diff options
author | Jason Ekstrand <[email protected]> | 2018-01-23 23:13:10 -0800 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2018-01-26 19:53:01 +0000 |
commit | 521d5b4dcc858e4d02fedb741b00266397e2f443 (patch) | |
tree | ae106965e8aa83063330a931e50c9b0c9bde308b | |
parent | 85c18bb410983b0f6a544d91ae7e3d3fe05591dc (diff) |
i965: Replace draw_aux_buffer_disabled with draw_aux_usage
Instead of keeping an array of booleans, we now hang onto an array of
isl_aux_usage enums. This means that the thing we are passing from
brw_draw.c to surface state setup is the thing that surface state setup
actually needs instead of an input to compute what it needs.
Cc: [email protected]
Reviewed-by: Topi Pohjolainen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
(cherry picked from commit e52a9f18d69c94b7cb7f81361cdb9e2582c3d742)
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_compute.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 15 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_draw.c | 32 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 13 |
4 files changed, 27 insertions, 35 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_compute.c b/src/mesa/drivers/dri/i965/brw_compute.c index 9be7523bab3..5ce899bcbcc 100644 --- a/src/mesa/drivers/dri/i965/brw_compute.c +++ b/src/mesa/drivers/dri/i965/brw_compute.c @@ -177,7 +177,7 @@ brw_dispatch_compute_common(struct gl_context *ctx) brw_validate_textures(brw); - brw_predraw_resolve_inputs(brw, false); + brw_predraw_resolve_inputs(brw, false, NULL); /* Flush the batch if the batch/state buffers are nearly full. We can * grow them if needed, but this is not free, so we'd like to avoid it. diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 4b78508ccb3..9046acd175c 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1290,15 +1290,11 @@ struct brw_context struct brw_fast_clear_state *fast_clear_state; - /* Array of flags telling if auxiliary buffer is disabled for corresponding - * renderbuffer. If draw_aux_buffer_disabled[i] is set then use of - * auxiliary buffer for gl_framebuffer::_ColorDrawBuffers[i] is - * disabled. - * This is needed in case the same underlying buffer is also configured - * to be sampled but with a format that the sampling engine can't treat - * compressed or fast cleared. + /* Array of aux usages to use for drawing. Aux usage for render targets is + * a bit more complex than simply calling a single function so we need some + * way of passing it form brw_draw.c to surface state setup. */ - bool draw_aux_buffer_disabled[MAX_DRAW_BUFFERS]; + enum isl_aux_usage draw_aux_usage[MAX_DRAW_BUFFERS]; __DRIcontext *driContext; struct intel_screen *screen; @@ -1324,7 +1320,8 @@ void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable); void intel_prepare_render(struct brw_context *brw); -void brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering); +void brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering, + bool *draw_aux_buffer_disabled); void intel_resolve_for_dri2_flush(struct brw_context *brw, __DRIdrawable *drawable); diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 26063600f0f..434dd75daed 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -341,6 +341,7 @@ brw_merge_inputs(struct brw_context *brw, */ static bool intel_disable_rb_aux_buffer(struct brw_context *brw, + bool *draw_aux_buffer_disabled, struct intel_mipmap_tree *tex_mt, unsigned min_level, unsigned num_levels, const char *usage) @@ -360,7 +361,7 @@ intel_disable_rb_aux_buffer(struct brw_context *brw, if (irb && irb->mt->bo == tex_mt->bo && irb->mt_level >= min_level && irb->mt_level < min_level + num_levels) { - found = brw->draw_aux_buffer_disabled[i] = true; + found = draw_aux_buffer_disabled[i] = true; } } @@ -393,14 +394,12 @@ mark_textures_used_for_txf(BITSET_WORD *used_for_txf, * enabled depth texture, and flush the render cache for any dirty textures. */ void -brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering) +brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering, + bool *draw_aux_buffer_disabled) { struct gl_context *ctx = &brw->ctx; struct intel_texture_object *tex_obj; - memset(brw->draw_aux_buffer_disabled, 0, - sizeof(brw->draw_aux_buffer_disabled)); - BITSET_DECLARE(used_for_txf, MAX_COMBINED_TEXTURE_IMAGE_UNITS); memset(used_for_txf, 0, sizeof(used_for_txf)); if (rendering) { @@ -441,7 +440,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering) } const bool disable_aux = rendering && - intel_disable_rb_aux_buffer(brw, tex_obj->mt, min_level, num_levels, + intel_disable_rb_aux_buffer(brw, draw_aux_buffer_disabled, + tex_obj->mt, min_level, num_levels, "for sampling"); intel_miptree_prepare_texture(brw, tex_obj->mt, view_format, @@ -483,7 +483,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering) if (tex_obj && tex_obj->mt) { if (rendering) { - intel_disable_rb_aux_buffer(brw, tex_obj->mt, 0, ~0, + intel_disable_rb_aux_buffer(brw, draw_aux_buffer_disabled, + tex_obj->mt, 0, ~0, "as a shader image"); } @@ -497,7 +498,8 @@ brw_predraw_resolve_inputs(struct brw_context *brw, bool rendering) } static void -brw_predraw_resolve_framebuffer(struct brw_context *brw) +brw_predraw_resolve_framebuffer(struct brw_context *brw, + bool *draw_aux_buffer_disabled) { struct gl_context *ctx = &brw->ctx; struct intel_renderbuffer *depth_irb; @@ -550,7 +552,8 @@ brw_predraw_resolve_framebuffer(struct brw_context *brw) enum isl_aux_usage aux_usage = intel_miptree_render_aux_usage(brw, irb->mt, isl_format, blend_enabled, - brw->draw_aux_buffer_disabled[i]); + draw_aux_buffer_disabled[i]); + brw->draw_aux_usage[i] = aux_usage; intel_miptree_prepare_render(brw, irb->mt, irb->mt_level, irb->mt_layer, irb->layer_count, @@ -623,11 +626,7 @@ brw_postdraw_set_buffers_need_resolve(struct brw_context *brw) mesa_format mesa_format = _mesa_get_render_format(ctx, intel_rb_format(irb)); enum isl_format isl_format = brw_isl_format_for_mesa_format(mesa_format); - bool blend_enabled = ctx->Color.BlendEnabled & (1 << i); - enum isl_aux_usage aux_usage = - intel_miptree_render_aux_usage(brw, irb->mt, isl_format, - blend_enabled, - brw->draw_aux_buffer_disabled[i]); + enum isl_aux_usage aux_usage = brw->draw_aux_usage[i]; brw_render_cache_add_bo(brw, irb->mt->bo, isl_format, aux_usage); @@ -736,8 +735,9 @@ brw_prepare_drawing(struct gl_context *ctx, * and finalizing textures but before setting up any hardware state for * this draw call. */ - brw_predraw_resolve_inputs(brw, true); - brw_predraw_resolve_framebuffer(brw); + bool draw_aux_buffer_disabled[MAX_DRAW_BUFFERS] = { }; + brw_predraw_resolve_inputs(brw, true, draw_aux_buffer_disabled); + brw_predraw_resolve_framebuffer(brw, draw_aux_buffer_disabled); /* Bind all inputs, derive varying and size information: */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 10bd812b1f7..611e85024d8 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -229,11 +229,6 @@ gen6_update_renderbuffer_surface(struct brw_context *brw, } enum isl_format isl_format = brw->mesa_to_isl_render_format[rb_format]; - enum isl_aux_usage aux_usage = - intel_miptree_render_aux_usage(brw, mt, isl_format, - ctx->Color.BlendEnabled & (1 << unit), - brw->draw_aux_buffer_disabled[unit]); - struct isl_view view = { .format = isl_format, .base_level = irb->mt_level - irb->mt->first_level, @@ -245,7 +240,8 @@ gen6_update_renderbuffer_surface(struct brw_context *brw, }; uint32_t offset; - brw_emit_surface_state(brw, mt, mt->target, view, aux_usage, + brw_emit_surface_state(brw, mt, mt->target, view, + brw->draw_aux_usage[unit], &offset, surf_index, RELOC_WRITE); return offset; @@ -441,8 +437,7 @@ swizzle_to_scs(GLenum swizzle, bool need_green_to_blue) return (need_green_to_blue && scs == HSW_SCS_GREEN) ? HSW_SCS_BLUE : scs; } -static void -brw_update_texture_surface(struct gl_context *ctx, +static void brw_update_texture_surface(struct gl_context *ctx, unsigned unit, uint32_t *surf_offset, bool for_gather, @@ -1049,7 +1044,7 @@ update_renderbuffer_read_surfaces(struct brw_context *brw) enum isl_aux_usage aux_usage = intel_miptree_texture_aux_usage(brw, irb->mt, format); - if (brw->draw_aux_buffer_disabled[i]) + if (brw->draw_aux_usage[i] == ISL_AUX_USAGE_NONE) aux_usage = ISL_AUX_USAGE_NONE; brw_emit_surface_state(brw, irb->mt, target, view, aux_usage, |