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authorDave Airlie <[email protected]>2015-03-20 17:13:03 +1000
committerDave Airlie <[email protected]>2015-03-21 08:14:33 +1000
commit727eb4c4e7edc3eeb8126000379d9e2bab985773 (patch)
tree695814fe87cbcd88b40558d999d45d084e60359a
parent974e4783a5c7ee9d378124f6dcfc6a0ffd9727db (diff)
mesa: fix hole in vertex_array_object
this just removes 4 bytes from this object. Acked-by: Brian Paul <[email protected]> Reviewed-by: Alex Deucher [email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/mesa/main/mtypes.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 587507b0b5e..68a5d5cbe34 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1605,9 +1605,11 @@ struct gl_vertex_array_object
{
/** Name of the VAO as received from glGenVertexArray. */
GLuint Name;
- GLchar *Label; /**< GL_KHR_debug */
GLint RefCount;
+
+ GLchar *Label; /**< GL_KHR_debug */
+
mtx_t Mutex;
/**