diff options
author | Vinson Lee <[email protected]> | 2012-06-19 00:02:53 -0700 |
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committer | Vinson Lee <[email protected]> | 2012-06-23 13:40:09 -0700 |
commit | 37d699a296ac1d63b9276224847df4b645b53fe2 (patch) | |
tree | b1a63e5928fc0e72c74d0cac21adf3099689e388 | |
parent | 78ac9af58021b7cc649c35fda112f61c98b31766 (diff) |
scons: Add glsl/glcpp to the include path.
Fixes this build failure on Solaris.
Compiling build/sunos-debug/glsl/glcpp/glcpp-lex.c ...
"src/glsl/glcpp/glcpp-lex.l", line 30: cannot find include file: "glcpp-parse.h"
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/glsl/SConscript | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/SConscript b/src/glsl/SConscript index f8e872368c2..2fc57c6dd5f 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -14,8 +14,8 @@ env.Prepend(CPPPATH = [ '#src/glsl/glcpp', ]) -# Make glcpp/glcpp-parse.h and glsl_parser.h reacheable from the include path -env.Append(CPPPATH = [Dir('.').abspath]) +# Make glcpp-parse.h and glsl_parser.h reachable from the include path. +env.Append(CPPPATH = [Dir('.').abspath, Dir('glcpp').abspath]) env.Append(YACCFLAGS = '-d') |