391e94e 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -937,7 +937,7 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) r->vertex_elems[7].nr_components = 2; r->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT; - r->vs_const_buf.buffer = pipe_buffer_create + r->vs_const_buf = pipe_buffer_create ( r->pipe->screen, DEFAULT_BUF_ALIGNMENT, @@ -945,7 +945,7 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) sizeof(struct vertex_shader_consts) ); - r->fs_const_buf.buffer = pipe_buffer_create + r->fs_const_buf = pipe_buffer_create ( r->pipe->screen, DEFAULT_BUF_ALIGNMENT, @@ -954,11 +954,11 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) memcpy ( - pipe_buffer_map(r->pipe->screen, r->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + pipe_buffer_map(r->pipe->screen, r->fs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE), &fs_consts, sizeof(struct fragment_shader_consts) ); - pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf.buffer); + pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf); return true; } @@ -970,8 +970,8 @@ cleanup_buffers(struct vl_mpeg12_mc_renderer *r) assert(r); - pipe_buffer_reference(&r->vs_const_buf.buffer, NULL); - pipe_buffer_reference(&r->fs_const_buf.buffer, NULL); + pipe_buffer_reference(&r->vs_const_buf, NULL); + pipe_buffer_reference(&r->fs_const_buf, NULL); for (i = 0; i < 3; ++i) pipe_buffer_reference(&r->vertex_bufs.all[i].buffer, NULL); @@ -1284,19 +1284,19 @@ flush(struct vl_mpeg12_mc_renderer *r) vs_consts = pipe_buffer_map ( - r->pipe->screen, r->vs_const_buf.buffer, + r->pipe->screen, r->vs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); vs_consts->denorm.x = r->surface->width0; vs_consts->denorm.y = r->surface->height0; - pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer); + pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf); r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0, - &r->vs_const_buf); + r->vs_const_buf); r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_FRAGMENT, 0, - &r->fs_const_buf); + r->fs_const_buf); if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) { r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all); diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h index 64184337a06..f00b8c7b8b1 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h @@ -63,8 +63,8 @@ struct vl_mpeg12_mc_renderer struct pipe_viewport_state viewport; struct pipe_scissor_state scissor; - struct pipe_constant_buffer vs_const_buf; - struct pipe_constant_buffer fs_const_buf; + struct pipe_buffer *vs_const_buf; + struct pipe_buffer *fs_const_buf; struct pipe_framebuffer_state fb_state; struct pipe_vertex_element vertex_elems[8]; diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index 3fb6a3227c7..e402ed29220 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -115,7 +115,7 @@ struct cell_context struct pipe_blend_color blend_color; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[2]; + struct pipe_buffer *constants[2]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index 3fa8b975d39..0a4da8ecc85 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -51,17 +51,17 @@ cell_map_constant_buffers(struct cell_context *sp) struct pipe_winsys *ws = sp->pipe.winsys; uint i; for (i = 0; i < 2; i++) { - if (sp->constants[i].buffer && sp->constants[i].buffer->size) { - sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, + if (sp->constants[i] && sp->constants[i]->size) { + sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i], PIPE_BUFFER_USAGE_CPU_READ); cell_flush_buffer_range(sp, sp->mapped_constants[i], - sp->constants[i].buffer->size); + sp->constants[i]->size); } } draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, sp->mapped_constants[PIPE_SHADER_VERTEX], - sp->constants[PIPE_SHADER_VERTEX].buffer->size); + sp->constants[PIPE_SHADER_VERTEX]->size); } static void @@ -70,8 +70,8 @@ cell_unmap_constant_buffers(struct cell_context *sp) struct pipe_winsys *ws = sp->pipe.winsys; uint i; for (i = 0; i < 2; i++) { - if (sp->constants[i].buffer && sp->constants[i].buffer->size) - ws->buffer_unmap(ws, sp->constants[i].buffer); + if (sp->constants[i] && sp->constants[i]->size) + ws->buffer_unmap(ws, sp->constants[i]); sp->mapped_constants[i] = NULL; } } diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 5b87286d4c5..f1e1dcb9eb0 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -240,12 +240,12 @@ cell_emit_state(struct cell_context *cell) if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) { const uint shader = PIPE_SHADER_FRAGMENT; - const uint num_const = cell->constants[shader].buffer->size / sizeof(float); + const uint num_const = cell->constants[shader]->size / sizeof(float); uint i, j; float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float))); uint32_t *ibuf = (uint32_t *) buf; const float *constants = pipe_buffer_map(cell->pipe.screen, - cell->constants[shader].buffer, + cell->constants[shader], PIPE_BUFFER_USAGE_CPU_READ); ibuf[0] = CELL_CMD_STATE_FS_CONSTANTS; ibuf[4] = num_const; @@ -253,7 +253,7 @@ cell_emit_state(struct cell_context *cell) for (i = 0; i < num_const; i++) { buf[j++] = constants[i]; } - pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader].buffer); + pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader]); } if (cell->dirty & (CELL_NEW_FRAMEBUFFER | diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 6568c784fec..1b09cf7f7d7 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -183,7 +183,7 @@ cell_delete_vs_state(struct pipe_context *pipe, void *vs) static void cell_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct cell_context *cell = cell_context(pipe); @@ -193,7 +193,7 @@ cell_set_constant_buffer(struct pipe_context *pipe, draw_flush(cell->draw); /* note: reference counting */ - pipe_buffer_reference(&cell->constants[shader].buffer, buf->buffer); + pipe_buffer_reference(&cell->constants[shader], buf); if (shader == PIPE_SHADER_VERTEX) cell->dirty |= CELL_NEW_VS_CONSTANTS; diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h index 149393712a3..191a44c3dfc 100644 --- a/src/gallium/drivers/failover/fo_context.h +++ b/src/gallium/drivers/failover/fo_context.h @@ -125,7 +125,7 @@ failover_context( struct pipe_context *pipe ) void failover_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf); + struct pipe_buffer *buf); #endif /* FO_CONTEXT_H */ diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c index 3f5f5560323..d6ec4d13136 100644 --- a/src/gallium/drivers/failover/fo_state.c +++ b/src/gallium/drivers/failover/fo_state.c @@ -495,7 +495,7 @@ failover_set_vertex_elements(struct pipe_context *pipe, void failover_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct failover_context *failover = failover_context(pipe); diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 234b441ce6e..37cbd56036b 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -233,7 +233,8 @@ struct i915_context struct pipe_blend_color blend_color; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; + /* XXX unneded */ + struct pipe_buffer *constants[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 5f5b6f8e185..0fab6e1bc36 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -518,7 +518,7 @@ static void i915_delete_vs_state(struct pipe_context *pipe, void *shader) static void i915_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct i915_context *i915 = i915_context(pipe); struct pipe_screen *screen = pipe->screen; @@ -538,13 +538,13 @@ static void i915_set_constant_buffer(struct pipe_context *pipe, */ if (buf) { void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(screen, buf->buffer, + if (buf->size && + (mapped = pipe_buffer_map(screen, buf, PIPE_BUFFER_USAGE_CPU_READ))) { - memcpy(i915->current.constants[shader], mapped, buf->buffer->size); - pipe_buffer_unmap(screen, buf->buffer); + memcpy(i915->current.constants[shader], mapped, buf->size); + pipe_buffer_unmap(screen, buf); i915->current.num_user_constants[shader] - = buf->buffer->size / (4 * sizeof(float)); + = buf->size / (4 * sizeof(float)); } else { i915->current.num_user_constants[shader] = 0; diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c index bb32d90e331..e389587f3e1 100644 --- a/src/gallium/drivers/i965/brw_pipe_shader.c +++ b/src/gallium/drivers/i965/brw_pipe_shader.c @@ -262,7 +262,7 @@ static void brw_delete_vs_state( struct pipe_context *pipe, void *prog ) static void brw_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct brw_context *brw = brw_context(pipe); @@ -270,13 +270,13 @@ static void brw_set_constant_buffer(struct pipe_context *pipe, if (shader == PIPE_SHADER_FRAGMENT) { pipe_buffer_reference( &brw->curr.fragment_constants, - buf->buffer ); + buf ); brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_CONSTANTS; } else { pipe_buffer_reference( &brw->curr.vertex_constants, - buf->buffer ); + buf ); brw->state.dirty.mesa |= PIPE_NEW_VERTEX_CONSTANTS; } diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index 9f5b4e63236..f9063d90fb1 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -404,17 +404,17 @@ static void identity_set_constant_buffer(struct pipe_context *_pipe, uint shader, uint index, - const struct pipe_constant_buffer *_buffer) + struct pipe_buffer *_buffer) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - struct pipe_constant_buffer unwrapped_buffer; - struct pipe_constant_buffer *buffer = NULL; + struct pipe_buffer *unwrapped_buffer; + struct pipe_buffer *buffer = NULL; - /* unwrap the input state */ + /* XXX hmm? unwrap the input state */ if (_buffer) { - unwrapped_buffer.buffer = identity_buffer_unwrap(_buffer->buffer); - buffer = &unwrapped_buffer; + unwrapped_buffer = identity_buffer_unwrap(_buffer); + buffer = unwrapped_buffer; } pipe->set_constant_buffer(pipe, diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 1cc3c9227cc..aaa675aec77 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -124,8 +124,8 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) } for (i = 0; i < Elements(llvmpipe->constants); i++) { - if (llvmpipe->constants[i].buffer) { - pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL); + if (llvmpipe->constants[i]) { + pipe_buffer_reference(&llvmpipe->constants[i], NULL); } } diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index 6411797cf5d..426d6eb4a12 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -64,7 +64,7 @@ struct llvmpipe_context { /** Other rendering state */ struct pipe_blend_color blend_color[4][16]; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; + struct pipe_buffer *constants[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index 7020da145f3..e16793186be 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -154,7 +154,7 @@ void llvmpipe_set_clip_state( struct pipe_context *, void llvmpipe_set_constant_buffer(struct pipe_context *, uint shader, uint index, - const struct pipe_constant_buffer *buf); + struct pipe_buffer *buf); void *llvmpipe_create_fs_state(struct pipe_context *, const struct pipe_shader_state *); diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index b73ca2d41ed..9f4bbef73fb 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -714,12 +714,11 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs) void llvmpipe_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *constants) + struct pipe_buffer *constants) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); - struct pipe_buffer *buffer = constants ? constants->buffer : NULL; - unsigned size = buffer ? buffer->size : 0; - const void *data = buffer ? llvmpipe_buffer(buffer)->data : NULL; + unsigned size = constants ? constants->size : 0; + const void *data = constants ? llvmpipe_buffer(constants)->data : NULL; assert(shader < PIPE_SHADER_TYPES); assert(index == 0); @@ -727,7 +726,7 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe, draw_flush(llvmpipe->draw); /* note: reference counting */ - pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer); + pipe_buffer_reference(&llvmpipe->constants[shader], constants); if(shader == PIPE_SHADER_FRAGMENT) { llvmpipe->jit_context.constants = data; diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c index e3dc4c5bf44..b67f1e16b1c 100644 --- a/src/gallium/drivers/nv04/nv04_state.c +++ b/src/gallium/drivers/nv04/nv04_state.c @@ -332,7 +332,7 @@ nv04_set_clip_state(struct pipe_context *pipe, static void nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv04_context *nv04 = nv04_context(pipe); struct pipe_screen *pscreen = pipe->screen; @@ -342,13 +342,13 @@ nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, if (buf) { void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) + if (buf && buf->size && + (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) { - memcpy(nv04->constbuf[shader], mapped, buf->buffer->size); + memcpy(nv04->constbuf[shader], mapped, buf->size); nv04->constbuf_nr[shader] = - buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf->buffer); + buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pscreen, buf); } } } diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c index ffc6be3c401..ad7def53b12 100644 --- a/src/gallium/drivers/nv10/nv10_state.c +++ b/src/gallium/drivers/nv10/nv10_state.c @@ -458,7 +458,7 @@ nv10_set_clip_state(struct pipe_context *pipe, static void nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv10_context *nv10 = nv10_context(pipe); struct pipe_screen *pscreen = pipe->screen; @@ -468,13 +468,13 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, if (buf) { void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) + if (buf->size && + (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) { - memcpy(nv10->constbuf[shader], mapped, buf->buffer->size); + memcpy(nv10->constbuf[shader], mapped, buf->size); nv10->constbuf_nr[shader] = - buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf->buffer); + buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pscreen, buf); } } } diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c index 3a82e63423d..45697a60efd 100644 --- a/src/gallium/drivers/nv20/nv20_state.c +++ b/src/gallium/drivers/nv20/nv20_state.c @@ -451,7 +451,7 @@ nv20_set_clip_state(struct pipe_context *pipe, static void nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv20_context *nv20 = nv20_context(pipe); struct pipe_screen *pscreen = pipe->screen; @@ -461,13 +461,13 @@ nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, if (buf) { void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) + if (buf->size && + (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ))) { - memcpy(nv20->constbuf[shader], mapped, buf->buffer->size); + memcpy(nv20->constbuf[shader], mapped, buf->size); nv20->constbuf_nr[shader] = - buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf->buffer); + buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pscreen, buf); } } } diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c