diff options
author | Timothy Arceri <[email protected]> | 2017-03-08 15:20:33 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-03-12 17:49:03 +1100 |
commit | 04ec4db8b5424872ebefed677cbd01fa3b40145d (patch) | |
tree | 80de3a34b69f121299281cf8474c408bf1f36d64 | |
parent | fbfe88725367bd94ed047023cd4309622d0e6abb (diff) |
gallium/util: make use of new u_thread.h in u_queue.{c,h}
Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/gallium/auxiliary/util/u_queue.c | 6 | ||||
-rw-r--r-- | src/gallium/auxiliary/util/u_queue.h | 4 |
2 files changed, 6 insertions, 4 deletions
diff --git a/src/gallium/auxiliary/util/u_queue.c b/src/gallium/auxiliary/util/u_queue.c index e0ec290f23f..05196674189 100644 --- a/src/gallium/auxiliary/util/u_queue.c +++ b/src/gallium/auxiliary/util/u_queue.c @@ -144,7 +144,7 @@ util_queue_thread_func(void *input) if (queue->name) { char name[16]; util_snprintf(name, sizeof(name), "%s:%i", queue->name, thread_index); - pipe_thread_setname(name); + u_thread_setname(name); } while (1) { @@ -226,7 +226,7 @@ util_queue_init(struct util_queue *queue, input->queue = queue; input->thread_index = i; - queue->threads[i] = pipe_thread_create(util_queue_thread_func, input); + queue->threads[i] = u_thread_create(util_queue_thread_func, input); if (!queue->threads[i]) { free(input); @@ -327,5 +327,5 @@ util_queue_get_thread_time_nano(struct util_queue *queue, unsigned thread_index) if (thread_index >= queue->num_threads) return 0; - return pipe_thread_get_time_nano(queue->threads[thread_index]); + return u_thread_get_time_nano(queue->threads[thread_index]); } diff --git a/src/gallium/auxiliary/util/u_queue.h b/src/gallium/auxiliary/util/u_queue.h index d62d87d14d7..0073890cf3c 100644 --- a/src/gallium/auxiliary/util/u_queue.h +++ b/src/gallium/auxiliary/util/u_queue.h @@ -33,8 +33,10 @@ #ifndef U_QUEUE_H #define U_QUEUE_H -#include "os/os_thread.h" +#include <string.h> + #include "util/list.h" +#include "util/u_thread.h" /* Job completion fence. * Put this into your job structure. |