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authorBrian Paul <[email protected]>2009-12-09 08:30:01 -0700
committerBrian Paul <[email protected]>2009-12-09 08:30:05 -0700
commit3de8fff45d04fd7e702cd656ba97cafd348c3981 (patch)
treedfcfa5434431ab1e1b7cd225e4cb4950e40c4edc
parent33a120e4761a661736ea64a3efc2e3831ac5600a (diff)
mesa: fix baseLevel >= MAX_TEXTURE_LEVELS test
This fixes invalid array indexing when baseLevel == MAX_TEXTURE_LEVELS. See bug 25528.
-rw-r--r--src/mesa/main/texobj.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index da55ac8697d..85f5f78e509 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -418,7 +418,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
/* Detect cases where the application set the base level to an invalid
* value.
*/
- if ((baseLevel < 0) || (baseLevel > MAX_TEXTURE_LEVELS)) {
+ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
char s[100];
_mesa_sprintf(s, "base level = %d is invalid", baseLevel);
incomplete(t, s);