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authorRoland Scheidegger <[email protected]>2010-01-15 18:09:45 +0100
committerRoland Scheidegger <[email protected]>2010-01-15 18:09:45 +0100
commit5e5d0ad08167c178fcda005862e3dbead3e8c482 (patch)
treef08d0cf2725fede62ada26e8815d6d9eeebdf337
parent1c4ad778126788cebcb54342837042bfe432d504 (diff)
parent70c8d2a29724d018bacc4a68ddc61db08faea00d (diff)
Merge branch 'gallium-noconstbuf'
Conflicts: src/gallium/drivers/softpipe/sp_draw_arrays.c src/mesa/state_tracker/st_draw_feedback.c
-rw-r--r--src/gallium/auxiliary/vl/vl_compositor.c20
-rw-r--r--src/gallium/auxiliary/vl/vl_compositor.h2
-rw-r--r--src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c20
-rw-r--r--src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h4
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.h2
-rw-r--r--src/gallium/drivers/cell/ppu/cell_draw_arrays.c12
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c6
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_shader.c4
-rw-r--r--src/gallium/drivers/failover/fo_context.h2
-rw-r--r--src/gallium/drivers/failover/fo_state.c2
-rw-r--r--src/gallium/drivers/i915/i915_context.h3
-rw-r--r--src/gallium/drivers/i915/i915_state.c12
-rw-r--r--src/gallium/drivers/i965/brw_pipe_shader.c6
-rw-r--r--src/gallium/drivers/identity/id_context.c12
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c9
-rw-r--r--src/gallium/drivers/nv04/nv04_state.c12
-rw-r--r--src/gallium/drivers/nv10/nv10_state.c12
-rw-r--r--src/gallium/drivers/nv20/nv20_state.c12
-rw-r--r--src/gallium/drivers/nv30/nv30_state.c6
-rw-r--r--src/gallium/drivers/nv40/nv40_state.c6
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c6
-rw-r--r--src/gallium/drivers/r300/r300_state.c14
-rw-r--r--src/gallium/drivers/softpipe/sp_context.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h2
-rw-r--r--src/gallium/drivers/softpipe/sp_draw_arrays.c16
-rw-r--r--src/gallium/drivers/softpipe/sp_state.h2
-rw-r--r--src/gallium/drivers/softpipe/sp_state_fs.c5
-rw-r--r--src/gallium/drivers/svga/svga_pipe_constants.c4
-rw-r--r--src/gallium/drivers/trace/tr_context.c11
-rw-r--r--src/gallium/drivers/trace/tr_dump_state.c4
-rw-r--r--src/gallium/drivers/trace/tr_dump_state.h2
-rw-r--r--src/gallium/include/pipe/p_context.h2
-rw-r--r--src/gallium/include/pipe/p_state.h9
-rw-r--r--src/gallium/state_trackers/python/gallium.i1
-rw-r--r--src/gallium/state_trackers/python/p_context.i5
-rwxr-xr-xsrc/gallium/state_trackers/python/retrace/interpreter.py8
-rw-r--r--src/gallium/state_trackers/vega/api_filters.c16
-rw-r--r--src/gallium/state_trackers/vega/mask.c32
-rw-r--r--src/gallium/state_trackers/vega/paint.c3
-rw-r--r--src/gallium/state_trackers/vega/shader.c16
-rw-r--r--src/gallium/state_trackers/vega/vg_context.c24
-rw-r--r--src/gallium/state_trackers/vega/vg_context.h6
-rw-r--r--src/gallium/state_trackers/xorg/xorg_renderer.c28
-rw-r--r--src/gallium/state_trackers/xorg/xorg_renderer.h4
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c12
-rw-r--r--src/mesa/state_tracker/st_context.c4
-rw-r--r--src/mesa/state_tracker/st_context.h2
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c6
51 files changed, 204 insertions, 216 deletions
diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c
index fc2a1c59a6b..5a94f7bac9b 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.c
+++ b/src/gallium/auxiliary/vl/vl_compositor.c
@@ -353,7 +353,7 @@ init_buffers(struct vl_compositor *c)
* Create our vertex shader's constant buffer
* Const buffer contains scaling and translation vectors
*/
- c->vs_const_buf.buffer = pipe_buffer_create
+ c->vs_const_buf = pipe_buffer_create
(
c->pipe->screen,
1,
@@ -365,7 +365,7 @@ init_buffers(struct vl_compositor *c)
* Create our fragment shader's constant buffer
* Const buffer contains the color conversion matrix and bias vectors
*/
- c->fs_const_buf.buffer = pipe_buffer_create
+ c->fs_const_buf = pipe_buffer_create
(
c->pipe->screen,
1,
@@ -390,8 +390,8 @@ cleanup_buffers(struct vl_compositor *c)
for (i = 0; i < 2; ++i)
pipe_buffer_reference(&c->vertex_bufs[i].buffer, NULL);
- pipe_buffer_reference(&c->vs_const_buf.buffer, NULL);
- pipe_buffer_reference(&c->fs_const_buf.buffer, NULL);
+ pipe_buffer_reference(&c->vs_const_buf, NULL);
+ pipe_buffer_reference(&c->fs_const_buf, NULL);
}
bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe)
@@ -483,13 +483,13 @@ void vl_compositor_render(struct vl_compositor *compositor,
compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader);
compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs);
compositor->pipe->set_vertex_elements(compositor->pipe, 2, compositor->vertex_elems);
- compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, &compositor->vs_const_buf);
- compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, &compositor->fs_const_buf);
+ compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, compositor->vs_const_buf);
+ compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, compositor->fs_const_buf);
vs_consts = pipe_buffer_map
(
compositor->pipe->screen,
- compositor->vs_const_buf.buffer,
+ compositor->vs_const_buf,
PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD
);
@@ -511,7 +511,7 @@ void vl_compositor_render(struct vl_compositor *compositor,
vs_consts->src_trans.z = 0;
vs_consts->src_trans.w = 0;
- pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf.buffer);
+ pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf);
compositor->pipe->draw_arrays(compositor->pipe, PIPE_PRIM_TRIANGLE_STRIP, 0, 4);
compositor->pipe->flush(compositor->pipe, PIPE_FLUSH_RENDER_CACHE, fence);
@@ -525,10 +525,10 @@ void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float
memcpy
(
- pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
+ pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE),
mat,
sizeof(struct fragment_shader_consts)
);
- pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf.buffer);
+ pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf);
}
diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h
index f441901a751..6a9a3fd7af1 100644
