diff options
author | Rob Clark <[email protected]> | 2018-06-17 12:07:07 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2018-06-21 08:54:47 -0400 |
commit | 418b3fd184bbe741e17a9586d5336687dd004775 (patch) | |
tree | 58d39e56fd815d9f0cb121dcfb367a2c31917243 | |
parent | d03bd103f873289ccdb12cc13afc0e35acc6f114 (diff) |
freedreno/ir3: txf_ms support
Signed-off-by: Rob Clark <[email protected]>
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c | 51 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.h | 5 |
3 files changed, 51 insertions, 7 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c index 0fe88e1f826..323d278b431 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c @@ -118,6 +118,9 @@ struct ir3_context { */ bool unminify_coords; + /* on a3xx do txf_ms w/ isaml and scaled coords: */ + bool txf_ms_with_isaml; + /* on a4xx, for array textures we need to add 0.5 to the array * index coordinate: */ @@ -126,6 +129,8 @@ struct ir3_context { /* on a4xx, bitmask of samplers which need astc+srgb workaround: */ unsigned astc_srgb; + unsigned samples; /* bitmask of x,y sample shifts */ + unsigned max_texture_index; /* set if we encounter something we can't handle yet, so we @@ -155,23 +160,31 @@ compile_init(struct ir3_compiler *compiler, ctx->flat_bypass = true; ctx->levels_add_one = false; ctx->unminify_coords = false; + ctx->txf_ms_with_isaml = false; ctx->array_index_add_half = true; - if (so->type == SHADER_VERTEX) + if (so->type == SHADER_VERTEX) { ctx->astc_srgb = so->key.vastc_srgb; - else if (so->type == SHADER_FRAGMENT) + } else if (so->type == SHADER_FRAGMENT) { ctx->astc_srgb = so->key.fastc_srgb; + } } else { /* no special handling for "flat" */ ctx->flat_bypass = false; ctx->levels_add_one = true; ctx->unminify_coords = true; + ctx->txf_ms_with_isaml = true; ctx->array_index_add_half = false; + + if (so->type == SHADER_VERTEX) { + ctx->samples = so->key.vsamples; + } else if (so->type == SHADER_FRAGMENT) { + ctx->samples = so->key.fsamples; + } } ctx->compiler = compiler; - ctx->ir = so->ir; ctx->so = so; ctx->def_ht = _mesa_hash_table_create(ctx, _mesa_hash_pointer, _mesa_key_pointer_equal); @@ -2601,7 +2614,7 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex) struct ir3_block *b = ctx->block; struct ir3_instruction **dst, *sam, *src0[12], *src1[4]; struct ir3_instruction * const *coord, * const *off, * const *ddx, * const *ddy; - struct ir3_instruction *lod, *compare, *proj; + struct ir3_instruction *lod, *compare, *proj, *sample_index; bool has_bias = false, has_lod = false, has_proj = false, has_off = false; unsigned i, coords, flags; unsigned nsrc0 = 0, nsrc1 = 0; @@ -2609,7 +2622,7 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex) opc_t opc = 0; coord = off = ddx = ddy = NULL; - lod = proj = compare = NULL; + lod = proj = compare = sample_index = NULL; /* TODO: might just be one component for gathers? */ dst = get_dst(ctx, &tex->dest, 4); @@ -2644,6 +2657,9 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex) case nir_tex_src_ddy: ddy = get_src(ctx, &tex->src[i].src); break; + case nir_tex_src_ms_index: + sample_index = get_src(ctx, &tex->src[i].src)[0]; + break; default: compile_error(ctx, "Unhandled NIR tex src type: %d\n", tex->src[i].src_type); @@ -2670,7 +2686,7 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex) case 3: opc = OPC_GATHER4A; break; } break; - case nir_texop_txf_ms: + case nir_texop_txf_ms: opc = OPC_ISAMM; break; case nir_texop_txs: case nir_texop_query_levels: case nir_texop_texture_samples: @@ -2699,6 +2715,27 @@ emit_tex(struct ir3_context *ctx, nir_tex_instr *tex) nsrc0 = i; + /* NOTE a3xx (and possibly a4xx?) might be different, using isaml + * with scaled x coord according to requested sample: + */ + if (tex->op == nir_texop_txf_ms) { + if (ctx->txf_ms_with_isaml) { + /* the samples are laid out in x dimension as + * 0 1 2 3 + * x_ms = (x << ms) + sample_index; + */ + struct ir3_instruction *ms; + ms = create_immed(b, (ctx->samples >> (2 * tex->texture_index)) & 3); + + src0[0] = ir3_SHL_B(b, src0[0], 0, ms, 0); + src0[0] = ir3_ADD_U(b, src0[0], 0, sample_index, 0); + + opc = OPC_ISAML; + } else { + src0[nsrc0++] = sample_index; + } + } + /* scale up integer coords for TXF based on the LOD */ if (ctx->unminify_coords && (opc == OPC_ISAML)) { assert(has_lod); @@ -3726,7 +3763,7 @@ ir3_compile_shader_nir(struct ir3_compiler *compiler, so->varying_in++; so->inputs[i].compmask = (1 << maxcomp) - 1; inloc += maxcomp; - } else if (!so->inputs[i].sysval){ + } else if (!so->inputs[i].sysval) { so->inputs[i].compmask = compmask; } so->inputs[i].regid = regid; diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c index 7205fb0d274..59fb3ab5a5a 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c @@ -248,6 +248,7 @@ ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key, key.vsaturate_t = 0; key.vsaturate_r = 0; key.vastc_srgb = 0; + key.vsamples = 0; } break; case SHADER_VERTEX: @@ -259,6 +260,7 @@ ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key, key.fsaturate_t = 0; key.fsaturate_r = 0; key.fastc_srgb = 0; + key.fsamples = 0; } break; default: diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h index 272368c6980..acbeed56797 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h @@ -143,6 +143,9 @@ struct ir3_shader_key { */ uint16_t fsaturate_s, fsaturate_t, fsaturate_r; + /* bitmask of ms shifts */ + uint32_t vsamples, fsamples; + /* bitmask of samplers which need astc srgb workaround: */ uint16_t vastc_srgb, fastc_srgb; }; @@ -164,6 +167,7 @@ ir3_shader_key_changes_fs(struct ir3_shader_key *key, struct ir3_shader_key *las if ((last_key->fsaturate_s != key->fsaturate_s) || (last_key->fsaturate_t != key->fsaturate_t) || (last_key->fsaturate_r != key->fsaturate_r) || + (last_key->fsamples != key->fsamples) || (last_key->fastc_srgb != key->fastc_srgb)) return true; } @@ -194,6 +198,7 @@ ir3_shader_key_changes_vs(struct ir3_shader_key *key, struct ir3_shader_key *las if ((last_key->vsaturate_s != key->vsaturate_s) || (last_key->vsaturate_t != key->vsaturate_t) || (last_key->vsaturate_r != key->vsaturate_r) || + (last_key->vsamples != key->vsamples) || (last_key->vastc_srgb != key->vastc_srgb)) return true; } |