diff options
author | Brian Paul <[email protected]> | 2009-02-04 08:42:30 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-02-04 16:33:25 -0700 |
commit | c35a5aeb706d33b9c09b5a12bbbeae0f109885c9 (patch) | |
tree | 6f7cb66c309489900b2dd26ebf3f4838933ef0c7 | |
parent | c06c74c0b84ddfebaf144ec64b305879f9ddc681 (diff) |
mesa: make Xlib glXIsDirect() always return True
-rw-r--r-- | src/mesa/drivers/x11/fakeglx.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index 73fde865e34..3b004a3ee25 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -1395,13 +1395,13 @@ Fake_glXChooseVisual( Display *dpy, int screen, int *list ) /** * Init basic fields of a new fake_glx_context. - * If the MESA_GLX_FORCE_DIRECT env var is set, the context will be marked as - * a direct rendering context. Some apps won't run without this. */ static void init_glx_context(struct fake_glx_context *glxCtx, Display *dpy) { - GLboolean direct = _mesa_getenv("MESA_GLX_FORCE_DIRECT") ? GL_TRUE : GL_FALSE; + /* Always return True. See if anyone's confused... */ + GLboolean direct = GL_TRUE; + glxCtx->xmesaContext->direct = direct; glxCtx->glxContext.isDirect = direct; glxCtx->glxContext.currentDpy = dpy; |