--- a/src/gallium/auxiliary/vl/vl_compositor.h
+++ b/src/gallium/auxiliary/vl/vl_compositor.h
@@ -47,7 +47,7 @@ struct vl_compositor
struct pipe_scissor_state scissor;
struct pipe_vertex_buffer vertex_bufs[2];
struct pipe_vertex_element vertex_elems[2];
- struct pipe_constant_buffer vs_const_buf, fs_const_buf;
+ struct pipe_buffer *vs_const_buf, *fs_const_buf;
};
bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe);
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
index caf581aca60..5a5d391e94e 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
@@ -937,7 +937,7 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
r->vertex_elems[7].nr_components = 2;
r->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT;
- r->vs_const_buf.buffer = pipe_buffer_create
+ r->vs_const_buf = pipe_buffer_create
(
r->pipe->screen,
DEFAULT_BUF_ALIGNMENT,
@@ -945,7 +945,7 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
sizeof(struct vertex_shader_consts)
);
- r->fs_const_buf.buffer = pipe_buffer_create
+ r->fs_const_buf = pipe_buffer_create
(
r->pipe->screen,
DEFAULT_BUF_ALIGNMENT,
@@ -954,11 +954,11 @@ init_buffers(struct vl_mpeg12_mc_renderer *r)
memcpy
(
- pipe_buffer_map(r->pipe->screen, r->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE),
+ pipe_buffer_map(r->pipe->screen, r->fs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE),
&fs_consts, sizeof(struct fragment_shader_consts)
);
- pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf.buffer);
+ pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf);
return true;
}
@@ -970,8 +970,8 @@ cleanup_buffers(struct vl_mpeg12_mc_renderer *r)
assert(r);
- pipe_buffer_reference(&r->vs_const_buf.buffer, NULL);
- pipe_buffer_reference(&r->fs_const_buf.buffer, NULL);
+ pipe_buffer_reference(&r->vs_const_buf, NULL);
+ pipe_buffer_reference(&r->fs_const_buf, NULL);
for (i = 0; i < 3; ++i)
pipe_buffer_reference(&r->vertex_bufs.all[i].buffer, NULL);
@@ -1284,19 +1284,19 @@ flush(struct vl_mpeg12_mc_renderer *r)
vs_consts = pipe_buffer_map
(
- r->pipe->screen, r->vs_const_buf.buffer,
+ r->pipe->screen, r->vs_const_buf,
PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD
);
vs_consts->denorm.x = r->surface->width0;
vs_consts->denorm.y = r->surface->height0;
- pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer);
+ pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf);
r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0,
- &r->vs_const_buf);
+ r->vs_const_buf);
r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_FRAGMENT, 0,
- &r->fs_const_buf);
+ r->fs_const_buf);
if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) {
r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all);
diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
index 64184337a06..f00b8c7b8b1 100644
--- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
+++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h
@@ -63,8 +63,8 @@ struct vl_mpeg12_mc_renderer
struct pipe_viewport_state viewport;
struct pipe_scissor_state scissor;
- struct pipe_constant_buffer vs_const_buf;
- struct pipe_constant_buffer fs_const_buf;
+ struct pipe_buffer *vs_const_buf;
+ struct pipe_buffer *fs_const_buf;
struct pipe_framebuffer_state fb_state;
struct pipe_vertex_element vertex_elems[8];
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h
index 3fb6a3227c7..e402ed29220 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.h
+++ b/src/gallium/drivers/cell/ppu/cell_context.h
@@ -115,7 +115,7 @@ struct cell_context
struct pipe_blend_color blend_color;
struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[2];
+ struct pipe_buffer *constants[2];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
index 3fa8b975d39..0a4da8ecc85 100644
--- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
+++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
@@ -51,17 +51,17 @@ cell_map_constant_buffers(struct cell_context *sp)
struct pipe_winsys *ws = sp->pipe.winsys;
uint i;
for (i = 0; i < 2; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size) {
- sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
+ if (sp->constants[i] && sp->constants[i]->size) {
+ sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i],
PIPE_BUFFER_USAGE_CPU_READ);
cell_flush_buffer_range(sp, sp->mapped_constants[i],
- sp->constants[i].buffer->size);
+ sp->constants[i]->size);
}
}
draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX,
sp->mapped_constants[PIPE_SHADER_VERTEX],
- sp->constants[PIPE_SHADER_VERTEX].buffer->size);
+ sp->constants[PIPE_SHADER_VERTEX]->size);
}
static void
@@ -70,8 +70,8 @@ cell_unmap_constant_buffers(struct cell_context *sp)
struct pipe_winsys *ws = sp->pipe.winsys;
uint i;
for (i = 0; i < 2; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size)
- ws->buffer_unmap(ws, sp->constants[i].buffer);
+ if (sp->constants[i] && sp->constants[i]->size)
+ ws->buffer_unmap(ws, sp->constants[i]);
sp->mapped_constants[i] = NULL;
}
}
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index 5b87286d4c5..f1e1dcb9eb0 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -240,12 +240,12 @@ cell_emit_state(struct cell_context *cell)
if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) {
const uint shader = PIPE_SHADER_FRAGMENT;
- const uint num_const = cell->constants[shader].buffer->size / sizeof(float);
+ const uint num_const = cell->constants[shader]->size / sizeof(float);
uint i, j;
float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float)));
uint32_t *ibuf = (uint32_t *) buf;
const float *constants = pipe_buffer_map(cell->pipe.screen,
- cell->constants[shader].buffer,
+ cell->constants[shader],
PIPE_BUFFER_USAGE_CPU_READ);
ibuf[0] = CELL_CMD_STATE_FS_CONSTANTS;
ibuf[4] = num_const;
@@ -253,7 +253,7 @@ cell_emit_state(struct cell_context *cell)
for (i = 0; i < num_const; i++) {
buf[j++] = constants[i];
}
- pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader].buffer);
+ pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader]);
}
if (cell->dirty & (CELL_NEW_FRAMEBUFFER |
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c
