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authorBrian Paul <[email protected]>2000-09-26 15:25:01 +0000
committerBrian Paul <[email protected]>2000-09-26 15:25:01 +0000
commit63c113a31be2de3a53f38aab622565308d9724b9 (patch)
tree58be01843080d98323fb6f974227eae4271e4e21
parent423f2b28845dc8cc93c16a4608d6e19b6b059e6f (diff)
use GL_NEAREST texture filter
-rw-r--r--progs/demos/texenv.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/progs/demos/texenv.c b/progs/demos/texenv.c
index b7d7002af8e..6cf855887e2 100644
--- a/progs/demos/texenv.c
+++ b/progs/demos/texenv.c
@@ -548,8 +548,8 @@ static void drawSample( int x, int y, int w, int h,
glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, envMode->mode );
glTexEnvfv( GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, envColors[envColor] );
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );