diff options
author | Jordan Justen <[email protected]> | 2012-10-29 10:45:44 -0700 |
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committer | Jordan Justen <[email protected]> | 2012-11-03 10:54:41 -0700 |
commit | f625cb580a14ce6fedd62f98bb7437c167a11c76 (patch) | |
tree | b9a82a9ee0077e270d0785658bcc5c7a83674d0b | |
parent | f862be0d7c7997401565f8fba87cf9c2f53f170b (diff) |
mesa: remove unimplemented FramebufferTextureARB
This function can be re-added with an actual implementation
when ARB_geometry_shader4 is supported.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
-rw-r--r-- | src/mesa/main/api_exec.c | 1 | ||||
-rw-r--r-- | src/mesa/main/fbobject.c | 11 | ||||
-rw-r--r-- | src/mesa/main/fbobject.h | 4 |
3 files changed, 0 insertions, 16 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 8f9672a3c32..d9c306f2c34 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -788,7 +788,6 @@ _mesa_create_exec_table(struct gl_context *ctx) } if (_mesa_is_desktop_gl(ctx)) { - SET_FramebufferTexture(exec, _mesa_FramebufferTextureARB); SET_FramebufferTextureFaceARB(exec, _mesa_FramebufferTextureFaceARB); } diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 9cde52ae690..078e8320c71 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -3056,17 +3056,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, void GLAPIENTRY -_mesa_FramebufferTextureARB(GLenum target, GLenum attachment, - GLuint texture, GLint level) -{ - GET_CURRENT_CONTEXT(ctx); - _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferTextureARB " - "not implemented!"); -} - - -void GLAPIENTRY _mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) { diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 9cded3cfa37..5b724161431 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -206,10 +206,6 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLbitfield mask, GLenum filter); extern void GLAPIENTRY -_mesa_FramebufferTextureARB(GLenum target, GLenum attachment, - GLuint texture, GLint level); - -extern void GLAPIENTRY _mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); |