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authorBas Nieuwenhuizen <[email protected]>2018-07-14 14:28:23 +0200
committerBas Nieuwenhuizen <[email protected]>2018-07-19 02:38:21 +0200
commit17b5a59b4ee3adb9c99f3d850eb4a561196c69a0 (patch)
tree3ae18dd352fb3ff1fe6740fcd518b76ccb766b92
parent978570769d8ef393815469fce7af932d2863e0c1 (diff)
radv: Enable binning and dfsm by default on Raven.
Seems like it increases performance by 2-3% for some demos and games. Reviewed-by: Samuel Pitoiset <[email protected]>
-rw-r--r--src/amd/vulkan/radv_device.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index edc0dd90d26..80ddb654802 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -1509,10 +1509,12 @@ VkResult radv_CreateDevice(
}
device->pbb_allowed = device->physical_device->rad_info.chip_class >= GFX9 &&
- (device->instance->perftest_flags & RADV_PERFTEST_BINNING);
+ ((device->instance->perftest_flags & RADV_PERFTEST_BINNING) ||
+ device->physical_device->rad_info.family == CHIP_RAVEN);
/* Disabled and not implemented for now. */
- device->dfsm_allowed = device->pbb_allowed && false;
+ device->dfsm_allowed = device->pbb_allowed &&
+ device->physical_device->rad_info.family == CHIP_RAVEN;
#ifdef ANDROID
device->always_use_syncobj = device->physical_device->rad_info.has_syncobj_wait_for_submit;