diff options
author | Timothy Arceri <[email protected]> | 2016-05-17 11:18:50 +1000 |
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committer | Timothy Arceri <[email protected]> | 2016-05-17 15:06:39 +1000 |
commit | 4fb4fd0b6b1fe8387dc4c9154359f890d379e9cd (patch) | |
tree | 3da46160addcc73f17a0145251cd33530e30c183 | |
parent | 1d752823afd53f3c8de8175aa9f40f130d15335f (diff) |
glsl: make reserved_varying_slot() static
Reviewed-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/compiler/glsl/link_varyings.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index 506b221f514..b4a4fb348dc 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -1898,7 +1898,7 @@ canonicalize_shader_io(exec_list *ir, enum ir_variable_mode io_mode) * 64 bit map. Per-vertex and per-patch both have separate location domains * with a max of MAX_VARYING. */ -uint64_t +static uint64_t reserved_varying_slot(struct gl_shader *stage, ir_variable_mode io_mode) { assert(io_mode == ir_var_shader_in || io_mode == ir_var_shader_out); |