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authorChris Forbes <[email protected]>2014-12-07 10:07:16 +1300
committerChris Forbes <[email protected]>2014-12-07 10:29:20 +1300
commit680f72d6f2259a1dd382a1876a594b407f933278 (patch)
tree0dc61f6cec734e436d7b26eddbb06c7711071dd3
parentd8da6deceadf5e48201d848b7061dad17a5b7cac (diff)
i965: Add opcode names for FS interpolation opcodes
Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 183a4f16191..8f6a3dec0c9 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -498,6 +498,15 @@ brw_instruction_name(enum opcode op)
case FS_OPCODE_PLACEHOLDER_HALT:
return "placeholder_halt";
+ case FS_OPCODE_INTERPOLATE_AT_CENTROID:
+ return "interp_centroid";
+ case FS_OPCODE_INTERPOLATE_AT_SAMPLE:
+ return "interp_sample";
+ case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET:
+ return "interp_shared_offset";
+ case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET:
+ return "interp_per_slot_offset";
+
case VS_OPCODE_URB_WRITE:
return "vs_urb_write";
case VS_OPCODE_PULL_CONSTANT_LOAD: