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authorJosé Fonseca <[email protected]>2014-05-23 11:23:52 +0100
committerJosé Fonseca <[email protected]>2014-05-23 11:37:47 +0100
commitc98b704128ed450b46c61e139d9f17c652a74c09 (patch)
tree84db64e7dbd651da4a8c4ced1942047bb9126b97
parent57876fee3872f4f224feeeb56eea6d2e10858fe9 (diff)
mesa: Move declaration to top of block.
To fix MSVC build. Trivial.
-rw-r--r--src/mesa/drivers/common/meta_blit.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c
index 753affff8ae..707269dd687 100644
--- a/src/mesa/drivers/common/meta_blit.c
+++ b/src/mesa/drivers/common/meta_blit.c
@@ -325,10 +325,12 @@ setup_glsl_blit_framebuffer(struct gl_context *ctx,
struct gl_renderbuffer *src_rb,
GLenum target)
{
+ unsigned texcoord_size;
+
/* target = GL_TEXTURE_RECTANGLE is not supported in GLES 3.0 */
assert(_mesa_is_desktop_gl(ctx) || target == GL_TEXTURE_2D);
- unsigned texcoord_size = 2 + (src_rb->Depth > 1 ? 1 : 0);
+ texcoord_size = 2 + (src_rb->Depth > 1 ? 1 : 0);
_mesa_meta_setup_vertex_objects(&blit->VAO, &blit->VBO, true,
2, texcoord_size, 0);