diff options
author | Marta Lofstedt <[email protected]> | 2015-05-07 17:13:47 +0200 |
---|---|---|
committer | Tapani Pälli <[email protected]> | 2015-05-11 08:00:30 +0300 |
commit | 4a8cd2799c2467b9916dd0ba672f05a394aa9b9f (patch) | |
tree | 58260d41ee57b754f41fd64d9a7c7f04e5f64ca0 | |
parent | 9ab90c058fdb86e9364af258fca7c4de23adbe50 (diff) |
main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
The return type for GL_VERTEX_BINDING_STRIDE is missing,
this cause glGetIntegeri_v to fail.
Signed-off-by: Marta Lofstedt <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Cc: "10.4 10.5" <[email protected]>
-rw-r--r-- | src/mesa/main/get.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index a881bc589ba..09be715f911 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1911,6 +1911,7 @@ find_value_indexed(const char *func, GLenum pname, GLuint index, union value *v) if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) goto invalid_value; v->value_int = ctx->Array.VAO->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride; + return TYPE_INT; /* ARB_shader_image_load_store */ case GL_IMAGE_BINDING_NAME: { |