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authorBrian Paul <[email protected]>2009-06-23 16:17:06 -0600
committerBrian Paul <[email protected]>2009-06-26 13:16:33 -0600
commit454a717d94f51504664b6b2e6463dd14ef2c4f7c (patch)
tree23bc229bbf3ba932ccb377d9314efc09c23bd774
parent02edc8da36d6e01635bcfbb5073f0f718de96c37 (diff)
glsl: remove obsolete comment
-rw-r--r--src/mesa/shader/slang/slang_codegen.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 2c43e53b191..7ab2135c853 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -1410,9 +1410,6 @@ _slang_gen_function_call(slang_assemble_ctx *A, slang_function *fun,
* implement 'return' with RET (and CAL).
* Nevertheless, we performed "inlining" to make a new instance
* of the function body to deal with static register allocation.
- *
- * XXX check if there's one 'return' and if it's the very last
- * statement in the function - we can optimize that case.
*/
assert(inlined->type == SLANG_OPER_BLOCK_NEW_SCOPE ||
inlined->type == SLANG_OPER_SEQUENCE);