index 6568c784fec..1b09cf7f7d7 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c
@@ -183,7 +183,7 @@ cell_delete_vs_state(struct pipe_context *pipe, void *vs)
static void
cell_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct cell_context *cell = cell_context(pipe);
@@ -193,7 +193,7 @@ cell_set_constant_buffer(struct pipe_context *pipe,
draw_flush(cell->draw);
/* note: reference counting */
- pipe_buffer_reference(&cell->constants[shader].buffer, buf->buffer);
+ pipe_buffer_reference(&cell->constants[shader], buf);
if (shader == PIPE_SHADER_VERTEX)
cell->dirty |= CELL_NEW_VS_CONSTANTS;
diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h
index 149393712a3..191a44c3dfc 100644
--- a/src/gallium/drivers/failover/fo_context.h
+++ b/src/gallium/drivers/failover/fo_context.h
@@ -125,7 +125,7 @@ failover_context( struct pipe_context *pipe )
void
failover_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf);
+ struct pipe_buffer *buf);
#endif /* FO_CONTEXT_H */
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c
index 3f5f5560323..d6ec4d13136 100644
--- a/src/gallium/drivers/failover/fo_state.c
+++ b/src/gallium/drivers/failover/fo_state.c
@@ -495,7 +495,7 @@ failover_set_vertex_elements(struct pipe_context *pipe,
void
failover_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct failover_context *failover = failover_context(pipe);
diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h
index 234b441ce6e..37cbd56036b 100644
--- a/src/gallium/drivers/i915/i915_context.h
+++ b/src/gallium/drivers/i915/i915_context.h
@@ -233,7 +233,8 @@ struct i915_context
struct pipe_blend_color blend_color;
struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
+ /* XXX unneded */
+ struct pipe_buffer *constants[PIPE_SHADER_TYPES];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index 5f5b6f8e185..0fab6e1bc36 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -518,7 +518,7 @@ static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
static void i915_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct i915_context *i915 = i915_context(pipe);
struct pipe_screen *screen = pipe->screen;
@@ -538,13 +538,13 @@ static void i915_set_constant_buffer(struct pipe_context *pipe,
*/
if (buf) {
void *mapped;
- if (buf->buffer && buf->buffer->size &&
- (mapped = pipe_buffer_map(screen, buf->buffer,
+ if (buf->size &&
+ (mapped = pipe_buffer_map(screen, buf,
PIPE_BUFFER_USAGE_CPU_READ))) {
- memcpy(i915->current.constants[shader], mapped, buf->buffer->size);
- pipe_buffer_unmap(screen, buf->buffer);
+ memcpy(i915->current.constants[shader], mapped, buf->size);
+ pipe_buffer_unmap(screen, buf);
i915->current.num_user_constants[shader]
- = buf->buffer->size / (4 * sizeof(float));
+ = buf->size / (4 * sizeof(float));
}
else {
i915->current.num_user_constants[shader] = 0;
diff --git a/src/gallium/drivers/i965/brw_pipe_shader.c b/src/gallium/drivers/i965/brw_pipe_shader.c
index bb32d90e331..e389587f3e1 100644
--- a/src/gallium/drivers/i965/brw_pipe_shader.c
+++ b/src/gallium/drivers/i965/brw_pipe_shader.c
@@ -262,7 +262,7 @@ static void brw_delete_vs_state( struct pipe_context *pipe, void *prog )
static void brw_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct brw_context *brw = brw_context(pipe);
@@ -270,13 +270,13 @@ static void brw_set_constant_buffer(struct pipe_context *pipe,
if (shader == PIPE_SHADER_FRAGMENT) {
pipe_buffer_reference( &brw->curr.fragment_constants,
- buf->buffer );
+ buf );
brw->state.dirty.mesa |= PIPE_NEW_FRAGMENT_CONSTANTS;
}
else {
pipe_buffer_reference( &brw->curr.vertex_constants,
- buf->buffer );
+ buf );
brw->state.dirty.mesa |= PIPE_NEW_VERTEX_CONSTANTS;
}
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c
index 9f5b4e63236..f9063d90fb1 100644
--- a/src/gallium/drivers/identity/id_context.c
+++ b/src/gallium/drivers/identity/id_context.c
@@ -404,17 +404,17 @@ static void
identity_set_constant_buffer(struct pipe_context *_pipe,
uint shader,
uint index,
- const struct pipe_constant_buffer *_buffer)
+ struct pipe_buffer *_buffer)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct pipe_context *pipe = id_pipe->pipe;
- struct pipe_constant_buffer unwrapped_buffer;
- struct pipe_constant_buffer *buffer = NULL;
+ struct pipe_buffer *unwrapped_buffer;
+ struct pipe_buffer *buffer = NULL;
- /* unwrap the input state */
+ /* XXX hmm? unwrap the input state */
if (_buffer) {
- unwrapped_buffer.buffer = identity_buffer_unwrap(_buffer->buffer);
- buffer = &unwrapped_buffer;
+ unwrapped_buffer = identity_buffer_unwrap(_buffer);
+ buffer = unwrapped_buffer;
}
pipe->set_constant_buffer(pipe,
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 1cc3c9227cc..aaa675aec77 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -124,8 +124,8 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
}
for (i = 0; i < Elements(llvmpipe->constants); i++) {
- if (llvmpipe->constants[i].buffer) {
- pipe_buffer_reference(&llvmpipe->constants[i].buffer, NULL);
+ if (llvmpipe->constants[i]) {
+ pipe_buffer_reference(&llvmpipe->constants[i], NULL);
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index 6411797cf5d..426d6eb4a12 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -64,7 +64,7 @@ struct llvmpipe_context {
/** Other rendering state */
struct pipe_blend_color blend_color[4][16];
struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
+ struct pipe_buffer *constants[PIPE_SHADER_TYPES];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h
index 7020da145f3..e16793186be 100644
--- a/src/gallium/drivers/llvmpipe/lp_state.h
+++ b/src/gallium/drivers/llvmpipe/lp_state.h
@@ -154,7 +154,7 @@ void llvmpipe_set_clip_state( struct pipe_context *,
void llvmpipe_set_constant_buffer(struct pipe_context *,
uint shader, uint index,
- const struct pipe_constant_buffer *buf);
+ struct pipe_buffer *buf);
void *llvmpipe_create_fs_state(struct pipe_context *,
const struct pipe_shader_state *);
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index b73ca2d41ed..9f4bbef73fb 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -714,12 +714,11 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
