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authorIan Romanick <[email protected]>2012-02-10 16:00:27 -0800
committerIan Romanick <[email protected]>2012-02-15 14:50:40 -0800
commit3e22d4e5fc32dafcb9669a9d6376323aa88e300c (patch)
treec24c3f91b1f38235cf8b6aed9fe763618de4d60c
parent8f3be339850ead96f9c6200db4e0db1f74e39d13 (diff)
swrast: Only avoid empty _TexEnvPrograms
If the generated shader for _TexEnvProgram is empty, force the use of the fixed-function code. Otherwise, go ahead and use the shader. This works around a mysterious issue on i915 where fixed-function software fallbacks are not working correctly. This isn't really the fix we want, but it works around the issue. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Chad Versace <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45872 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45876
-rw-r--r--src/mesa/swrast/s_fragprog.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index cd20d8e3647..8d59371c836 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -40,7 +40,8 @@ GLboolean
_swrast_use_fragment_program(struct gl_context *ctx)
{
struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- return fp && fp != ctx->FragmentProgram._TexEnvProgram;
+ return fp && !(fp == ctx->FragmentProgram._TexEnvProgram
+ && fp->Base.NumInstructions == 0);
}
/**