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authorNicolai Hähnle <[email protected]>2017-05-15 08:34:24 +0200
committerNicolai Hähnle <[email protected]>2017-06-13 09:35:53 +0200
commit8dddb9788a2e9aa6b52b0eb9474d015b0262062e (patch)
treebcacc7dfd781a1f6d7bf0b7a6a80751a5e44b92e
parentde32c8378cd2ba8d6a16351ccac1ae42fee60b77 (diff)
glsl: simplify an assertion in lower_ubo_reference
Struct types are now equal when they're structurally equal. Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r--src/compiler/glsl/lower_ubo_reference.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/lower_ubo_reference.cpp b/src/compiler/glsl/lower_ubo_reference.cpp
index 71188459cdd..163c25e706a 100644
--- a/src/compiler/glsl/lower_ubo_reference.cpp
+++ b/src/compiler/glsl/lower_ubo_reference.cpp
@@ -893,7 +893,7 @@ lower_ubo_reference_visitor::check_for_buffer_struct_copy(ir_assignment *ir)
if (!lhs_deref)
return false;
- assert(lhs_deref->type->record_compare(rhs_deref->type));
+ assert(lhs_deref->type == rhs_deref->type);
void *mem_ctx = ralloc_parent(shader->ir);
for (unsigned i = 0; i < lhs_deref->type->length; i++) {