void
llvmpipe_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *constants)
+ struct pipe_buffer *constants)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
- struct pipe_buffer *buffer = constants ? constants->buffer : NULL;
- unsigned size = buffer ? buffer->size : 0;
- const void *data = buffer ? llvmpipe_buffer(buffer)->data : NULL;
+ unsigned size = constants ? constants->size : 0;
+ const void *data = constants ? llvmpipe_buffer(constants)->data : NULL;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
@@ -727,7 +726,7 @@ llvmpipe_set_constant_buffer(struct pipe_context *pipe,
draw_flush(llvmpipe->draw);
/* note: reference counting */
- pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer);
+ pipe_buffer_reference(&llvmpipe->constants[shader], constants);
if(shader == PIPE_SHADER_FRAGMENT) {
llvmpipe->jit_context.constants = data;
diff --git a/src/gallium/drivers/nv04/nv04_state.c b/src/gallium/drivers/nv04/nv04_state.c
index e3dc4c5bf44..b67f1e16b1c 100644
--- a/src/gallium/drivers/nv04/nv04_state.c
+++ b/src/gallium/drivers/nv04/nv04_state.c
@@ -332,7 +332,7 @@ nv04_set_clip_state(struct pipe_context *pipe,
static void
nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- const struct pipe_constant_buffer *buf )
+ struct pipe_buffer *buf )
{
struct nv04_context *nv04 = nv04_context(pipe);
struct pipe_screen *pscreen = pipe->screen;
@@ -342,13 +342,13 @@ nv04_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) {
void *mapped;
- if (buf->buffer && buf->buffer->size &&
- (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ if (buf && buf->size &&
+ (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ)))
{
- memcpy(nv04->constbuf[shader], mapped, buf->buffer->size);
+ memcpy(nv04->constbuf[shader], mapped, buf->size);
nv04->constbuf_nr[shader] =
- buf->buffer->size / (4 * sizeof(float));
- pipe_buffer_unmap(pscreen, buf->buffer);
+ buf->size / (4 * sizeof(float));
+ pipe_buffer_unmap(pscreen, buf);
}
}
}
diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c
index ffc6be3c401..ad7def53b12 100644
--- a/src/gallium/drivers/nv10/nv10_state.c
+++ b/src/gallium/drivers/nv10/nv10_state.c
@@ -458,7 +458,7 @@ nv10_set_clip_state(struct pipe_context *pipe,
static void
nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- const struct pipe_constant_buffer *buf )
+ struct pipe_buffer *buf )
{
struct nv10_context *nv10 = nv10_context(pipe);
struct pipe_screen *pscreen = pipe->screen;
@@ -468,13 +468,13 @@ nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) {
void *mapped;
- if (buf->buffer && buf->buffer->size &&
- (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ if (buf->size &&
+ (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ)))
{
- memcpy(nv10->constbuf[shader], mapped, buf->buffer->size);
+ memcpy(nv10->constbuf[shader], mapped, buf->size);
nv10->constbuf_nr[shader] =
- buf->buffer->size / (4 * sizeof(float));
- pipe_buffer_unmap(pscreen, buf->buffer);
+ buf->size / (4 * sizeof(float));
+ pipe_buffer_unmap(pscreen, buf);
}
}
}
diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c
index 3a82e63423d..45697a60efd 100644
--- a/src/gallium/drivers/nv20/nv20_state.c
+++ b/src/gallium/drivers/nv20/nv20_state.c
@@ -451,7 +451,7 @@ nv20_set_clip_state(struct pipe_context *pipe,
static void
nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- const struct pipe_constant_buffer *buf )
+ struct pipe_buffer *buf )
{
struct nv20_context *nv20 = nv20_context(pipe);
struct pipe_screen *pscreen = pipe->screen;
@@ -461,13 +461,13 @@ nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
if (buf) {
void *mapped;
- if (buf->buffer && buf->buffer->size &&
- (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)))
+ if (buf->size &&
+ (mapped = pipe_buffer_map(pscreen, buf, PIPE_BUFFER_USAGE_CPU_READ)))
{
- memcpy(nv20->constbuf[shader], mapped, buf->buffer->size);
+ memcpy(nv20->constbuf[shader], mapped, buf->size);
nv20->constbuf_nr[shader] =
- buf->buffer->size / (4 * sizeof(float));
- pipe_buffer_unmap(pscreen, buf->buffer);
+ buf->size / (4 * sizeof(float));
+ pipe_buffer_unmap(pscreen, buf);
}
}
}
diff --git a/src/gallium/drivers/nv30/nv30_state.c b/src/gallium/drivers/nv30/nv30_state.c
index a80dfb04880..065c927a10d 100644
--- a/src/gallium/drivers/nv30/nv30_state.c
+++ b/src/gallium/drivers/nv30/nv30_state.c
@@ -590,12 +590,12 @@ nv30_set_clip_state(struct pipe_context *pipe,
static void
nv30_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- const struct pipe_constant_buffer *buf )
+ struct pipe_buffer *buf )
{
struct nv30_context *nv30 = nv30_context(pipe);
- nv30->constbuf[shader] = buf->buffer;
- nv30->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float));
+ nv30->constbuf[shader] = buf;
+ nv30->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
if (shader == PIPE_SHADER_VERTEX) {
nv30->dirty |= NV30_NEW_VERTPROG;
diff --git a/src/gallium/drivers/nv40/nv40_state.c b/src/gallium/drivers/nv40/nv40_state.c
index ed0ca9e02c3..7d990f7d567 100644
--- a/src/gallium/drivers/nv40/nv40_state.c
+++ b/src/gallium/drivers/nv40/nv40_state.c
@@ -605,12 +605,12 @@ nv40_set_clip_state(struct pipe_context *pipe,
static void
nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- const struct pipe_constant_buffer *buf )
+ struct pipe_buffer *buf )
{
struct nv40_context *nv40 = nv40_context(pipe);
- nv40->constbuf[shader] = buf->buffer;
- nv40->constbuf_nr[shader] = buf->buffer->size / (4 * sizeof(float));
+ nv40->constbuf[shader] = buf;
+ nv40->constbuf_nr[shader] = buf->size / (4 * sizeof(float));
if (shader == PIPE_SHADER_VERTEX) {
nv40->dirty |= NV40_NEW_VERTPROG;
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index 1f67df814b1..1bbbbdd5f08 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -585,16 +585,16 @@ nv50_set_clip_state(struct pipe_context *pipe,
static void
nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
- const struct pipe_constant_buffer *buf )
+ struct pipe_buffer *buf )
{
struct nv50_context *nv50 = nv50_context(pipe);
