diff options
author | Chad Versace <[email protected]> | 2011-11-17 09:09:56 -0800 |
---|---|---|
committer | Chad Versace <[email protected]> | 2011-11-22 10:50:52 -0800 |
commit | dd0e46c4102976b7d317104ecd1bb565ac34613a (patch) | |
tree | 3aa753afc0a5f06fb25e384afa9468b81cf316e1 | |
parent | 017c13d55b5b086774d6afea2ca754482c624c6a (diff) |
i965/gen6: Set vertical alignment in SURFACE_STATE batch
Reviewed-by: Eric Anholt <[email protected]>
Signed-off-by: Chad Versace <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_defines.h | 9 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 8 |
2 files changed, 11 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 746c89f87cc..bb79bfbafdf 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -458,10 +458,11 @@ #define BRW_SURFACE_MIN_LOD_MASK INTEL_MASK(31, 28) /* Surface state DW5 */ -#define BRW_SURFACE_X_OFFSET_SHIFT 25 -#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25) -#define BRW_SURFACE_Y_OFFSET_SHIFT 20 -#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20) +#define BRW_SURFACE_X_OFFSET_SHIFT 25 +#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25) +#define BRW_SURFACE_VERTICAL_ALIGN_ENABLE (1 << 24) +#define BRW_SURFACE_Y_OFFSET_SHIFT 20 +#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20) #define BRW_TEXCOORDMODE_WRAP 0 #define BRW_TEXCOORDMODE_MIRROR 1 diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 0c2c804b133..984a7bc2239 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -262,6 +262,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit ) struct brw_context *brw = brw_context(ctx); struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; struct intel_texture_object *intelObj = intel_texture_object(tObj); + struct intel_mipmap_tree *mt = intelObj->mt; struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); const GLuint surf_index = SURF_INDEX_TEXTURE(unit); @@ -294,7 +295,8 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit ) BRW_SURFACE_PITCH_SHIFT); surf[4] = 0; - surf[5] = 0; + + surf[5] = (mt->align_h == 4) ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0; /* Emit relocation to surface contents */ drm_intel_bo_emit_reloc(brw->intel.batch.bo, @@ -447,6 +449,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; struct intel_renderbuffer *irb = intel_renderbuffer(rb); + struct intel_mipmap_tree *mt = irb->mt; struct intel_region *region = irb->mt->region; uint32_t *surf; uint32_t tile_x, tile_y; @@ -509,7 +512,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw, assert(tile_x % 4 == 0); assert(tile_y % 2 == 0); surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT | - (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT); + (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT | + (mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0)); if (intel->gen < 6) { /* _NEW_COLOR */ |