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authorRoland Scheidegger <[email protected]>2007-07-16 18:21:36 +0200
committerRoland Scheidegger <[email protected]>2007-07-16 18:23:47 +0200
commitcbfe29cdee5d338a25f13abbbb191b80428d05c8 (patch)
tree32dc1d5f1c4a4a630c2e296987f8f855fa362c3d
parentfb3b9060d48934ca4faa72e966c00aee627ce96d (diff)
fix bogus fb/drawable information
the framebuffer objects attached to drawables can have invalidate state associated with them, since for the window framebuffer this is per-context state and not per-fbo state. Since drivers rely on that information (otherwise would need to check if currently the window-framebuffer is bound in a lot of places) fix it up in _mesa_make_current (ugly). (Brought over from i915tex_privbuffers, where it fixes xdemos/wincopy when switching to front buffer rendering.)
-rw-r--r--src/mesa/main/context.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 21adcf32106..2ad1badac70 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1495,9 +1495,20 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer,
*/
if (!newCtx->DrawBuffer || newCtx->DrawBuffer->Name == 0) {
_mesa_reference_framebuffer(&newCtx->DrawBuffer, drawBuffer);
+ /* fix up the fb fields - these will end up wrong otherwise
+ if the DRIdrawable changes, and someone may rely on them.
+ */
+ /* What a mess!?! */
+ int i;
+ GLenum buffers[MAX_DRAW_BUFFERS];
+ for(i = 0; i < newCtx->Const.MaxDrawBuffers; i++) {
+ buffers[i] = newCtx->Color.DrawBuffer[i];
+ }
+ _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL);
}
if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) {
_mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer);
+ _mesa_ReadBuffer(newCtx->Pixel.ReadBuffer);
}
newCtx->NewState |= _NEW_BUFFERS;