diff options
author | Samuel Pitoiset <[email protected]> | 2016-01-18 16:19:32 +0100 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2016-02-13 15:51:17 +0100 |
commit | 43f4420fba1c9855c0f127143a4ed13b170ac49b (patch) | |
tree | bb085857697775825f9a5cee758c6128925a2ad5 | |
parent | bfd695e1d2975e5dd5363c2e7fcc3084a28457aa (diff) |
gallium: add indirect compute parameters to pipe_grid_info
Like indirect draw, we need to store a resource and an offset that
needs to be 4 byte aligned. When indirect is used, the size of the
grid (in blocks) is stored with three 32-bit integers.
Changes from v2:
- s/most values/block sizes/
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 5d0ebca1a3f..5209afe4ad6 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -704,6 +704,18 @@ struct pipe_grid_info * Determine the layout of the grid (in block units) to be used. */ uint grid[3]; + + /* Indirect compute parameters resource: If not NULL, block sizes are taken + * from this buffer instead, which is laid out as follows: + * + * struct { + * uint32_t num_blocks_x; + * uint32_t num_blocks_y; + * uint32_t num_blocks_z; + * }; + */ + struct pipe_resource *indirect; + unsigned indirect_offset; /**< must be 4 byte aligned */ }; /** |