index a80dfb04880..065c927a10d 100644 --- a/src/gallium/drivers/nv30/nv30_state.c +++ b/src/gallium/drivers/nv30/nv30_state.c @@ -590,12 +590,12 @@ nv30_set_clip_state(struct pipe_context *pipe, static void nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv30_context *nv30 = nv30_context(pipe); - nv30->constbuf[shader] = buf->buffer; - nv30->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float)); + nv30->constbuf[shader] = buf; + nv30->constbuf_nr[shader] = buf->size / (4 * sizeof(float)); if (shader == PIPE_SHADER_VERTEX) { nv30->dirty |= NV30_NEW_VERTPROG; diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c index ed0ca9e02c3..7d990f7d567 100644 --- a/src/gallium/drivers/nv40/nv40_state.c +++ b/src/gallium/drivers/nv40/nv40_state.c @@ -605,12 +605,12 @@ nv40_set_clip_state(struct pipe_context *pipe, static void nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv40_context *nv40 = nv40_context(pipe); - nv40->constbuf[shader] = buf->buffer; - nv40->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float)); + nv40->constbuf[shader] = buf; + nv40->constbuf_nr[shader] = buf->size / (4 * sizeof(float)); if (shader == PIPE_SHADER_VERTEX) { nv40->dirty |= NV40_NEW_VERTPROG; diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index 1f67df814b1..1bbbbdd5f08 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -585,16 +585,16 @@ nv50_set_clip_state(struct pipe_context *pipe, static void nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) + struct pipe_buffer *buf ) { struct nv50_context *nv50 = nv50_context(pipe); if (shader == PIPE_SHADER_VERTEX) { - nv50->constbuf[PIPE_SHADER_VERTEX] = buf->buffer; + nv50->constbuf[PIPE_SHADER_VERTEX] = buf; nv50->dirty |= NV50_NEW_VERTPROG_CB; } else if (shader == PIPE_SHADER_FRAGMENT) { - nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer; + nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf; nv50->dirty |= NV50_NEW_FRAGPROG_CB; } } diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 281ff684495..60ad763cf48 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -992,22 +992,22 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader) static void r300_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct r300_context* r300 = r300_context(pipe); void *mapped; - if (buf == NULL || buf->buffer->size == 0 || - (mapped = pipe_buffer_map(pipe->screen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)) == NULL) + if (buf == NULL || buf->size == 0 || + (mapped = pipe_buffer_map(pipe->screen, buf, PIPE_BUFFER_USAGE_CPU_READ)) == NULL) { r300->shader_constants[shader].count = 0; return; } - assert((buf->buffer->size % 4 * sizeof(float)) == 0); - memcpy(r300->shader_constants[shader].constants, mapped, buf->buffer->size); - r300->shader_constants[shader].count = buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pipe->screen, buf->buffer); + assert((buf->size % 4 * sizeof(float)) == 0); + memcpy(r300->shader_constants[shader].constants, mapped, buf->size); + r300->shader_constants[shader].count = buf->size / (4 * sizeof(float)); + pipe_buffer_unmap(pipe->screen, buf); if (shader == PIPE_SHADER_VERTEX) r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS; diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 3ac807d4b5c..8e017939402 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -113,8 +113,8 @@ softpipe_destroy( struct pipe_context *pipe ) } for (i = 0; i < Elements(softpipe->constants); i++) { - if (softpipe->constants[i].buffer) { - pipe_buffer_reference(&softpipe->constants[i].buffer, NULL); + if (softpipe->constants[i]) { + pipe_buffer_reference(&softpipe->constants[i], NULL); } } diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 73fa744f9d4..da673c57ada 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -63,7 +63,7 @@ struct softpipe_context { /** Other rendering state */ struct pipe_blend_color blend_color; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[PIPE_SHADER_TYPES]; + struct pipe_buffer *constants[PIPE_SHADER_TYPES]; struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 2a27e5ce64d..03b58d2fb72 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -52,18 +52,18 @@ softpipe_map_constant_buffers(struct softpipe_context *sp) uint i, vssize, gssize; for (i = 0; i < PIPE_SHADER_TYPES; i++) { - if (sp->constants[i].buffer && sp->constants[i].buffer->size) - sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer, + if (sp->constants[i] && sp->constants[i]->size) + sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i], PIPE_BUFFER_USAGE_CPU_READ); } - if (sp->constants[PIPE_SHADER_VERTEX].buffer) - vssize = sp->constants[PIPE_SHADER_VERTEX].buffer->size; + if (sp->constants[PIPE_SHADER_VERTEX]) + vssize = sp->constants[PIPE_SHADER_VERTEX]->size; else vssize = 0; - if (sp->constants[PIPE_SHADER_GEOMETRY].buffer) - gssize = sp->constants[PIPE_SHADER_GEOMETRY].buffer->size; + if (sp->constants[PIPE_SHADER_GEOMETRY]) + gssize = sp->constants[PIPE_SHADER_GEOMETRY]->size; else gssize = 0; @@ -91,8 +91,8 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp) draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, NULL, 0); for (i = 0; i < PIPE_SHADER_TYPES; i++) { - if (sp->constants[i].buffer && sp->constants[i].buffer->size) - ws->buffer_unmap(ws, sp->constants[i].buffer); + if (sp->constants[i] && sp->constants[i]->size) + ws->buffer_unmap(ws, sp->constants[i]); sp->mapped_constants[i] = NULL; } } diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 0f9b1546dfd..7f244c4fd49 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -139,7 +139,7 @@ void softpipe_set_clip_state( struct pipe_context *, void softpipe_set_constant_buffer(struct pipe_context *, uint shader, uint index, - const struct pipe_constant_buffer *buf); + struct pipe_buffer *buf); void *softpipe_create_fs_state(struct pipe_context *, const struct pipe_shader_state *); diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index aa12bb215a8..b7ed4441b43 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -159,7 +159,7 @@ softpipe_delete_vs_state(struct pipe_context *pipe, void *vs) void softpipe_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct softpipe_context *softpipe = softpipe_context(pipe); @@ -169,8 +169,7 @@ softpipe_set_constant_buffer(struct pipe_context *pipe, draw_flush(softpipe->draw); /* note: reference counting */ - pipe_buffer_reference(&softpipe->constants[shader].buffer, - buf ? buf->buffer : NULL); + pipe_buffer_reference(&softpipe->constants[shader], buf); softpipe->dirty |= SP_NEW_CONSTANTS; } diff --git a/src/gallium/drivers/svga/svga_pipe_constants.c b/src/gallium/drivers/svga/svga_pipe_constants.c index 10e7a121892..ca2c7c49d72 100644 --- a/src/gallium/drivers/svga/svga_pipe_constants.c +++ b/src/gallium/drivers/svga/svga_pipe_constants.c @@ -49,7 +49,7 @@ struct svga_constbuf static void svga_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + struct pipe_buffer *buf) { struct svga_context *svga = svga_context(pipe); @@ -57,7 +57,7 @@ static void svga_set_constant_buffer(struct pipe_context *pipe, assert(index == 0); pipe_buffer_reference( &svga->curr.cb[shader], - buf->buffer ); + buf ); if (shader == PIPE_SHADER_FRAGMENT) svga->dirty |= SVGA_NEW_FS_CONST_BUFFER; diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index 075e4f9a0b2..5a9f0fc6901 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -812,13 +812,13 @@ trace_context_set_clip_state(struct pipe_context *_pipe, static INLINE void trace_context_set_constant_buffer(struct pipe_context *_pipe, uint shader, uint index, - const struct pipe_constant_buffer *buffer) + struct pipe_buffer *buffer) { struct trace_context *tr_ctx = trace_context(_pipe); struct pipe_context *pipe = tr_ctx->pipe; if (buffer) - trace_screen_user_buffer_update(_pipe->screen, buffer->buffer); + trace_screen_user_buffer_update(_pipe->screen, buffer); trace_dump_call_begin("pipe_context", "set_constant_buffer"); @@ -827,10 +827,11 @@ trace_context_set_constant_buffer(struct pipe_context *_pipe, trace_dump_arg(uint, index); trace_dump_arg(constant_buffer, buffer); + /* XXX hmm? */ if (buffer) { - struct pipe_constant_buffer _buffer; - _buffer.buffer = trace_buffer_unwrap(tr_ctx, buffer->buffer); - pipe->set_constant_buffer(pipe, shader, index, &_buffer); + struct pipe_buffer *_buffer; + _buffer = trace_buffer_unwrap(tr_ctx, buffer); + pipe->set_constant_buffer(pipe, shader, index, _buffer); } else { pipe->set_constant_buffer(pipe, shader, index, buffer); } diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c index 86237e03bcc..32f61f8c944 100644 --- a/src/gallium/drivers/trace/tr_dump_state.c +++ b/src/gallium/drivers/trace/tr_dump_state.c @@ -229,7 +229,7 @@ void trace_dump_clip_state(const struct pipe_clip_state *state) } -void trace_dump_constant_buffer(const struct pipe_constant_buffer *state) +void trace_dump_constant_buffer(const struct pipe_buffer *state) { if (!trace_dumping_enabled_locked()) return; @@ -241,7 +241,7 @@ void trace_dump_constant_buffer(const struct pipe_constant_buffer *state) trace_dump_struct_begin("pipe_constant_buffer"); - trace_dump_member(buffer_ptr, state, buffer); + trace_dump_reference(&state->reference); trace_dump_struct_end(); } diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h index 07ad6fbb205..c7860fd6e18 100644 --- a/src/gallium/drivers/trace/tr_dump_state.h +++ b/src/gallium/drivers/trace/tr_dump_state.h @@ -47,7 +47,7 @@ void trace_dump_scissor_state(const struct pipe_scissor_state *state); void trace_dump_clip_state(const struct pipe_clip_state *state); -void trace_dump_constant_buffer(const struct pipe_constant_buffer *state); +void trace_dump_constant_buffer(const struct pipe_buffer *state); void trace_dump_token(const struct tgsi_token *token); diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 497b35a6807..0b8f6da2f4a 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -186,7 +186,7 @@ struct pipe_context { void (*set_constant_buffer)( struct pipe_context *, uint shader, uint index, - const struct pipe_constant_buffer *buf ); + struct pipe_buffer *buf ); void (*set_framebuffer_state)( struct pipe_context *, const struct pipe_framebuffer_state * ); diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index e2885eb2b82..fdd29ed4492 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -174,15 +174,6 @@ struct pipe_clip_state }; -/** - * Constants for vertex/fragment shaders - */ -struct pipe_constant_buffer -{ - struct pipe_buffer *buffer; -}; - - struct pipe_shader_state { const struct tgsi_token *tokens; diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i index 96b13c2258e..68797228459 100644 --- a/src/gallium/state_trackers/python/gallium.i +++ b/src/gallium/state_trackers/python/gallium.i @@ -76,7 +76,6 @@ %rename(BlendColor) pipe_blend_color; %rename(Blend) pipe_blend_state; %rename(Clip) pipe_clip_state; -%rename(ConstantBuffer) pipe_constant_buffer; %rename(Depth) pipe_depth_state; %rename(Stencil) pipe_stencil_state; %rename(Alpha) pipe_alpha_state; diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i index 84ce1a41e6d..ce893dad453 100644 --- a/src/gallium/state_trackers/python/p_context.i +++ b/src/gallium/state_trackers/python/p_context.i @@ -142,10 +142,7 @@ struct st_context { void set_constant_buffer(unsigned shader, unsigned index, struct pipe_buffer *buffer ) { - struct pipe_constant_buffer state; - memset(&state, 0, sizeof(state)); - state.buffer = buffer; - $self->pipe->set_constant_buffer($self->pipe, shader, index, &state); + $self->pipe->set_constant_buffer($self->pipe, shader, index, buffer); } void set_framebuffer(const struct pipe_framebuffer_state *state ) diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py index a68709f5cf3..b61d47d6456 100755 --- a/src/gallium/state_trackers/python/retrace/interpreter.py +++ b/src/gallium/state_trackers/python/retrace/interpreter.py @@ -94,7 +94,7 @@ struct_factories = { "pipe_blend_color": gallium.BlendColor, "pipe_blend_state": gallium.Blend, #"pipe_clip_state": gallium.Clip, - #"pipe_constant_buffer": gallium.ConstantBuffer, + #"pipe_buffer": gallium.Buffer, "pipe_depth_state": gallium.Depth, "pipe_stencil_state": gallium.Stencil, "pipe_alpha_state": gallium.Alpha, @@ -462,10 +462,10 @@ class Context(Object): sys.stdout.flush() def set_constant_buffer(self, shader, index, buffer): - if buffer is not None and buffer.buffer is not None: - self.real.set_constant_buffer(shader, index, buffer.buffer) + if buffer is not None: + self.real.set_constant_buffer(shader, index, buffer) - self.dump_constant_buffer(buffer.buffer) + self.dump_constant_buffer(buffer) def set_framebuffer_state(self, state): _state = gallium.Framebuffer() diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index 2f984fb7b9a..8f69ee01099 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -147,22 +147,22 @@ static void setup_constant_buffer(struct vg_context *ctx, const void *buffer, VGint param_bytes) { struct pipe_context *pipe = ctx->pipe; - struct pipe_constant_buffer *cbuf = &ctx->filter.buffer; + struct pipe_buffer **cbuf = &ctx->filter.buffer; /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); + *cbuf = pipe_buffer_create(pipe->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, buffer); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); } static void setup_samplers(struct vg_context *ctx, struct filter_info *info) diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index 42300bb6d57..3e260e70736 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -217,7 +217,7 @@ static void setup_mask_framebuffer(struct pipe_surface *surf, static void setup_mask_operation(VGMaskOperation operation) { struct vg_context *ctx = vg_current_context(); - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; const VGint param_bytes = 4 * sizeof(VGfloat); const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f}; void *shader = 0; @@ -225,17 +225,17 @@ static void setup_mask_operation(VGMaskOperation operation) /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + *cbuf = pipe_buffer_create(ctx->pipe->screen, 1, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, ones); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); switch (operation) { case VG_UNION_MASK: { if (!ctx->mask.union_fs) { @@ -320,22 +320,22 @@ static void setup_mask_samplers(struct pipe_texture *umask) static void setup_mask_fill(const VGfloat color[4]) { struct vg_context *ctx = vg_current_context(); - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; const VGint param_bytes = 4 * sizeof(VGfloat); /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, 0, param_bytes, color); + *cbuf = pipe_buffer_create(ctx->pipe->screen, 1, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, color); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); cso_set_fragment_shader_handle(ctx->cso_context, shaders_cache_fill(ctx->sc, VEGA_SOLID_FILL_SHADER)); diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c index cc73771d358..d8f6299b2db 100644 --- a/src/gallium/state_trackers/vega/paint.c +++ b/src/gallium/state_trackers/vega/paint.c @@ -77,7 +77,8 @@ struct vg_paint { struct pipe_sampler_state sampler; } pattern; - struct pipe_constant_buffer cbuf; + /* XXX next 3 all unneded? */ + struct pipe_buffer *cbuf; struct pipe_shader_state fs_state; void *fs; }; diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c index d9074a377b3..bd5ae79e551 100644 --- a/src/gallium/state_trackers/vega/shader.c +++ b/src/gallium/state_trackers/vega/shader.c @@ -51,7 +51,7 @@ struct shader { VGImageMode image_mode; float constants[MAX_CONSTANTS]; - struct pipe_constant_buffer cbuf; + struct pipe_buffer *cbuf; struct pipe_shader_state fs_state; void *fs; }; @@ -96,25 +96,25 @@ static void setup_constant_buffer(struct shader *shader) { struct vg_context *ctx = shader->context; struct pipe_context *pipe = shader->context->pipe; - struct pipe_constant_buffer *cbuf = &shader->cbuf; + struct pipe_buffer **cbuf = &shader->cbuf; VGint param_bytes = paint_constant_buffer_size(shader->paint); float temp_buf[MAX_CONSTANTS]; assert(param_bytes <= sizeof(temp_buf)); paint_fill_constant_buffer(shader->paint, temp_buf); - if (cbuf->buffer == NULL || + if (*cbuf == NULL || memcmp(temp_buf, shader->constants, param_bytes) != 0) { - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); memcpy(shader->constants, temp_buf, param_bytes); - cbuf->buffer = pipe_user_buffer_create(pipe->screen, - &shader->constants, - sizeof(shader->constants)); + *cbuf = pipe_user_buffer_create(pipe->screen, + &shader->constants, + sizeof(shader->constants)); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); } static VGint blend_bind_samplers(struct vg_context *ctx, diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 00d23f5c227..c16ac036e3b 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -122,8 +122,8 @@ struct vg_context * vg_create_context(struct pipe_context *pipe, void vg_destroy_context(struct vg_context *ctx) { - struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf; - struct pipe_constant_buffer *vsbuf = &ctx->vs_const_buffer; + struct pipe_buffer **cbuf = &ctx->mask.cbuf; + struct pipe_buffer **vsbuf = &ctx->vs_const_buffer; util_destroy_blit(ctx->blit); renderer_destroy(ctx->renderer); @@ -131,11 +131,11 @@ void vg_destroy_context(struct vg_context *ctx) shader_destroy(ctx->shader); paint_destroy(ctx->default_paint); - if (cbuf && cbuf->buffer) - pipe_buffer_reference(&cbuf->buffer, NULL); + if (*cbuf) + pipe_buffer_reference(cbuf, NULL); - if (vsbuf && vsbuf->buffer) - pipe_buffer_reference(&vsbuf->buffer, NULL); + if (*vsbuf) + pipe_buffer_reference(vsbuf, NULL); if (ctx->clear.fs) { cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs); @@ -371,20 +371,20 @@ void vg_validate_state(struct vg_context *ctx) 2.f/fb->width, 2.f/fb->height, 1, 1, -1, -1, 0, 0 }; - struct pipe_constant_buffer *cbuf = &ctx->vs_const_buffer; + struct pipe_buffer **cbuf = &ctx->vs_const_buffer; vg_set_viewport(ctx, VEGA_Y0_BOTTOM); - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 16, + pipe_buffer_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(ctx->pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, param_bytes); - if (cbuf->buffer) { - st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, + if (*cbuf) { + st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, vs_consts); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, *cbuf); } if ((ctx->state.dirty & VS_DIRTY)) { cso_set_vertex_shader_handle(ctx->cso_context, diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h index ccc8889c8c5..ff8c1a04217 100644 --- a/src/gallium/state_trackers/vega/vg_context.h +++ b/src/gallium/state_trackers/vega/vg_context.h @@ -113,7 +113,7 @@ struct vg_context } clear; struct { - struct pipe_constant_buffer cbuf; + struct pipe_buffer *cbuf; struct pipe_sampler_state sampler; struct vg_shader *union_fs; @@ -135,7 +135,7 @@ struct vg_context struct pipe_sampler_state blend_sampler; struct { - struct pipe_constant_buffer buffer; + struct pipe_buffer *buffer; void *color_matrix_fs; } filter; struct vg_paint *default_paint; @@ -145,7 +145,7 @@ struct vg_context struct vg_shader *plain_vs; struct vg_shader *clear_vs; struct vg_shader *texture_vs; - struct pipe_constant_buffer vs_const_buffer; + struct pipe_buffer *vs_const_buffer; }; struct vg_object { diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c index d80f341e6c2..8f729b565b1 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -379,14 +379,14 @@ struct xorg_renderer * renderer_create(struct pipe_context *pipe) void renderer_destroy(struct xorg_renderer *r) { - struct pipe_constant_buffer *vsbuf = &r->vs_const_buffer; - struct pipe_constant_buffer *fsbuf = &r->fs_const_buffer; + struct pipe_buffer **vsbuf = &r->vs_const_buffer; + struct pipe_buffer **fsbuf = &r->fs_const_buffer; - if (vsbuf && vsbuf->buffer) - pipe_buffer_reference(&vsbuf->buffer, NULL); + if (*vsbuf) + pipe_buffer_reference(vsbuf, NULL); - if (fsbuf && fsbuf->buffer) - pipe_buffer_reference(&fsbuf->buffer, NULL); + if (*fsbuf) + pipe_buffer_reference(fsbuf, NULL); if (r->shaders) { xorg_shaders_destroy(r->shaders); @@ -409,20 +409,20 @@ void renderer_set_constants(struct xorg_renderer *r, const float *params, int param_bytes) { - struct pipe_constant_buffer *cbuf = + struct pipe_buffer **cbuf = (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer : &r->fs_const_buffer; - pipe_buffer_reference(&cbuf->buffer, NULL); - cbuf->buffer = pipe_buffer_create(r->pipe->screen, 16, - PIPE_BUFFER_USAGE_CONSTANT, - param_bytes); + pipe_buffer_reference(cbuf, NULL); + *cbuf = pipe_buffer_create(r->pipe->screen, 16, + PIPE_BUFFER_USAGE_CONSTANT, + param_bytes); - if (cbuf->buffer) { - pipe_buffer_write(r->pipe->screen, cbuf->buffer, + if (*cbuf) { + pipe_buffer_write(r->pipe->screen, *cbuf, 0, param_bytes, params); } - r->pipe->set_constant_buffer(r->pipe, shader_type, 0, cbuf); + r->pipe->set_constant_buffer(r->pipe, shader_type, 0, *cbuf); } diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h index 5272cde2b3f..af6aa0567d6 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.h +++ b/src/gallium/state_trackers/xorg/xorg_renderer.h @@ -23,8 +23,8 @@ struct xorg_renderer { int fb_width; int fb_height; - struct pipe_constant_buffer vs_const_buffer; - struct pipe_constant_buffer fs_const_buffer; + struct pipe_buffer *vs_const_buffer; + struct pipe_buffer *fs_const_buffer; float buffer[BUF_SIZE]; int buffer_size; diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 77153889b68..d70cf877e84 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -57,7 +57,7 @@ void st_upload_constants( struct st_context *st, unsigned shader_type) { struct pipe_context *pipe = st->pipe; - struct pipe_constant_buffer *cbuf = &st->state.constants[shader_type]; + struct pipe_buffer **cbuf = &st->state.constants[shader_type]; assert(shader_type == PIPE_SHADER_VERTEX || shader_type == PIPE_SHADER_FRAGMENT); @@ -71,8 +71,8 @@ void st_upload_constants( struct st_context *st, /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_buffer_reference(&cbuf->buffer, NULL ); - cbuf->buffer = pipe_buffer_create(pipe->screen, 16, + pipe_buffer_reference(cbuf, NULL ); + *cbuf = pipe_buffer_create(pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, paramBytes ); @@ -84,12 +84,12 @@ void st_upload_constants( struct st_context *st, } /* load Mesa constants into the constant buffer */ - if (cbuf->buffer) - st_no_flush_pipe_buffer_write(st, cbuf->buffer, + if (cbuf) + st_no_flush_pipe_buffer_write(st, *cbuf, 0, paramBytes, params->ParameterValues); - st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf); + st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf); } else { st->constants.tracked_state[shader_type].dirty.mesa = 0x0; diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index e4f18c842ca..45bb6b3cb7e 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -218,8 +218,8 @@ static void st_destroy_context_priv( struct st_context *st ) } for (i = 0; i < Elements(st->state.constants); i++) { - if (st->state.constants[i].buffer) { - pipe_buffer_reference(&st->state.constants[i].buffer, NULL); + if (st->state.constants[i]) { + pipe_buffer_reference(&st->state.constants[i], NULL); } } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 831909a3f8f..2c4943cfb0a 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -92,7 +92,7 @@ struct st_context struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS]; struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS]; struct pipe_clip_state clip; - struct pipe_constant_buffer constants[2]; + struct pipe_buffer *constants[2]; struct pipe_framebuffer_state framebuffer; struct pipe_texture *sampler_texture[PIPE_MAX_SAMPLERS]; struct pipe_scissor_state scissor; diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c index 0599acc8b6f..a05d6dd06bd 100644 --- a/src/mesa/state_tracker/st_draw_feedback.c +++ b/src/mesa/state_tracker/st_draw_feedback.c @@ -240,11 +240,11 @@ st_feedback_draw_vbo(GLcontext *ctx, /* map constant buffers */ mapped_constants = pipe_buffer_map(pipe->screen, - st->state.constants[PIPE_SHADER_VERTEX].buffer, + st->state.constants[PIPE_SHADER_VERTEX], PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, mapped_constants, - st->state.constants[PIPE_SHADER_VERTEX].buffer->size); + st->state.constants[PIPE_SHADER_VERTEX]->size); /* draw here */ @@ -254,7 +254,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* unmap constant buffers */ - pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX].buffer); + pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX]); /* * unmap vertex/index buffers |