diff options
author | Ian Romanick <[email protected]> | 2017-06-17 18:56:13 -0700 |
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committer | Ian Romanick <[email protected]> | 2018-05-04 15:29:30 -0700 |
commit | 9a10a2fd5fc11ee08e8fa049f59fd129885cd332 (patch) | |
tree | 6fb4c6e810d446664c19e33de2810466b504e29c | |
parent | 9d0bf720ed83fc4faf4682131057fc2a0b6e5938 (diff) |
r200: Enable NV_fog_distance
With the previous fixes in place, it appears to just work.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 4524f06d10c..9417dfc8a7b 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -353,6 +353,7 @@ GLboolean r200CreateContext( gl_api api, ctx->Extensions.EXT_texture_filter_anisotropic = true; ctx->Extensions.EXT_texture_mirror_clamp = true; ctx->Extensions.MESA_pack_invert = true; + ctx->Extensions.NV_fog_distance = true; ctx->Extensions.NV_texture_rectangle = true; ctx->Extensions.OES_EGL_image = true; |