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authorRoland Scheidegger <[email protected]>2009-12-19 20:25:43 +0100
committerRoland Scheidegger <[email protected]>2009-12-19 20:25:43 +0100
commit420ff89067515a74c9625a103cadc267d5f64bd4 (patch)
treec7101e7c9012a83463d48c74a377d4f4146d4e4d
parent1aba413a702cad3da04cf6d686ce81dd6330f1a9 (diff)
gallium: don't use edgeflags if the app didn't supply them
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c10
-rw-r--r--src/mesa/state_tracker/st_context.h2
-rw-r--r--src/mesa/state_tracker/st_draw.c8
3 files changed, 16 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index c2cb72e56ad..46c8cbb3098 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -112,10 +112,12 @@ find_translated_vp(struct st_context *st,
* edgeflag semantics, and extend the vertex shader to pass through
* the input to the output. We'll need to use similar logic to set
* up the extra vertex_element input for edgeflags.
+ * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
*/
- key.passthrough_edgeflags = (st->ctx->Polygon.FrontMode != GL_FILL ||
- st->ctx->Polygon.BackMode != GL_FILL);
-
+ key.passthrough_edgeflags = (st->vertdata_edgeflags && (
+ st->ctx->Polygon.FrontMode != GL_FILL ||
+ st->ctx->Polygon.BackMode != GL_FILL));
+
/* Do we need to throw away old translations after a change in the
* GL program string?
@@ -228,7 +230,7 @@ const struct st_tracked_state st_update_vp = {
"st_update_vp", /* name */
{ /* dirty */
_NEW_POLYGON, /* mesa */
- ST_NEW_VERTEX_PROGRAM /* st */
+ ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */
},
update_vp /* update */
};
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index b7607286583..831909a3f8f 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -55,6 +55,7 @@ struct bitmap_cache;
#define ST_NEW_FRAGMENT_PROGRAM 0x2
#define ST_NEW_VERTEX_PROGRAM 0x4
#define ST_NEW_FRAMEBUFFER 0x8
+#define ST_NEW_EDGEFLAGS_DATA 0x10
struct st_state_flags {
@@ -120,6 +121,7 @@ struct st_context
struct st_state_flags dirty;
GLboolean missing_textures;
+ GLboolean vertdata_edgeflags;
/** Mapping from VERT_RESULT_x to post-transformed vertex slot */
const GLuint *vertex_result_to_slot;
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 6b0007a824e..2d287ef4ef5 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -514,6 +514,7 @@ st_draw_vbo(GLcontext *ctx,
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
unsigned num_vbuffers, num_velements;
GLboolean userSpace;
+ GLboolean vertDataEdgeFlags;
/* Gallium probably doesn't want this in some cases. */
if (!index_bounds_valid)
@@ -522,6 +523,13 @@ st_draw_vbo(GLcontext *ctx,
/* sanity check for pointer arithmetic below */
assert(sizeof(arrays[0]->Ptr[0]) == 1);
+ vertDataEdgeFlags = arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj &&
+ arrays[VERT_ATTRIB_EDGEFLAG]->BufferObj->Name;
+ if (vertDataEdgeFlags != ctx->st->vertdata_edgeflags) {
+ ctx->st->vertdata_edgeflags = vertDataEdgeFlags;
+ ctx->st->dirty.st |= ST_NEW_EDGEFLAGS_DATA;
+ }
+
st_validate_state(ctx->st);
/* must get these after state validation! */