if (shader == PIPE_SHADER_VERTEX) {
- nv50->constbuf[PIPE_SHADER_VERTEX] = buf->buffer;
+ nv50->constbuf[PIPE_SHADER_VERTEX] = buf;
nv50->dirty |= NV50_NEW_VERTPROG_CB;
} else
if (shader == PIPE_SHADER_FRAGMENT) {
- nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer;
+ nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf;
nv50->dirty |= NV50_NEW_FRAGPROG_CB;
}
}
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 281ff684495..60ad763cf48 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -992,22 +992,22 @@ static void r300_delete_vs_state(struct pipe_context* pipe, void* shader)
static void r300_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct r300_context* r300 = r300_context(pipe);
void *mapped;
- if (buf == NULL || buf->buffer->size == 0 ||
- (mapped = pipe_buffer_map(pipe->screen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ)) == NULL)
+ if (buf == NULL || buf->size == 0 ||
+ (mapped = pipe_buffer_map(pipe->screen, buf, PIPE_BUFFER_USAGE_CPU_READ)) == NULL)
{
r300->shader_constants[shader].count = 0;
return;
}
- assert((buf->buffer->size % 4 * sizeof(float)) == 0);
- memcpy(r300->shader_constants[shader].constants, mapped, buf->buffer->size);
- r300->shader_constants[shader].count = buf->buffer->size / (4 * sizeof(float));
- pipe_buffer_unmap(pipe->screen, buf->buffer);
+ assert((buf->size % 4 * sizeof(float)) == 0);
+ memcpy(r300->shader_constants[shader].constants, mapped, buf->size);
+ r300->shader_constants[shader].count = buf->size / (4 * sizeof(float));
+ pipe_buffer_unmap(pipe->screen, buf);
if (shader == PIPE_SHADER_VERTEX)
r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS;
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index 3ac807d4b5c..8e017939402 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -113,8 +113,8 @@ softpipe_destroy( struct pipe_context *pipe )
}
for (i = 0; i < Elements(softpipe->constants); i++) {
- if (softpipe->constants[i].buffer) {
- pipe_buffer_reference(&softpipe->constants[i].buffer, NULL);
+ if (softpipe->constants[i]) {
+ pipe_buffer_reference(&softpipe->constants[i], NULL);
}
}
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 73fa744f9d4..da673c57ada 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -63,7 +63,7 @@ struct softpipe_context {
/** Other rendering state */
struct pipe_blend_color blend_color;
struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
+ struct pipe_buffer *constants[PIPE_SHADER_TYPES];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c
index 2a27e5ce64d..03b58d2fb72 100644
--- a/src/gallium/drivers/softpipe/sp_draw_arrays.c
+++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c
@@ -52,18 +52,18 @@ softpipe_map_constant_buffers(struct softpipe_context *sp)
uint i, vssize, gssize;
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size)
- sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
+ if (sp->constants[i] && sp->constants[i]->size)
+ sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i],
PIPE_BUFFER_USAGE_CPU_READ);
}
- if (sp->constants[PIPE_SHADER_VERTEX].buffer)
- vssize = sp->constants[PIPE_SHADER_VERTEX].buffer->size;
+ if (sp->constants[PIPE_SHADER_VERTEX])
+ vssize = sp->constants[PIPE_SHADER_VERTEX]->size;
else
vssize = 0;
- if (sp->constants[PIPE_SHADER_GEOMETRY].buffer)
- gssize = sp->constants[PIPE_SHADER_GEOMETRY].buffer->size;
+ if (sp->constants[PIPE_SHADER_GEOMETRY])
+ gssize = sp->constants[PIPE_SHADER_GEOMETRY]->size;
else
gssize = 0;
@@ -91,8 +91,8 @@ softpipe_unmap_constant_buffers(struct softpipe_context *sp)
draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_GEOMETRY, NULL, 0);
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- if (sp->constants[i].buffer && sp->constants[i].buffer->size)
- ws->buffer_unmap(ws, sp->constants[i].buffer);
+ if (sp->constants[i] && sp->constants[i]->size)
+ ws->buffer_unmap(ws, sp->constants[i]);
sp->mapped_constants[i] = NULL;
}
}
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 0f9b1546dfd..7f244c4fd49 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -139,7 +139,7 @@ void softpipe_set_clip_state( struct pipe_context *,
void softpipe_set_constant_buffer(struct pipe_context *,
uint shader, uint index,
- const struct pipe_constant_buffer *buf);
+ struct pipe_buffer *buf);
void *softpipe_create_fs_state(struct pipe_context *,
const struct pipe_shader_state *);
diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c
index aa12bb215a8..b7ed4441b43 100644
--- a/src/gallium/drivers/softpipe/sp_state_fs.c
+++ b/src/gallium/drivers/softpipe/sp_state_fs.c
@@ -159,7 +159,7 @@ softpipe_delete_vs_state(struct pipe_context *pipe, void *vs)
void
softpipe_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
@@ -169,8 +169,7 @@ softpipe_set_constant_buffer(struct pipe_context *pipe,
draw_flush(softpipe->draw);
/* note: reference counting */
- pipe_buffer_reference(&softpipe->constants[shader].buffer,
- buf ? buf->buffer : NULL);
+ pipe_buffer_reference(&softpipe->constants[shader], buf);
softpipe->dirty |= SP_NEW_CONSTANTS;
}
diff --git a/src/gallium/drivers/svga/svga_pipe_constants.c b/src/gallium/drivers/svga/svga_pipe_constants.c
index 10e7a121892..ca2c7c49d72 100644
--- a/src/gallium/drivers/svga/svga_pipe_constants.c
+++ b/src/gallium/drivers/svga/svga_pipe_constants.c
@@ -49,7 +49,7 @@ struct svga_constbuf
static void svga_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buf)
+ struct pipe_buffer *buf)
{
struct svga_context *svga = svga_context(pipe);
@@ -57,7 +57,7 @@ static void svga_set_constant_buffer(struct pipe_context *pipe,
assert(index == 0);
pipe_buffer_reference( &svga->curr.cb[shader],
- buf->buffer );
+ buf );
if (shader == PIPE_SHADER_FRAGMENT)
svga->dirty |= SVGA_NEW_FS_CONST_BUFFER;
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index 075e4f9a0b2..5a9f0fc6901 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -812,13 +812,13 @@ trace_context_set_clip_state(struct pipe_context *_pipe,
static INLINE void
trace_context_set_constant_buffer(struct pipe_context *_pipe,
uint shader, uint index,
- const struct pipe_constant_buffer *buffer)
