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authorChad Versace <[email protected]>2011-11-17 09:09:56 -0800
committerChad Versace <[email protected]>2011-11-22 10:50:52 -0800
commitdd0e46c4102976b7d317104ecd1bb565ac34613a (patch)
tree3aa753afc0a5f06fb25e384afa9468b81cf316e1
parent017c13d55b5b086774d6afea2ca754482c624c6a (diff)
i965/gen6: Set vertical alignment in SURFACE_STATE batch
Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Chad Versace <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h9
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c8
2 files changed, 11 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 746c89f87cc..bb79bfbafdf 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -458,10 +458,11 @@
#define BRW_SURFACE_MIN_LOD_MASK INTEL_MASK(31, 28)
/* Surface state DW5 */
-#define BRW_SURFACE_X_OFFSET_SHIFT 25
-#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
-#define BRW_SURFACE_Y_OFFSET_SHIFT 20
-#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
+#define BRW_SURFACE_X_OFFSET_SHIFT 25
+#define BRW_SURFACE_X_OFFSET_MASK INTEL_MASK(31, 25)
+#define BRW_SURFACE_VERTICAL_ALIGN_ENABLE (1 << 24)
+#define BRW_SURFACE_Y_OFFSET_SHIFT 20
+#define BRW_SURFACE_Y_OFFSET_MASK INTEL_MASK(23, 20)
#define BRW_TEXCOORDMODE_WRAP 0
#define BRW_TEXCOORDMODE_MIRROR 1
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 0c2c804b133..984a7bc2239 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -262,6 +262,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
+ struct intel_mipmap_tree *mt = intelObj->mt;
struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
@@ -294,7 +295,8 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
BRW_SURFACE_PITCH_SHIFT);
surf[4] = 0;
- surf[5] = 0;
+
+ surf[5] = (mt->align_h == 4) ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0;
/* Emit relocation to surface contents */
drm_intel_bo_emit_reloc(brw->intel.batch.bo,
@@ -447,6 +449,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+ struct intel_mipmap_tree *mt = irb->mt;
struct intel_region *region = irb->mt->region;
uint32_t *surf;
uint32_t tile_x, tile_y;
@@ -509,7 +512,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
assert(tile_x % 4 == 0);
assert(tile_y % 2 == 0);
surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
- (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT);
+ (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
+ (mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0));
if (intel->gen < 6) {
/* _NEW_COLOR */