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authorPatrice Mandin <[email protected]>2007-07-12 18:36:41 +0200
committerPatrice Mandin <[email protected]>2007-07-12 18:36:41 +0200
commite5dd38942989475f7fd8936a98738bbd57de6b50 (patch)
treeda97d82d21437195bc9da72f3e45f42898dfaf2b
parentcd8613e59d2d27b5f41d23d978afe8e33d206447 (diff)
nv20 also don't support viewport_origin, like nv10
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state.c b/src/mesa/drivers/dri/nouveau/nv20_state.c
index a6961edf0ba..ccf2f6148b4 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state.c
@@ -764,11 +764,11 @@ static GLboolean nv20BindBuffers(nouveauContextPtr nmesa, int num_color,
}
/* Always set to bottom left of buffer */
- BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4);
+ /*BEGIN_RING_CACHE(NvSub3D, NV20_TCL_PRIMITIVE_3D_VIEWPORT_ORIGIN_X, 4);
OUT_RING_CACHEf (0.0);
OUT_RING_CACHEf ((GLfloat) h);
OUT_RING_CACHEf (0.0);
- OUT_RING_CACHEf (0.0);
+ OUT_RING_CACHEf (0.0);*/
return GL_TRUE;
}