+ struct pipe_buffer *buffer)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
if (buffer)
- trace_screen_user_buffer_update(_pipe->screen, buffer->buffer);
+ trace_screen_user_buffer_update(_pipe->screen, buffer);
trace_dump_call_begin("pipe_context", "set_constant_buffer");
@@ -827,10 +827,11 @@ trace_context_set_constant_buffer(struct pipe_context *_pipe,
trace_dump_arg(uint, index);
trace_dump_arg(constant_buffer, buffer);
+ /* XXX hmm? */
if (buffer) {
- struct pipe_constant_buffer _buffer;
- _buffer.buffer = trace_buffer_unwrap(tr_ctx, buffer->buffer);
- pipe->set_constant_buffer(pipe, shader, index, &_buffer);
+ struct pipe_buffer *_buffer;
+ _buffer = trace_buffer_unwrap(tr_ctx, buffer);
+ pipe->set_constant_buffer(pipe, shader, index, _buffer);
} else {
pipe->set_constant_buffer(pipe, shader, index, buffer);
}
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
index 86237e03bcc..32f61f8c944 100644
--- a/src/gallium/drivers/trace/tr_dump_state.c
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -229,7 +229,7 @@ void trace_dump_clip_state(const struct pipe_clip_state *state)
}
-void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
+void trace_dump_constant_buffer(const struct pipe_buffer *state)
{
if (!trace_dumping_enabled_locked())
return;
@@ -241,7 +241,7 @@ void trace_dump_constant_buffer(const struct pipe_constant_buffer *state)
trace_dump_struct_begin("pipe_constant_buffer");
- trace_dump_member(buffer_ptr, state, buffer);
+ trace_dump_reference(&state->reference);
trace_dump_struct_end();
}
diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h
index 07ad6fbb205..c7860fd6e18 100644
--- a/src/gallium/drivers/trace/tr_dump_state.h
+++ b/src/gallium/drivers/trace/tr_dump_state.h
@@ -47,7 +47,7 @@ void trace_dump_scissor_state(const struct pipe_scissor_state *state);
void trace_dump_clip_state(const struct pipe_clip_state *state);
-void trace_dump_constant_buffer(const struct pipe_constant_buffer *state);
+void trace_dump_constant_buffer(const struct pipe_buffer *state);
void trace_dump_token(const struct tgsi_token *token);
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 497b35a6807..0b8f6da2f4a 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -186,7 +186,7 @@ struct pipe_context {
void (*set_constant_buffer)( struct pipe_context *,
uint shader, uint index,
- const struct pipe_constant_buffer *buf );
+ struct pipe_buffer *buf );
void (*set_framebuffer_state)( struct pipe_context *,
const struct pipe_framebuffer_state * );
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index e2885eb2b82..fdd29ed4492 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -174,15 +174,6 @@ struct pipe_clip_state
};
-/**
- * Constants for vertex/fragment shaders
- */
-struct pipe_constant_buffer
-{
- struct pipe_buffer *buffer;
-};
-
-
struct pipe_shader_state
{
const struct tgsi_token *tokens;
diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i
index 96b13c2258e..68797228459 100644
--- a/src/gallium/state_trackers/python/gallium.i
+++ b/src/gallium/state_trackers/python/gallium.i
@@ -76,7 +76,6 @@
%rename(BlendColor) pipe_blend_color;
%rename(Blend) pipe_blend_state;
%rename(Clip) pipe_clip_state;
-%rename(ConstantBuffer) pipe_constant_buffer;
%rename(Depth) pipe_depth_state;
%rename(Stencil) pipe_stencil_state;
%rename(Alpha) pipe_alpha_state;
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index 84ce1a41e6d..ce893dad453 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -142,10 +142,7 @@ struct st_context {
void set_constant_buffer(unsigned shader, unsigned index,
struct pipe_buffer *buffer )
{
- struct pipe_constant_buffer state;
- memset(&state, 0, sizeof(state));
- state.buffer = buffer;
- $self->pipe->set_constant_buffer($self->pipe, shader, index, &state);
+ $self->pipe->set_constant_buffer($self->pipe, shader, index, buffer);
}
void set_framebuffer(const struct pipe_framebuffer_state *state )
diff --git a/src/gallium/state_trackers/python/retrace/interpreter.py b/src/gallium/state_trackers/python/retrace/interpreter.py
index a68709f5cf3..b61d47d6456 100755
--- a/src/gallium/state_trackers/python/retrace/interpreter.py
+++ b/src/gallium/state_trackers/python/retrace/interpreter.py
@@ -94,7 +94,7 @@ struct_factories = {
"pipe_blend_color": gallium.BlendColor,
"pipe_blend_state": gallium.Blend,
#"pipe_clip_state": gallium.Clip,
- #"pipe_constant_buffer": gallium.ConstantBuffer,
+ #"pipe_buffer": gallium.Buffer,
"pipe_depth_state": gallium.Depth,
"pipe_stencil_state": gallium.Stencil,
"pipe_alpha_state": gallium.Alpha,
@@ -462,10 +462,10 @@ class Context(Object):
sys.stdout.flush()
def set_constant_buffer(self, shader, index, buffer):
- if buffer is not None and buffer.buffer is not None:
- self.real.set_constant_buffer(shader, index, buffer.buffer)
+ if buffer is not None:
+ self.real.set_constant_buffer(shader, index, buffer)
- self.dump_constant_buffer(buffer.buffer)
+ self.dump_constant_buffer(buffer)
def set_framebuffer_state(self, state):
_state = gallium.Framebuffer()
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index 2f984fb7b9a..8f69ee01099 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -147,22 +147,22 @@ static void setup_constant_buffer(struct vg_context *ctx, const void *buffer,
VGint param_bytes)
{
struct pipe_context *pipe = ctx->pipe;
- struct pipe_constant_buffer *cbuf = &ctx->filter.buffer;
+ struct pipe_buffer **cbuf = &ctx->filter.buffer;
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization. */
- pipe_buffer_reference(&cbuf->buffer, NULL);
+ pipe_buffer_reference(cbuf, NULL);
- cbuf->buffer = pipe_buffer_create(pipe->screen, 16,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
+ *cbuf = pipe_buffer_create(pipe->screen, 16,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
- if (cbuf->buffer) {
- st_no_flush_pipe_buffer_write(ctx, cbuf->buffer,
+ if (*cbuf) {
+ st_no_flush_pipe_buffer_write(ctx, *cbuf,
0, param_bytes, buffer);
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
}
static void setup_samplers(struct vg_context *ctx, struct filter_info *info)
