diff options
author | Ben Skeggs <[email protected]> | 2006-12-14 03:24:57 +0000 |
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committer | Ben Skeggs <[email protected]> | 2006-12-14 03:24:57 +0000 |
commit | 15c7e8896ba4c0fedbe3510cb04c44ba3e8d644b (patch) | |
tree | 5f434f9d6eefe654df9a99101ba546aca7aaa817 | |
parent | aadcf1a9ff7e3f92977380d16b4ad2e676d7eb18 (diff) |
Some more voodoo to get 3D going with a minimal initial context.
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_object.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv30_state.c | 19 |
2 files changed, 21 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_object.c b/src/mesa/drivers/dri/nouveau/nouveau_object.c index ef8a428c220..dda547c916e 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_object.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_object.c @@ -73,6 +73,8 @@ void nouveauObjectInit(nouveauContextPtr nmesa) nouveauObjectOnSubchannel(nmesa, NvSubImageBlit, NvImageBlit); BEGIN_RING_SIZE(NvSubImageBlit, NV10_IMAGE_BLIT_SET_CONTEXT_SURFACES_2D, 1); OUT_RING(NvCtxSurf2D); + BEGIN_RING_SIZE(NvSubImageBlit, NV10_IMAGE_BLIT_SET_OPERATION, 1); + OUT_RING(3); /* SRCCOPY */ #endif nouveauObjectOnSubchannel(nmesa, NvSub3D, Nv3D); diff --git a/src/mesa/drivers/dri/nouveau/nv30_state.c b/src/mesa/drivers/dri/nouveau/nv30_state.c index e30dc8a37c3..eb3606b6e1c 100644 --- a/src/mesa/drivers/dri/nouveau/nv30_state.c +++ b/src/mesa/drivers/dri/nouveau/nv30_state.c @@ -736,9 +736,28 @@ static GLboolean nv40InitCard(nouveauContextPtr nmesa) OUT_RING(NvDmaFB); BEGIN_RING_SIZE(NvSub3D, 0x0220, 1); OUT_RING(1); + + BEGIN_RING_SIZE(NvSub3D, 0x1ea4, 3); + OUT_RING(0x00000010); + OUT_RING(0x01000100); + OUT_RING(0xff800006); + BEGIN_RING_SIZE(NvSub3D, 0x1fc4, 1); + OUT_RING(0x06144321); BEGIN_RING_SIZE(NvSub3D, 0x1fc8, 2); OUT_RING(0xedcba987); OUT_RING(0x00000021); + BEGIN_RING_SIZE(NvSub3D, 0x1fd0, 1); + OUT_RING(0x00171615); + BEGIN_RING_SIZE(NvSub3D, 0x1fd4, 1); + OUT_RING(0x001b1a19); + + BEGIN_RING_SIZE(NvSub3D, 0x1ef8, 1); + OUT_RING(0x0020ffff); + BEGIN_RING_SIZE(NvSub3D, 0x1d64, 1); + OUT_RING(0x00d30000); + BEGIN_RING_SIZE(NvSub3D, 0x1e94, 1); + OUT_RING(0x00000001); + BEGIN_RING_SIZE(NvSub3D, 0x1d60, 1); OUT_RING(0x03008000); |