diff options
author | Brian Paul <[email protected]> | 2001-09-14 02:48:53 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-09-14 02:48:53 +0000 |
commit | 94666c4b55c33c35994bfab2fb4177a7d5198fd1 (patch) | |
tree | 14a719bbce14de944202ec982f1a444e31cdde39 | |
parent | ba57e5297d60eef37e43dd4d7f10d1e62f5e97ce (diff) |
more GL 1.3 updates
-rw-r--r-- | src/mesa/glapi/glapi.c | 153 |
1 files changed, 104 insertions, 49 deletions
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index de314de25a0..88bc18a476a 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -1,4 +1,4 @@ -/* $Id: glapi.c,v 1.56 2001/06/06 22:55:28 davem69 Exp $ */ +/* $Id: glapi.c,v 1.57 2001/09/14 02:48:53 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -850,6 +850,61 @@ static struct name_address_offset static_functions[] = { { "glCopyTexSubImage3D", (GLvoid *) NAME(glCopyTexSubImage3D), _gloffset_CopyTexSubImage3D }, #undef NAME + /* 1.3 */ +#ifdef GL_VERSION_1_3 +#define NAME(X) (GLvoid *) X +#else +#define NAME(X) NotImplemented +#endif + { "glActiveTexture", (GLvoid *) NAME(glActiveTexture), _gloffset_ActiveTextureARB }, + { "glClientActiveTexture", (GLvoid *) NAME(glClientActiveTexture), _gloffset_ClientActiveTextureARB }, + { "glCompressedTexImage1D", (GLvoid *) NAME(glCompressedTexImage1D), _gloffset_CompressedTexImage1DARB }, + { "glCompressedTexImage2D", (GLvoid *) NAME(glCompressedTexImage2D), _gloffset_CompressedTexImage2DARB }, + { "glCompressedTexImage3D", (GLvoid *) NAME(glCompressedTexImage3D), _gloffset_CompressedTexImage3DARB }, + { "glCompressedTexSubImage1D", (GLvoid *) NAME(glCompressedTexSubImage1D), _gloffset_CompressedTexSubImage1DARB }, + { "glCompressedTexSubImage2D", (GLvoid *) NAME(glCompressedTexSubImage2D), _gloffset_CompressedTexSubImage2DARB }, + { "glCompressedTexSubImage3D", (GLvoid *) NAME(glCompressedTexSubImage3D), _gloffset_CompressedTexSubImage3DARB }, + { "glGetCompressedTexImage", (GLvoid *) NAME(glGetCompressedTexImage), _gloffset_GetCompressedTexImageARB }, + { "glMultiTexCoord1d", (GLvoid *) NAME(glMultiTexCoord1d), _gloffset_MultiTexCoord1dARB }, + { "glMultiTexCoord1dv", (GLvoid *) NAME(glMultiTexCoord1dv), _gloffset_MultiTexCoord1dvARB }, + { "glMultiTexCoord1f", (GLvoid *) NAME(glMultiTexCoord1f), _gloffset_MultiTexCoord1fARB }, + { "glMultiTexCoord1fv", (GLvoid *) NAME(glMultiTexCoord1fv), _gloffset_MultiTexCoord1fvARB }, + { "glMultiTexCoord1i", (GLvoid *) NAME(glMultiTexCoord1i), _gloffset_MultiTexCoord1iARB }, + { "glMultiTexCoord1iv", (GLvoid *) NAME(glMultiTexCoord1iv), _gloffset_MultiTexCoord1ivARB }, + { "glMultiTexCoord1s", (GLvoid *) NAME(glMultiTexCoord1s), _gloffset_MultiTexCoord1sARB }, + { "glMultiTexCoord1sv", (GLvoid *) NAME(glMultiTexCoord1sv), _gloffset_MultiTexCoord1svARB }, + { "glMultiTexCoord2d", (GLvoid *) NAME(glMultiTexCoord2d), _gloffset_MultiTexCoord2dARB }, + { "glMultiTexCoord2dv", (GLvoid *) NAME(glMultiTexCoord2dv), _gloffset_MultiTexCoord2dvARB }, + { "glMultiTexCoord2f", (GLvoid *) NAME(glMultiTexCoord2f), _gloffset_MultiTexCoord2fARB }, + { "glMultiTexCoord2fv", (GLvoid *) NAME(glMultiTexCoord2fv), _gloffset_MultiTexCoord2fvARB }, + { "glMultiTexCoord2i", (GLvoid *) NAME(glMultiTexCoord2i), _gloffset_MultiTexCoord2iARB }, + { "glMultiTexCoord2iv", (GLvoid *) NAME(glMultiTexCoord2iv), _gloffset_MultiTexCoord2ivARB }, + { "glMultiTexCoord2s", (GLvoid *) NAME(glMultiTexCoord2s), _gloffset_MultiTexCoord2sARB }, + { "glMultiTexCoord2sv", (GLvoid *) NAME(glMultiTexCoord2sv), _gloffset_MultiTexCoord2svARB }, + { "glMultiTexCoord3d", (GLvoid *) NAME(glMultiTexCoord3d), _gloffset_MultiTexCoord3dARB }, + { "glMultiTexCoord3dv", (GLvoid *) NAME(glMultiTexCoord3dv), _gloffset_MultiTexCoord3dvARB }, + { "glMultiTexCoord3f", (GLvoid *) NAME(glMultiTexCoord3f), _gloffset_MultiTexCoord3fARB }, + { "glMultiTexCoord3fv", (GLvoid *) NAME(glMultiTexCoord3fv), _gloffset_MultiTexCoord3fvARB }, + { "glMultiTexCoord3i", (GLvoid *) NAME(glMultiTexCoord3i), _gloffset_MultiTexCoord3iARB }, + { "glMultiTexCoord3iv", (GLvoid *) NAME(glMultiTexCoord3iv), _gloffset_MultiTexCoord3ivARB }, + { "glMultiTexCoord3s", (GLvoid *) NAME(glMultiTexCoord3s), _gloffset_MultiTexCoord3sARB }, + { "glMultiTexCoord3sv", (GLvoid *) NAME(glMultiTexCoord3sv), _gloffset_MultiTexCoord3svARB }, + { "glMultiTexCoord4d", (GLvoid *) NAME(glMultiTexCoord4d), _gloffset_MultiTexCoord4dARB }, + { "glMultiTexCoord4dv", (GLvoid *) NAME(glMultiTexCoord4dv), _gloffset_MultiTexCoord4dvARB }, + { "glMultiTexCoord4f", (GLvoid *) NAME(glMultiTexCoord4f), _gloffset_MultiTexCoord4fARB }, + { "glMultiTexCoord4fv", (GLvoid *) NAME(glMultiTexCoord4fv), _gloffset_MultiTexCoord4fvARB }, + { "glMultiTexCoord4i", (GLvoid *) NAME(glMultiTexCoord4i), _gloffset_MultiTexCoord4iARB }, + { "glMultiTexCoord4iv", (GLvoid *) NAME(glMultiTexCoord4iv), _gloffset_MultiTexCoord4ivARB }, + { "glMultiTexCoord4s", (GLvoid *) NAME(glMultiTexCoord4s), _gloffset_MultiTexCoord4sARB }, + { "glMultiTexCoord4sv", (GLvoid *) NAME(glMultiTexCoord4sv), _gloffset_MultiTexCoord4svARB }, + { "glLoadTransposeMatrixd", (GLvoid *) NAME(glLoadTransposeMatrixd), _gloffset_LoadTransposeMatrixdARB }, + { "glLoadTransposeMatrixf", (GLvoid *) NAME(glLoadTransposeMatrixf), _gloffset_LoadTransposeMatrixfARB }, + { "glMultTransposeMatrixd", (GLvoid *) NAME(glMultTransposeMatrixd), _gloffset_MultTransposeMatrixdARB }, + { "glMultTransposeMatrixf", (GLvoid *) NAME(glMultTransposeMatrixf), _gloffset_MultTransposeMatrixfARB }, + { "glSampleCoverage", (GLvoid *) NAME(glSampleCoverage), _gloffset_SampleCoverageARB }, + { "glSamplePass", (GLvoid *) NAME(glSamplePass), _gloffset_SamplePassARB }, +#undef NAME + /* ARB 1. GL_ARB_multitexture */ #ifdef GL_ARB_multitexture #define NAME(X) (GLvoid *) X @@ -904,29 +959,29 @@ static struct name_address_offset static_functions[] = { { "glMultTransposeMatrixfARB", (GLvoid *) NAME(glMultTransposeMatrixfARB), _gloffset_MultTransposeMatrixfARB }, #undef NAME - /* ARB 5. GL_ARB_multisample */ + /* ARB 5. GL_ARB_multisample */ #ifdef GL_ARB_multisample #define NAME(X) (GLvoid *) X #else #define NAME(X) (GLvoid *) NotImplemented #endif - { "glSampleCoverageARB", NAME(glSampleCoverageARB), _gloffset_SampleCoverageARB }, + { "glSampleCoverageARB", NAME(glSampleCoverageARB), _gloffset_SampleCoverageARB }, #undef NAME - /* ARB 12. GL_ARB_texture_compression */ + /* ARB 12. GL_ARB_texture_compression */ #if 000 #if defined(GL_ARB_texture_compression) && defined(_gloffset_CompressedTexImage3DARB) #define NAME(X) (GLvoid *) X #else #define NAME(X) (GLvoid *) NotImplemented #endif - { "glCompressedTexImage3DARB", NAME(glCompressedTexImage3DARB), _gloffset_CompressedTexImage3DARB }, - { "glCompressedTexImage2DARB", NAME(glCompressedTexImage2DARB), _gloffset_CompressedTexImage2DARB }, - { "glCompressedTexImage1DARB", NAME(glCompressedTexImage1DARB), _gloffset_CompressedTexImage1DARB }, - { "glCompressedTexSubImage3DARB", NAME(glCompressedTexSubImage3DARB), _gloffset_CompressedTexSubImage3DARB }, - { "glCompressedTexSubImage2DARB", NAME(glCompressedTexSubImage2DARB), _gloffset_CompressedTexSubImage2DARB }, - { "glCompressedTexSubImage1DARB", NAME(glCompressedTexSubImage1DARB), _gloffset_CompressedTexSubImage1DARB }, - { "glGetCompressedTexImageARB", NAME(glGetCompressedTexImageARB), _gloffset_GetCompressedTexImageARB }, + { "glCompressedTexImage3DARB", NAME(glCompressedTexImage3DARB), _gloffset_CompressedTexImage3DARB }, + { "glCompressedTexImage2DARB", NAME(glCompressedTexImage2DARB), _gloffset_CompressedTexImage2DARB }, + { "glCompressedTexImage1DARB", NAME(glCompressedTexImage1DARB), _gloffset_CompressedTexImage1DARB }, + { "glCompressedTexSubImage3DARB", NAME(glCompressedTexSubImage3DARB), _gloffset_CompressedTexSubImage3DARB }, + { "glCompressedTexSubImage2DARB", NAME(glCompressedTexSubImage2DARB), _gloffset_CompressedTexSubImage2DARB }, + { "glCompressedTexSubImage1DARB", NAME(glCompressedTexSubImage1DARB), _gloffset_CompressedTexSubImage1DARB }, + { "glGetCompressedTexImageARB", NAME(glGetCompressedTexImageARB), _gloffset_GetCompressedTexImageARB }, #undef NAME #endif @@ -1184,7 +1239,7 @@ static struct name_address_offset static_functions[] = { { "glFrameZoomSGIX", NAME(glFrameZoomSGIX), _gloffset_FrameZoomSGIX }, #undef NAME - /* 58. GL_SGIX_tag_sample_buffer */ + /* 58. GL_SGIX_tag_sample_buffer */ #ifdef GL_SGIX_tag_sample_buffer #define NAME(X) (GLvoid *) X #else @@ -1310,7 +1365,7 @@ static struct name_address_offset static_functions[] = { { "glCullParameterdvEXT", NAME(glCullParameterdvEXT), _gloffset_CullParameterdvEXT }, #undef NAME - /* 102. GL_SGIX_fragment_lighting */ + /* 102. GL_SGIX_fragment_lighting */ #ifdef GL_SGIX_fragment_lighting #define NAME(X) (GLvoid *) X #else @@ -1336,83 +1391,83 @@ static struct name_address_offset static_functions[] = { { "glLightEnviSGIX", NAME(glLightEnviSGIX), _gloffset_LightEnviSGIX }, #undef NAME - /* 112. GL_EXT_draw_range_elements */ + /* 112. GL_EXT_draw_range_elements */ #if 000 #ifdef GL_EXT_draw_range_elements #define NAME(X) (GLvoid *) X #else #define NAME(X) (GLvoid *) NotImplemented #endif - { "glDrawRangeElementsEXT", NAME(glDrawRangeElementsEXT), _gloffset_DrawRangeElementsEXT }, + { "glDrawRangeElementsEXT", NAME(glDrawRangeElementsEXT), _gloffset_DrawRangeElementsEXT }, #undef NAME #endif - /* 117. GL_EXT_light_texture */ + /* 117. GL_EXT_light_texture */ #if 000 #ifdef GL_EXT_light_texture #define NAME(X) (GLvoid *) X #else #define NAME(X) (GLvoid *) NotImplemented #endif - { "glApplyTextureEXT", NAME(glApplyTextureEXT), _gloffset_ApplyTextureEXT }, - { "glTextureLightEXT", NAME(glTextureLightEXT), _gloffset_TextureLightEXT }, - { "glTextureMaterialEXT", NAME(glTextureMaterialEXT), _gloffset_TextureMaterialEXT }, + { "glApplyTextureEXT", NAME(glApplyTextureEXT), _gloffset_ApplyTextureEXT }, + { "glTextureLightEXT", NAME(glTextureLightEXT), _gloffset_TextureLightEXT }, + { "glTextureMaterialEXT", NAME(glTextureMaterialEXT), _gloffset_TextureMaterialEXT }, #undef NAME - /* 135. GL_INTEL_texture_scissor */ + /* 135. GL_INTEL_texture_scissor */ #ifdef GL_INTEL_texture_scissor #define NAME(X) (GLvoid *) X #else #define NAME(X) (GLvoid *) NotImplemented #endif - { "glTexScissorINTEL", NAME(glTexScissorINTEL), _gloffset_TexScissorINTEL }, - { "glTexScissorFuncINTEL", NAME(glTexScissorFuncINTEL), _gloffset_glTexScissorFuncINTEL }, + { "glTexScissorINTEL", NAME(glTexScissorINTEL), _gloffset_TexScissorINTEL }, + { "glTexScissorFuncINTEL", NAME(glTexScissorFuncINTEL), _gloffset_glTexScissorFuncINTEL }, #undef NAME - /* 136. GL_INTEL_parallel_arrays */ + /* 136. GL_INTEL_parallel_arrays */ #ifdef GL_INTEL_parallel_arrays #define NAME(X) (GLvoid *) X #else #define NAME(X) (GLvoid *) NotImplemented #endif - { "glVertexPointervINTEL", NAME(glVertexPointervINTEL), _gloffset_VertexPointervINTEL }, - { "glNormalPointervINTEL", NAME(glNormalPointervINTEL), _gloffset_NormalPointervINTEL }, - { "glColorPointervINTEL", NAME(glColorPointervINTEL), _gloffset_ColorPointervINTEL }, - { "glTexCoordPointervINTEL", NAME(glTexCoordPointervINTEL), _gloffset_glxCoordPointervINTEL }, + { "glVertexPointervINTEL", NAME(glVertexPointervINTEL), _gloffset_VertexPointervINTEL }, + { "glNormalPointervINTEL", NAME(glNormalPointervINTEL), _gloffset_NormalPointervINTEL }, + { "glColorPointervINTEL", NAME(glColorPointervINTEL), _gloffset_ColorPointervINTEL }, + { "glTexCoordPointervINTEL", NAME(glTexCoordPointervINTEL), _gloffset_glxCoordPointervINTEL }, #undef NAME #endif - /* 138. GL_EXT_pixel_transform */ + /* 138. GL_EXT_pixel_transform */ #if 000 #ifdef GL_EXT_pixel_transform #define NAME(X) (GLvoid *) X #else #define NAME(X) (GLvoid *) NotImplemented #endif - { "glPixelTransformParameteriEXT", NAME(glPixelTransformParameteriEXT), _gloffset_PixelTransformParameteriEXT }, - { "glPixelTransformParameterfEXT", NAME(glPixelTransformParameterfEXT), _gloffset_PixelTransformParameterfEXT }, - { "glPixelTransformParameterivEXT", NAME(glPixelTransformParameterivEXT), _gloffset_PixelTransformParameterivEXT }, - { "glPixelTransformParameterfvEXT", NAME(glPixelTransformParameterfvEXT), _gloffset_PixelTransformParameterfvEXT }, - { "glGetPixelTransformParameterivEXT", NAME(glGetPixelTransformParameterivEXT), _gloffset_GetPixelTransformParameterivEXT }, - { "glGetPixelTransformParameterfvEXT", NAME(glGetPixelTransformParameterfvEXT), _gloffset_GetPixelTransformParameterfvEXT }, + { "glPixelTransformParameteriEXT", NAME(glPixelTransformParameteriEXT), _gloffset_PixelTransformParameteriEXT }, + { "glPixelTransformParameterfEXT", NAME(glPixelTransformParameterfEXT), _gloffset_PixelTransformParameterfEXT }, + { "glPixelTransformParameterivEXT", NAME(glPixelTransformParameterivEXT), _gloffset_PixelTransformParameterivEXT }, + { "glPixelTransformParameterfvEXT", NAME(glPixelTransformParameterfvEXT), _gloffset_PixelTransformParameterfvEXT }, + { "glGetPixelTransformParameterivEXT", NAME(glGetPixelTransformParameterivEXT), _gloffset_GetPixelTransformParameterivEXT }, + { "glGetPixelTransformParameterfvEXT", NAME(glGetPixelTransformParameterfvEXT), _gloffset_GetPixelTransformParameterfvEXT }, #undef NAME #endif - /* 145. GL_EXT_secondary_color */ + /* 145. GL_EXT_secondary_color */ #ifdef GL_EXT_secondary_color #define NAME(X) (GLvoid *) X #else #define NAME(X) (GLvoid *) NotImplemented #endif - { "glSecondaryColor3bEXT", NAME(glSecondaryColor3bEXT), _gloffset_SecondaryColor3bEXT }, - { "glSecondaryColor3dEXT", NAME(glSecondaryColor3dEXT), _gloffset_SecondaryColor3dEXT }, - { "glSecondaryColor3fEXT", NAME(glSecondaryColor3fEXT), _gloffset_SecondaryColor3fEXT }, - { "glSecondaryColor3iEXT", NAME(glSecondaryColor3iEXT), _gloffset_SecondaryColor3iEXT }, - { "glSecondaryColor3sEXT", NAME(glSecondaryColor3sEXT), _gloffset_SecondaryColor3sEXT }, - { "glSecondaryColor3ubEXT", NAME(glSecondaryColor3ubEXT), _gloffset_SecondaryColor3ubEXT }, - { "glSecondaryColor3uiEXT", NAME(glSecondaryColor3uiEXT), _gloffset_SecondaryColor3uiEXT }, - { "glSecondaryColor3usEXT", NAME(glSecondaryColor3usEXT), _gloffset_SecondaryColor3usEXT }, - { "glSecondaryColor3bvEXT", NAME(glSecondaryColor3bvEXT), _gloffset_SecondaryColor3bvEXT }, + { "glSecondaryColor3bEXT", NAME(glSecondaryColor3bEXT), _gloffset_SecondaryColor3bEXT }, + { "glSecondaryColor3dEXT", NAME(glSecondaryColor3dEXT), _gloffset_SecondaryColor3dEXT }, + { "glSecondaryColor3fEXT", NAME(glSecondaryColor3fEXT), _gloffset_SecondaryColor3fEXT }, + { "glSecondaryColor3iEXT", NAME(glSecondaryColor3iEXT), _gloffset_SecondaryColor3iEXT }, + { "glSecondaryColor3sEXT", NAME(glSecondaryColor3sEXT), _gloffset_SecondaryColor3sEXT }, + { "glSecondaryColor3ubEXT", NAME(glSecondaryColor3ubEXT), _gloffset_SecondaryColor3ubEXT }, + { "glSecondaryColor3uiEXT", NAME(glSecondaryColor3uiEXT), _gloffset_SecondaryColor3uiEXT }, + { "glSecondaryColor3usEXT", NAME(glSecondaryColor3usEXT), _gloffset_SecondaryColor3usEXT }, + { "glSecondaryColor3bvEXT", NAME(glSecondaryColor3bvEXT), _gloffset_SecondaryColor3bvEXT }, { "glSecondaryColor3dvEXT", NAME(glSecondaryColor3dvEXT), _gloffset_SecondaryColor3dvEXT }, { "glSecondaryColor3fvEXT", NAME(glSecondaryColor3fvEXT), _gloffset_SecondaryColor3fvEXT }, { "glSecondaryColor3ivEXT", NAME(glSecondaryColor3ivEXT), _gloffset_SecondaryColor3ivEXT }, @@ -1596,7 +1651,7 @@ static struct name_address_offset static_functions[] = { { "glVertexWeightPointerEXT", NAME(glVertexWeightPointerEXT), _gloffset_VertexWeightPointerEXT }, #undef NAME - /* 190. GL_NV_vertex_array_range */ + /* 190. GL_NV_vertex_array_range */ #ifdef GL_NV_vertex_array_range #define NAME(X) (GLvoid *) X #else @@ -1645,14 +1700,14 @@ static struct name_address_offset static_functions[] = { { "glWindowPos4fMESA", NAME(glWindowPos4fMESA), _gloffset_WindowPos4fMESA }, #undef NAME - /* 209. WGL_EXT_multisample */ + /* 209. WGL_EXT_multisample */ #ifdef WGL_EXT_multisample #define NAME(X) (GLvoid *) X #else #define NAME(X) (GLvoid *) NotImplemented #endif - { "glSampleMaskEXT", NAME(glSampleMaskEXT), _gloffset_SampleMaskSGIS }, - { "glSamplePatternEXT", NAME(glSamplePatternEXT), _gloffset_SamplePatternSGIS }, + { "glSampleMaskEXT", NAME(glSampleMaskEXT), _gloffset_SampleMaskSGIS }, + { "glSamplePatternEXT", NAME(glSamplePatternEXT), _gloffset_SamplePatternSGIS }, #undef NAME { NULL, NULL } /* end of list marker */ @@ -1670,7 +1725,7 @@ get_static_proc_offset(const char *funcName) GLuint i; for (i = 0; static_functions[i].Name; i++) { if (strcmp(static_functions[i].Name, funcName) == 0) { - return static_functions[i].Offset; + return static_functions[i].Offset; } } return -1; |