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c
index 42300bb6d57..3e260e70736 100644
--- a/src/gallium/state_trackers/vega/mask.c
+++ b/src/gallium/state_trackers/vega/mask.c
@@ -217,7 +217,7 @@ static void setup_mask_framebuffer(struct pipe_surface *surf,
static void setup_mask_operation(VGMaskOperation operation)
{
struct vg_context *ctx = vg_current_context();
- struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf;
+ struct pipe_buffer **cbuf = &ctx->mask.cbuf;
const VGint param_bytes = 4 * sizeof(VGfloat);
const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f};
void *shader = 0;
@@ -225,17 +225,17 @@ static void setup_mask_operation(VGMaskOperation operation)
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
*/
- pipe_buffer_reference(&cbuf->buffer, NULL);
+ pipe_buffer_reference(cbuf, NULL);
- cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
- if (cbuf->buffer) {
- st_no_flush_pipe_buffer_write(ctx, cbuf->buffer,
+ *cbuf = pipe_buffer_create(ctx->pipe->screen, 1,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
+ if (*cbuf) {
+ st_no_flush_pipe_buffer_write(ctx, *cbuf,
0, param_bytes, ones);
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
switch (operation) {
case VG_UNION_MASK: {
if (!ctx->mask.union_fs) {
@@ -320,22 +320,22 @@ static void setup_mask_samplers(struct pipe_texture *umask)
static void setup_mask_fill(const VGfloat color[4])
{
struct vg_context *ctx = vg_current_context();
- struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf;
+ struct pipe_buffer **cbuf = &ctx->mask.cbuf;
const VGint param_bytes = 4 * sizeof(VGfloat);
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
*/
- pipe_buffer_reference(&cbuf->buffer, NULL);
+ pipe_buffer_reference(cbuf, NULL);
- cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 1,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
- if (cbuf->buffer) {
- st_no_flush_pipe_buffer_write(ctx, cbuf->buffer, 0, param_bytes, color);
+ *cbuf = pipe_buffer_create(ctx->pipe->screen, 1,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
+ if (*cbuf) {
+ st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, color);
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
cso_set_fragment_shader_handle(ctx->cso_context,
shaders_cache_fill(ctx->sc,
VEGA_SOLID_FILL_SHADER));
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
index cc73771d358..d8f6299b2db 100644
--- a/src/gallium/state_trackers/vega/paint.c
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -77,7 +77,8 @@ struct vg_paint {
struct pipe_sampler_state sampler;
} pattern;
- struct pipe_constant_buffer cbuf;
+ /* XXX next 3 all unneded? */
+ struct pipe_buffer *cbuf;
struct pipe_shader_state fs_state;
void *fs;
};
diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c
index d9074a377b3..bd5ae79e551 100644
--- a/src/gallium/state_trackers/vega/shader.c
+++ b/src/gallium/state_trackers/vega/shader.c
@@ -51,7 +51,7 @@ struct shader {
VGImageMode image_mode;
float constants[MAX_CONSTANTS];
- struct pipe_constant_buffer cbuf;
+ struct pipe_buffer *cbuf;
struct pipe_shader_state fs_state;
void *fs;
};
@@ -96,25 +96,25 @@ static void setup_constant_buffer(struct shader *shader)
{
struct vg_context *ctx = shader->context;
struct pipe_context *pipe = shader->context->pipe;
- struct pipe_constant_buffer *cbuf = &shader->cbuf;
+ struct pipe_buffer **cbuf = &shader->cbuf;
VGint param_bytes = paint_constant_buffer_size(shader->paint);
float temp_buf[MAX_CONSTANTS];
assert(param_bytes <= sizeof(temp_buf));
paint_fill_constant_buffer(shader->paint, temp_buf);
- if (cbuf->buffer == NULL ||
+ if (*cbuf == NULL ||
memcmp(temp_buf, shader->constants, param_bytes) != 0)
{
- pipe_buffer_reference(&cbuf->buffer, NULL);
+ pipe_buffer_reference(cbuf, NULL);
memcpy(shader->constants, temp_buf, param_bytes);
- cbuf->buffer = pipe_user_buffer_create(pipe->screen,
- &shader->constants,
- sizeof(shader->constants));
+ *cbuf = pipe_user_buffer_create(pipe->screen,
+ &shader->constants,
+ sizeof(shader->constants));
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
}
static VGint blend_bind_samplers(struct vg_context *ctx,
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c
index 00d23f5c227..c16ac036e3b 100644
--- a/src/gallium/state_trackers/vega/vg_context.c
+++ b/src/gallium/state_trackers/vega/vg_context.c
@@ -122,8 +122,8 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
void vg_destroy_context(struct vg_context *ctx)
{
- struct pipe_constant_buffer *cbuf = &ctx->mask.cbuf;
- struct pipe_constant_buffer *vsbuf = &ctx->vs_const_buffer;
+ struct pipe_buffer **cbuf = &ctx->mask.cbuf;
+ struct pipe_buffer **vsbuf = &ctx->vs_const_buffer;
util_destroy_blit(ctx->blit);
renderer_destroy(ctx->renderer);
@@ -131,11 +131,11 @@ void vg_destroy_context(struct vg_context *ctx)
shader_destroy(ctx->shader);
paint_destroy(ctx->default_paint);
- if (cbuf && cbuf->buffer)
- pipe_buffer_reference(&cbuf->buffer, NULL);
+ if (*cbuf)
+ pipe_buffer_reference(cbuf, NULL);
- if (vsbuf && vsbuf->buffer)
- pipe_buffer_reference(&vsbuf->buffer, NULL);
+ if (*vsbuf)
+ pipe_buffer_reference(vsbuf, NULL);
if (ctx->clear.fs) {
cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs);
@@ -371,20 +371,20 @@ void vg_validate_state(struct vg_context *ctx)
2.f/fb->width, 2.f/fb->height, 1, 1,
-1, -1, 0, 0
};
- struct pipe_constant_buffer *cbuf = &ctx->vs_const_buffer;
+ struct pipe_buffer **cbuf = &ctx->vs_const_buffer;
vg_set_viewport(ctx, VEGA_Y0_BOTTOM);
- pipe_buffer_reference(&cbuf->buffer, NULL);
- cbuf->buffer = pipe_buffer_create(ctx->pipe->screen, 16,
+ pipe_buffer_reference(cbuf, NULL);
+ *cbuf = pipe_buffer_create(ctx->pipe->screen, 16,
PIPE_BUFFER_USAGE_CONSTANT,
param_bytes);
- if (cbuf->buffer) {
- st_no_flush_pipe_buffer_write(ctx, cbuf->buffer,
+ if (*cbuf) {
+ st_no_flush_pipe_buffer_write(ctx, *cbuf,
0, param_bytes, vs_consts);
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, cbuf);
+ ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, *cbuf);
}
if ((ctx->state.dirty & VS_DIRTY)) {
cso_set_vertex_shader_handle(ctx->cso_context,
diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h
index ccc8889c8c5..ff8c1a04217 100644
--- a/src/gallium/state_trackers/vega/vg_context.h
+++ b/src/gallium/state_trackers/vega/vg_context.h
@@ -113,7 +113,7 @@ struct vg_context
} clear;
struct {
- struct pipe_constant_buffer cbuf;
+ struct pipe_buffer *cbuf;
struct pipe_sampler_state sampler;
struct vg_shader *union_fs;
@@ -135,7 +135,7 @@ struct vg_context
struct pipe_sampler_state blend_sampler;
struct {
- struct pipe_constant_buffer buffer;
+ struct pipe_buffer *buffer;
void *color_matrix_fs;
} filter;
struct vg_paint *default_paint;
@@ -145,7 +145,7 @@ struct vg_context
struct vg_shader *plain_vs;
struct vg_shader *clear_vs;
struct vg_shader *texture_vs;
- struct pipe_constant_buffer vs_const_buffer;
+ struct pipe_buffer *vs_const_buffer;
};
struct vg_object {
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c
index d80f341e6c2..8f729b565b1 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.c
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.c
@@ -379,14 +379,14 @@ struct xorg_renderer * renderer_create(struct pipe_context *pipe)
void renderer_destroy(struct xorg_renderer *r)
{
- struct pipe_constant_buffer *vsbuf = &r->vs_const_buffer;
- struct pipe_constant_buffer *fsbuf = &r->fs_const_buffer;
+ struct pipe_buffer **vsbuf = &r->vs_const_buffer;
+ struct pipe_buffer **fsbuf = &r->fs_const_buffer;
- if (vsbuf && vsbuf->buffer)
- pipe_buffer_reference(&vsbuf->buffer, NULL);
+ if (*vsbuf)
+ pipe_buffer_reference(vsbuf, NULL);
- if (fsbuf && fsbuf->buffer)
- pipe_buffer_reference(&fsbuf->buffer, NULL);
+ if (*fsbuf)
+ pipe_buffer_reference(fsbuf, NULL);
if (r->shaders) {
xorg_shaders_destroy(r->shaders);
@@ -409,20 +409,20 @@ void renderer_set_constants(struct xorg_renderer *r,
const float *params,
int param_bytes)
{
- struct pipe_constant_buffer *cbuf =
+ struct pipe_buffer **cbuf =
(shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer :
&r->fs_const_buffer;
- pipe_buffer_reference(&cbuf->buffer, NULL);
- cbuf->buffer = pipe_buffer_create(r->pipe->screen, 16,
- PIPE_BUFFER_USAGE_CONSTANT,
- param_bytes);
+ pipe_buffer_reference(cbuf, NULL);
+ *cbuf = pipe_buffer_create(r->pipe->screen, 16,
+ PIPE_BUFFER_USAGE_CONSTANT,
+ param_bytes);
- if (cbuf->buffer) {
- pipe_buffer_write(r->pipe->screen, cbuf->buffer,
+ if (*cbuf) {
+ pipe_buffer_write(r->pipe->screen, *cbuf,
0, param_bytes, params);
}
- r->pipe->set_constant_buffer(r->pipe, shader_type, 0, cbuf);
+ r->pipe->set_constant_buffer(r->pipe, shader_type, 0, *cbuf);
}
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h
index 5272cde2b3f..af6aa0567d6 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.h
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.h
@@ -23,8 +23,8 @@ struct xorg_renderer {
int fb_width;
int fb_height;
- struct pipe_constant_buffer vs_const_buffer;
- struct pipe_constant_buffer fs_const_buffer;
+ struct pipe_buffer *vs_const_buffer;
+ struct pipe_buffer *fs_const_buffer;
float buffer[BUF_SIZE];
int buffer_size;
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 77153889b68..d70cf877e84 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -57,7 +57,7 @@ void st_upload_constants( struct st_context *st,
unsigned shader_type)
{
struct pipe_context *pipe = st->pipe;
- struct pipe_constant_buffer *cbuf = &st->state.constants[shader_type];
+ struct pipe_buffer **cbuf = &st->state.constants[shader_type];
assert(shader_type == PIPE_SHADER_VERTEX ||
shader_type == PIPE_SHADER_FRAGMENT);
@@ -71,8 +71,8 @@ void st_upload_constants( struct st_context *st,
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
*/
- pipe_buffer_reference(&cbuf->buffer, NULL );
- cbuf->buffer = pipe_buffer_create(pipe->screen, 16,
+ pipe_buffer_reference(cbuf, NULL );
+ *cbuf = pipe_buffer_create(pipe->screen, 16,
PIPE_BUFFER_USAGE_CONSTANT,
paramBytes );
@@ -84,12 +84,12 @@ void st_upload_constants( struct st_context *st,
}
/* load Mesa constants into the constant buffer */
- if (cbuf->buffer)
- st_no_flush_pipe_buffer_write(st, cbuf->buffer,
+ if (cbuf)
+ st_no_flush_pipe_buffer_write(st, *cbuf,
0, paramBytes,
params->ParameterValues);
- st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf);
+ st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf);
}
else {
st->constants.tracked_state[shader_type].dirty.mesa = 0x0;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index e4f18c842ca..45bb6b3cb7e 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -218,8 +218,8 @@ static void st_destroy_context_priv( struct st_context *st )
}
for (i = 0; i < Elements(st->state.constants); i++) {
- if (st->state.constants[i].buffer) {
- pipe_buffer_reference(&st->state.constants[i].buffer, NULL);
+ if (st->state.constants[i]) {
+ pipe_buffer_reference(&st->state.constants[i], NULL);
}
}
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 831909a3f8f..2c4943cfb0a 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -92,7 +92,7 @@ struct st_context
struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
struct pipe_clip_state clip;
- struct pipe_constant_buffer constants[2];
+ struct pipe_buffer *constants[2];
struct pipe_framebuffer_state framebuffer;
struct pipe_texture *sampler_texture[PIPE_MAX_SAMPLERS];
struct pipe_scissor_state scissor;
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 0599acc8b6f..a05d6dd06bd 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -240,11 +240,11 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* map constant buffers */
mapped_constants = pipe_buffer_map(pipe->screen,
- st->state.constants[PIPE_SHADER_VERTEX].buffer,
+ st->state.constants[PIPE_SHADER_VERTEX],
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX,
mapped_constants,
- st->state.constants[PIPE_SHADER_VERTEX].buffer->size);
+ st->state.constants[PIPE_SHADER_VERTEX]->size);
/* draw here */
@@ -254,7 +254,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* unmap constant buffers */
- pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX].buffer);
+ pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX]);
/*
* unmap vertex/index buffers