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author | Marek Olšák <[email protected]> | 2018-08-13 15:55:00 -0400 |
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committer | Marek Olšák <[email protected]> | 2018-08-21 20:50:37 -0400 |
commit | 6224144b6df17ba4cbd0a0e320b6d8059690c86b (patch) | |
tree | f69ea1060f2ea6717e61841a58c406db53d19121 | |
parent | 5d20b9be9066205f72f73bb5828a6a39c7dca37f (diff) |
radeonsi: print the shader stage name when printing LLVM IR
Reviewed-by: Samuel Pitoiset <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 354c05e3d9d..81c825db1e4 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -6994,7 +6994,8 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, /* Compile to bytecode. */ r = si_compile_llvm(sscreen, &shader->binary, &shader->config, compiler, - ctx.ac.module, debug, ctx.type, "TGSI shader", + ctx.ac.module, debug, ctx.type, + si_get_shader_name(shader, ctx.type), si_should_optimize_less(compiler, shader->selector)); si_llvm_dispose(&ctx); if (r) { |