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authorEmil Velikov <[email protected]>2016-09-30 11:01:26 +0100
committerEmil Velikov <[email protected]>2016-10-06 15:03:46 +0100
commite542ed463dd5ae04e730901208344477afdc6a62 (patch)
treeec8a739d63fb32bec4bb66a1e93df721e6e23e28
parenta89faa2022fd995af2019c886b152b49a01f9392 (diff)
glx: correctly mask the drawableType for GLX_ARB_fbconfig_float
The comment/spec says - only for pbuffer drawables, while the code clears the window/pixmap bit. Practise what you preach and apply the trivial tweak. In practise this should not cause functional change. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/glx/glxext.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glx/glxext.c b/src/glx/glxext.c
index 0c2f73fea00..f6bc377add5 100644
--- a/src/glx/glxext.c
+++ b/src/glx/glxext.c
@@ -599,7 +599,7 @@ __glXInitializeVisualConfigFromTags(struct glx_config * config, int count,
* GLXPbuffer drawables."
*/
if (config->floatMode)
- config->drawableType &= ~(GLX_WINDOW_BIT|GLX_PIXMAP_BIT);
+ config->drawableType &= GLX_PBUFFER_BIT;
}
static struct glx_config *