diff options
author | Jason Ekstrand <[email protected]> | 2016-11-12 08:07:54 -0800 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2016-11-16 10:08:38 -0800 |
commit | 623e1e06d8cf4150b9cffea1072ca6b21f7719e2 (patch) | |
tree | 296f32849201fcde2bc1e2560496b2e44ec3234e | |
parent | 0087064f26d94ded714b9d6231fdb815a9f3f9a1 (diff) |
anv/pipeline: Get rid of the kernel pointer fields
Now that we have anv_shader_bin, they're completely redundant with other
information we have in the pipeline. For vertex shaders, we also go
through way too much work to put the offset in one or the other field and
then look at which one we put it in later.
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
-rw-r--r-- | src/intel/vulkan/anv_pipeline.c | 22 | ||||
-rw-r--r-- | src/intel/vulkan/anv_private.h | 5 | ||||
-rw-r--r-- | src/intel/vulkan/gen7_pipeline.c | 17 | ||||
-rw-r--r-- | src/intel/vulkan/gen8_pipeline.c | 25 | ||||
-rw-r--r-- | src/intel/vulkan/genX_cmd_buffer.c | 4 | ||||
-rw-r--r-- | src/intel/vulkan/genX_pipeline.c | 4 | ||||
-rw-r--r-- | src/intel/vulkan/genX_pipeline_util.h | 6 |
7 files changed, 27 insertions, 56 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index bdc2f01351f..bdac404dca7 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -488,17 +488,6 @@ anv_pipeline_compile_vs(struct anv_pipeline *pipeline, ralloc_free(mem_ctx); } - const struct brw_vs_prog_data *vs_prog_data = - (const struct brw_vs_prog_data *)bin->prog_data; - - if (vs_prog_data->base.dispatch_mode == DISPATCH_MODE_SIMD8) { - pipeline->vs_simd8 = bin->kernel.offset; - pipeline->vs_vec4 = NO_KERNEL; - } else { - pipeline->vs_simd8 = NO_KERNEL; - pipeline->vs_vec4 = bin->kernel.offset; - } - anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_VERTEX, bin); return VK_SUCCESS; @@ -576,8 +565,6 @@ anv_pipeline_compile_gs(struct anv_pipeline *pipeline, ralloc_free(mem_ctx); } - pipeline->gs_kernel = bin->kernel.offset; - anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_GEOMETRY, bin); return VK_SUCCESS; @@ -700,8 +687,6 @@ anv_pipeline_compile_fs(struct anv_pipeline *pipeline, ralloc_free(mem_ctx); } - pipeline->ps_ksp0 = bin->kernel.offset; - anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_FRAGMENT, bin); return VK_SUCCESS; @@ -773,8 +758,6 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline, ralloc_free(mem_ctx); } - pipeline->cs_simd = bin->kernel.offset; - anv_pipeline_add_compiled_stage(pipeline, MESA_SHADER_COMPUTE, bin); return VK_SUCCESS; @@ -1024,11 +1007,6 @@ anv_pipeline_init(struct anv_pipeline *pipeline, */ memset(pipeline->shaders, 0, sizeof(pipeline->shaders)); - pipeline->vs_simd8 = NO_KERNEL; - pipeline->vs_vec4 = NO_KERNEL; - pipeline->gs_kernel = NO_KERNEL; - pipeline->ps_ksp0 = NO_KERNEL; - pipeline->active_stages = 0; const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = { 0, }; diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h index 30deb02e1da..24035f4a41f 100644 --- a/src/intel/vulkan/anv_private.h +++ b/src/intel/vulkan/anv_private.h @@ -1389,11 +1389,6 @@ struct anv_pipeline { VkShaderStageFlags active_stages; struct anv_state blend_state; - uint32_t vs_simd8; - uint32_t vs_vec4; - uint32_t ps_ksp0; - uint32_t gs_kernel; - uint32_t cs_simd; uint32_t vb_used; uint32_t binding_stride[MAX_VBS]; diff --git a/src/intel/vulkan/gen7_pipeline.c b/src/intel/vulkan/gen7_pipeline.c index b54610c072c..57d44773e77 100644 --- a/src/intel/vulkan/gen7_pipeline.c +++ b/src/intel/vulkan/gen7_pipeline.c @@ -106,14 +106,14 @@ genX(graphics_pipeline_create)( gen7_emit_vs_workaround_flush(brw); #endif - if (pipeline->vs_vec4 == NO_KERNEL) { + if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_VERTEX)) { anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), vs); } else { const struct anv_shader_bin *vs_bin = pipeline->shaders[MESA_SHADER_VERTEX]; anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), vs) { - vs.KernelStartPointer = pipeline->vs_vec4; + vs.KernelStartPointer = vs_bin->kernel.offset; vs.ScratchSpaceBasePointer = (struct anv_address) { .bo = anv_scratch_pool_alloc(device, &device->scratch_pool, @@ -139,14 +139,14 @@ genX(graphics_pipeline_create)( const struct brw_gs_prog_data *gs_prog_data = get_gs_prog_data(pipeline); - if (pipeline->gs_kernel == NO_KERNEL) { + if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_GEOMETRY)) { anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), gs); } else { const struct anv_shader_bin *gs_bin = pipeline->shaders[MESA_SHADER_GEOMETRY]; anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), gs) { - gs.KernelStartPointer = pipeline->gs_kernel; + gs.KernelStartPointer = gs_bin->kernel.offset; gs.ScratchSpaceBasePointer = (struct anv_address) { .bo = anv_scratch_pool_alloc(device, &device->scratch_pool, @@ -184,7 +184,7 @@ genX(graphics_pipeline_create)( } } - if (pipeline->ps_ksp0 == NO_KERNEL) { + if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT)) { anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE), sbe); anv_batch_emit(&pipeline->batch, GENX(3DSTATE_WM), wm) { @@ -205,8 +205,8 @@ genX(graphics_pipeline_create)( } else { const struct anv_shader_bin *fs_bin = pipeline->shaders[MESA_SHADER_FRAGMENT]; - const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline); + if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 || wm_prog_data->urb_setup[VARYING_SLOT_BFC1] != -1) anv_finishme("two-sided color needs sbe swizzling setup"); @@ -216,9 +216,10 @@ genX(graphics_pipeline_create)( emit_3dstate_sbe(pipeline); anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS), ps) { - ps.KernelStartPointer0 = pipeline->ps_ksp0; + ps.KernelStartPointer0 = fs_bin->kernel.offset; ps.KernelStartPointer1 = 0; - ps.KernelStartPointer2 = pipeline->ps_ksp0 + wm_prog_data->prog_offset_2; + ps.KernelStartPointer2 = fs_bin->kernel.offset + + wm_prog_data->prog_offset_2; ps.ScratchSpaceBasePointer = (struct anv_address) { .bo = anv_scratch_pool_alloc(device, &device->scratch_pool, diff --git a/src/intel/vulkan/gen8_pipeline.c b/src/intel/vulkan/gen8_pipeline.c index 10cef64fcba..20fd4ba0f9b 100644 --- a/src/intel/vulkan/gen8_pipeline.c +++ b/src/intel/vulkan/gen8_pipeline.c @@ -109,11 +109,11 @@ genX(graphics_pipeline_create)( wm.EarlyDepthStencilControl = NORMAL; } - wm.BarycentricInterpolationMode = pipeline->ps_ksp0 == NO_KERNEL ? - 0 : wm_prog_data->barycentric_interp_modes; + wm.BarycentricInterpolationMode = + wm_prog_data ? wm_prog_data->barycentric_interp_modes : 0; } - if (pipeline->gs_kernel == NO_KERNEL) { + if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_GEOMETRY)) { anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), gs); } else { const struct brw_gs_prog_data *gs_prog_data = get_gs_prog_data(pipeline); @@ -125,7 +125,7 @@ genX(graphics_pipeline_create)( anv_batch_emit(&pipeline->batch, GENX(3DSTATE_GS), gs) { gs.SingleProgramFlow = false; - gs.KernelStartPointer = pipeline->gs_kernel; + gs.KernelStartPointer = gs_bin->kernel.offset; gs.VectorMaskEnable = false; gs.SamplerCount = get_sampler_count(gs_bin); gs.BindingTableEntryCount = get_binding_table_entry_count(gs_bin); @@ -177,10 +177,7 @@ genX(graphics_pipeline_create)( offset = 1; length = (vs_prog_data->base.vue_map.num_slots + 1) / 2 - offset; - uint32_t vs_start = pipeline->vs_simd8 != NO_KERNEL ? pipeline->vs_simd8 : - pipeline->vs_vec4; - - if (vs_start == NO_KERNEL) { + if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_VERTEX)) { anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), vs) { vs.FunctionEnable = false; /* Even if VS is disabled, SBE still gets the amount of @@ -193,7 +190,7 @@ genX(graphics_pipeline_create)( pipeline->shaders[MESA_SHADER_VERTEX]; anv_batch_emit(&pipeline->batch, GENX(3DSTATE_VS), vs) { - vs.KernelStartPointer = vs_start; + vs.KernelStartPointer = vs_bin->kernel.offset; vs.SingleVertexDispatch = false; vs.VectorMaskEnable = false; @@ -222,7 +219,8 @@ genX(graphics_pipeline_create)( vs.MaximumNumberofThreads = devinfo->max_vs_threads - 1; vs.StatisticsEnable = false; - vs.SIMD8DispatchEnable = pipeline->vs_simd8 != NO_KERNEL; + vs.SIMD8DispatchEnable = + vs_prog_data->base.dispatch_mode == DISPATCH_MODE_SIMD8; vs.VertexCacheDisable = false; vs.FunctionEnable = true; @@ -236,7 +234,7 @@ genX(graphics_pipeline_create)( } const int num_thread_bias = GEN_GEN == 8 ? 2 : 1; - if (pipeline->ps_ksp0 == NO_KERNEL) { + if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT)) { anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS), ps); anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS_EXTRA), extra) { extra.PixelShaderValid = false; @@ -248,9 +246,10 @@ genX(graphics_pipeline_create)( emit_3dstate_sbe(pipeline); anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS), ps) { - ps.KernelStartPointer0 = pipeline->ps_ksp0; + ps.KernelStartPointer0 = fs_bin->kernel.offset; ps.KernelStartPointer1 = 0; - ps.KernelStartPointer2 = pipeline->ps_ksp0 + wm_prog_data->prog_offset_2; + ps.KernelStartPointer2 = fs_bin->kernel.offset + + wm_prog_data->prog_offset_2; ps._8PixelDispatchEnable = wm_prog_data->dispatch_8; ps._16PixelDispatchEnable = wm_prog_data->dispatch_16; ps._32PixelDispatchEnable = false; diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index 2bc7e7473a3..a77973cc28e 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -1364,10 +1364,12 @@ flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer) const uint32_t slm_size = encode_slm_size(GEN_GEN, prog_data->total_shared); + const struct anv_shader_bin *cs_bin = + pipeline->shaders[MESA_SHADER_COMPUTE]; struct anv_state state = anv_state_pool_emit(&device->dynamic_state_pool, GENX(INTERFACE_DESCRIPTOR_DATA), 64, - .KernelStartPointer = pipeline->cs_simd, + .KernelStartPointer = cs_bin->kernel.offset, .BindingTablePointer = surfaces.offset, .BindingTableEntryCount = 0, .SamplerStatePointer = samplers.offset, diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c index 2d5c62e2a9c..edab197d7f7 100644 --- a/src/intel/vulkan/genX_pipeline.c +++ b/src/intel/vulkan/genX_pipeline.c @@ -68,10 +68,6 @@ compute_pipeline_create( */ memset(pipeline->shaders, 0, sizeof(pipeline->shaders)); - pipeline->vs_simd8 = NO_KERNEL; - pipeline->vs_vec4 = NO_KERNEL; - pipeline->gs_kernel = NO_KERNEL; - pipeline->active_stages = 0; pipeline->needs_data_cache = false; diff --git a/src/intel/vulkan/genX_pipeline_util.h b/src/intel/vulkan/genX_pipeline_util.h index b30be1443db..18b4877b958 100644 --- a/src/intel/vulkan/genX_pipeline_util.h +++ b/src/intel/vulkan/genX_pipeline_util.h @@ -366,10 +366,10 @@ emit_3dstate_sbe(struct anv_pipeline *pipeline) const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline); const struct brw_vue_map *fs_input_map; - if (pipeline->gs_kernel == NO_KERNEL) - fs_input_map = &vs_prog_data->base.vue_map; - else + if (gs_prog_data) fs_input_map = &gs_prog_data->base.vue_map; + else + fs_input_map = &vs_prog_data->base.vue_map; struct GENX(3DSTATE_SBE) sbe = { GENX(3DSTATE_SBE_header), |