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authorChia-I Wu <[email protected]>2019-05-09 20:40:28 -0700
committerChia-I Wu <[email protected]>2019-05-14 17:00:22 +0000
commit34810f42373639ee811885d251b97e56e8695e72 (patch)
treea266e98b1f57dd19f05c3761e9a0c5e2408cbae5
parent08241624ad669be1ef846c32c08d48c7965795a6 (diff)
virgl: clean up virgl_res_needs_flush
Add comments and some minor cleanups. v2: document the function Signed-off-by: Chia-I Wu <[email protected]> Reviewed-by: Alexandros Frantzis <[email protected]> (v1) Reviewed-by: Gurchetan Singh <[email protected]> Signed-off-by: Chia-I Wu <[email protected]>
-rw-r--r--src/gallium/drivers/virgl/virgl_resource.c36
1 files changed, 34 insertions, 2 deletions
diff --git a/src/gallium/drivers/virgl/virgl_resource.c b/src/gallium/drivers/virgl/virgl_resource.c
index 9cbff8d8d54..83918f85216 100644
--- a/src/gallium/drivers/virgl/virgl_resource.c
+++ b/src/gallium/drivers/virgl/virgl_resource.c
@@ -27,19 +27,51 @@
#include "virgl_resource.h"
#include "virgl_screen.h"
+/* We need to flush to properly sync the transfer with the current cmdbuf.
+ * But there are cases where the flushing can be skipped:
+ *
+ * - synchronization is disabled
+ * - the resource is not referenced by the current cmdbuf
+ * - the current cmdbuf has no draw/compute command that accesses the
+ * resource (XXX there are also clear or blit commands)
+ * - the transfer is to an undefined region and we can assume the current
+ * cmdbuf has no command that accesses the region (XXX we cannot just check
+ * for overlapping transfers)
+ */
bool virgl_res_needs_flush(struct virgl_context *vctx,
struct virgl_transfer *trans)
{
- struct virgl_screen *vs = virgl_screen(vctx->base.screen);
+ struct virgl_winsys *vws = virgl_screen(vctx->base.screen)->vws;
struct virgl_resource *res = virgl_resource(trans->base.resource);
if (trans->base.usage & PIPE_TRANSFER_UNSYNCHRONIZED)
return false;
- if (!vs->vws->res_is_referenced(vs->vws, vctx->cbuf, res->hw_res))
+
+ if (!vws->res_is_referenced(vws, vctx->cbuf, res->hw_res))
return false;
+
if (res->clean_mask & (1 << trans->base.level)) {
+ /* XXX Consider
+ *
+ * glCopyBufferSubData(src, dst, ...);
+ * glBufferSubData(src, ...);
+ *
+ * at the beginning of a cmdbuf. glBufferSubData will be incorrectly
+ * reordered before glCopyBufferSubData.
+ */
if (vctx->num_draws == 0 && vctx->num_compute == 0)
return false;
+
+ /* XXX Consider
+ *
+ * glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(float) * 3, data1);
+ * glFlush();
+ * glDrawArrays(GL_TRIANGLES, 0, 3);
+ * glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(float) * 3, data2);
+ * glDrawArrays(GL_TRIANGLES, 0, 3);
+ *
+ * Both draws will see data2.
+ */
if (!virgl_transfer_queue_is_queued(&vctx->queue, trans))
return false;
}